commit | f9ddf7fed6617c21f8be6f32737953751fb5701b | [log] [tgz] |
---|---|---|
author | Jeremy Leconte <jleconte@google.com> | Wed Jul 24 06:48:49 2024 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 24 09:30:22 2024 |
tree | fc01d56d522c0cc1c834e59ffa15a71fad8ba0a4 | |
parent | 80899598775cb1bd13e298e050a608339b86f551 [diff] |
Replace test frame capturer wanted_fps_ by target_capture_fps_. wanted_fps_ seems redundant with target_capture_fps_. The problem with wanted_fps_ is that it lowers the capture fps but does not decimate frames so that a 30 fps stream played at 5 fps is played slowly instead of played at the normal speed with dropped frames. Change-Id: I1440953f9909ad1d4a102a0671fe933d95498a1f Bug: b/355120692 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/357780 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Commit-Queue: Jeremy Leconte <jleconte@google.com> Cr-Commit-Position: refs/heads/main@{#42670}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.