commit | 74ba99062c48b278675cfe52643719202296fddc | [log] [tgz] |
---|---|---|
author | Gustaf Ullberg <gustaf@webrtc.org> | Thu Jan 17 08:19:35 2019 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Jan 17 14:41:18 2019 |
tree | 980ce150ead76bbbf67d43719ef46e7c0dddd707 | |
parent | fb7a6a7f8dc8f7f549203dc95bc1789183b88c01 [diff] |
AEC3: Lockless transfer of render data to the capture thread This CL implements a lockless queue that replaces SwapQueue in the RenderWriter. This avoid stalls when the render and capture threads are accessing the queue at the same time. Bug: webrtc:10205 Change-Id: Ie7d6fcf9c80fad957e2a90537658fb730ca2ed72 Reviewed-on: https://webrtc-review.googlesource.com/c/117643 Reviewed-by: Per Ã…hgren <peah@webrtc.org> Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26298}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.