commit | 9aeed0c5f4518763ad6e8aa9547223301612805b | [log] [tgz] |
---|---|---|
author | Erik Språng <sprang@webrtc.org> | Wed Nov 20 13:01:33 2024 |
committer | WebRTC LUCI CQ <webrtc-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 20 22:50:41 2024 |
tree | 3f4262ba954878a710b021ba76efb29ec307ad27 | |
parent | c18143277289858115304db5bae3bb04bf0746da [diff] |
Avoid potential deadlock due to queue in corruption detection. In particular, some platforms have a limited pool of frames in the capturer stack, so we need to avoid stashing raw frames in the frame instrumentation generator that may be dropped by limiting the size of the queue and avoid putting anything in there until we know we will send it to the encoder. Bug: webrtc:358039777 Change-Id: I054ae53dd5e6ac6a22da39c5049f47788561e77a Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/368641 Reviewed-by: Åsa Persson <asapersson@webrtc.org> Commit-Queue: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/main@{#43432}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.