commit | 26acec4772a426f46388cacd315a6af2affe4679 | [log] [tgz] |
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author | nisse <nisse@webrtc.org> | Fri Apr 15 10:43:39 2016 |
committer | Commit bot <commit-bot@chromium.org> | Fri Apr 15 10:43:45 2016 |
tree | 0d0c4f32fb5bb2d9e35c72fb6f94993cd93ba286 | |
parent | 3911c26bc01fa4d5236c6d84b6d7a1e3443a79ba [diff] |
Delete method webrtc::VideoFrame::native_handle. Instead, use the corresponding method on VideoFrameBuffer. In the process, reduce code duplication in frame comparison functions used in the test code. Make FramesEqual use FrameBufsEqual. Make the latter support texture frames. The cl also refactors VideoFrame::CopyFrame to use I420Buffer::Copy. This has possibly undesired side effects of never reusing the frame buffer of the destination frame, and producing a frame buffer which may use different stride than the source frame. BUG=webrtc:5682 Review URL: https://codereview.webrtc.org/1881953002 Cr-Commit-Position: refs/heads/master@{#12373}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.