Adds trunk/talk folder of revision 359 from libjingles google code to
trunk/talk


git-svn-id: http://webrtc.googlecode.com/svn/trunk@4318 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/talk/session/media/channelmanager.h b/talk/session/media/channelmanager.h
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+/*
+ * libjingle
+ * Copyright 2004 Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *  1. Redistributions of source code must retain the above copyright notice,
+ *     this list of conditions and the following disclaimer.
+ *  2. Redistributions in binary form must reproduce the above copyright notice,
+ *     this list of conditions and the following disclaimer in the documentation
+ *     and/or other materials provided with the distribution.
+ *  3. The name of the author may not be used to endorse or promote products
+ *     derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_SESSION_MEDIA_CHANNELMANAGER_H_
+#define TALK_SESSION_MEDIA_CHANNELMANAGER_H_
+
+#include <string>
+#include <vector>
+
+#include "talk/base/criticalsection.h"
+#include "talk/base/sigslotrepeater.h"
+#include "talk/base/thread.h"
+#include "talk/media/base/capturemanager.h"
+#include "talk/media/base/mediaengine.h"
+#include "talk/p2p/base/session.h"
+#include "talk/session/media/voicechannel.h"
+
+namespace cricket {
+
+class Soundclip;
+class VideoProcessor;
+class VoiceChannel;
+class VoiceProcessor;
+
+// ChannelManager allows the MediaEngine to run on a separate thread, and takes
+// care of marshalling calls between threads. It also creates and keeps track of
+// voice and video channels; by doing so, it can temporarily pause all the
+// channels when a new audio or video device is chosen. The voice and video
+// channels are stored in separate vectors, to easily allow operations on just
+// voice or just video channels.
+// ChannelManager also allows the application to discover what devices it has
+// using device manager.
+class ChannelManager : public talk_base::MessageHandler,
+                       public sigslot::has_slots<> {
+ public:
+#if !defined(DISABLE_MEDIA_ENGINE_FACTORY)
+  // Creates the channel manager, and specifies the worker thread to use.
+  explicit ChannelManager(talk_base::Thread* worker);
+#endif
+
+  // For testing purposes. Allows the media engine and data media
+  // engine and dev manager to be mocks.  The ChannelManager takes
+  // ownership of these objects.
+  ChannelManager(MediaEngineInterface* me,
+                 DataEngineInterface* dme,
+                 DeviceManagerInterface* dm,
+                 CaptureManager* cm,
+                 talk_base::Thread* worker);
+  // Same as above, but gives an easier default DataEngine.
+  ChannelManager(MediaEngineInterface* me,
+                 DeviceManagerInterface* dm,
+                 talk_base::Thread* worker);
+  ~ChannelManager();
+
+  // Accessors for the worker thread, allowing it to be set after construction,
+  // but before Init. set_worker_thread will return false if called after Init.
+  talk_base::Thread* worker_thread() const { return worker_thread_; }
+  bool set_worker_thread(talk_base::Thread* thread) {
+    if (initialized_) return false;
+    worker_thread_ = thread;
+    return true;
+  }
+
+  // Gets capabilities. Can be called prior to starting the media engine.
+  int GetCapabilities();
+
+  // Retrieves the list of supported audio & video codec types.
+  // Can be called before starting the media engine.
+  void GetSupportedAudioCodecs(std::vector<AudioCodec>* codecs) const;
+  void GetSupportedAudioRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
+  void GetSupportedVideoCodecs(std::vector<VideoCodec>* codecs) const;
+  void GetSupportedVideoRtpHeaderExtensions(RtpHeaderExtensions* ext) const;
+  void GetSupportedDataCodecs(std::vector<DataCodec>* codecs) const;
+
+  // Indicates whether the media engine is started.
+  bool initialized() const { return initialized_; }
+  // Starts up the media engine.
+  bool Init();
+  // Shuts down the media engine.
+  void Terminate();
+
+  // The operations below all occur on the worker thread.
+
+  // Creates a voice channel, to be associated with the specified session.
+  VoiceChannel* CreateVoiceChannel(
+      BaseSession* session, const std::string& content_name, bool rtcp);
+  // Destroys a voice channel created with the Create API.
+  void DestroyVoiceChannel(VoiceChannel* voice_channel);
+  // Creates a video channel, synced with the specified voice channel, and
+  // associated with the specified session.
+  VideoChannel* CreateVideoChannel(
+      BaseSession* session, const std::string& content_name, bool rtcp,
+      VoiceChannel* voice_channel);
+  // Destroys a video channel created with the Create API.
+  void DestroyVideoChannel(VideoChannel* video_channel);
+  DataChannel* CreateDataChannel(
+      BaseSession* session, const std::string& content_name,
+      bool rtcp, DataChannelType data_channel_type);
+  // Destroys a data channel created with the Create API.
+  void DestroyDataChannel(DataChannel* data_channel);
+
+  // Creates a soundclip.
+  Soundclip* CreateSoundclip();
+  // Destroys a soundclip created with the Create API.
+  void DestroySoundclip(Soundclip* soundclip);
+
+  // Indicates whether any channels exist.
+  bool has_channels() const {
+    return (!voice_channels_.empty() || !video_channels_.empty() ||
+            !soundclips_.empty());
+  }
+
+  // Configures the audio and video devices. A null pointer can be passed to
+  // GetAudioOptions() for any parameter of no interest.
+  bool GetAudioOptions(std::string* wave_in_device,
+                       std::string* wave_out_device, int* opts);
+  bool SetAudioOptions(const std::string& wave_in_device,
+                       const std::string& wave_out_device, int opts);
+  bool GetOutputVolume(int* level);
+  bool SetOutputVolume(int level);
+  bool IsSameCapturer(const std::string& capturer_name,
+                      VideoCapturer* capturer);
+  bool GetCaptureDevice(std::string* cam_device);
+  // Create capturer based on what has been set in SetCaptureDevice().
+  VideoCapturer* CreateVideoCapturer();
+  bool SetCaptureDevice(const std::string& cam_device);
+  bool SetDefaultVideoEncoderConfig(const VideoEncoderConfig& config);
+  // RTX will be enabled/disabled in engines that support it. The supporting
+  // engines will start offering an RTX codec. Must be called before Init().
+  bool SetVideoRtxEnabled(bool enable);
+
+  // Starts/stops the local microphone and enables polling of the input level.
+  bool SetLocalMonitor(bool enable);
+  bool monitoring() const { return monitoring_; }
+  // Sets the local renderer where to renderer the local camera.
+  bool SetLocalRenderer(VideoRenderer* renderer);
+  // Sets the externally provided video capturer. The ssrc is the ssrc of the
+  // (video) stream for which the video capturer should be set.
+  bool SetVideoCapturer(VideoCapturer* capturer);
+  // Starts and stops the local camera and renders it to the local renderer.
+  bool SetVideoCapture(bool capture);
+  bool capturing() const { return capturing_; }
+
+  // Configures the logging output of the mediaengine(s).
+  void SetVoiceLogging(int level, const char* filter);
+  void SetVideoLogging(int level, const char* filter);
+
+  // The channel manager handles the Tx side for Video processing,
+  // as well as Tx and Rx side for Voice processing.
+  // (The Rx Video processing will go throug the simplerenderingmanager,
+  //  to be implemented).
+  bool RegisterVideoProcessor(VideoCapturer* capturer,
+                              VideoProcessor* processor);
+  bool UnregisterVideoProcessor(VideoCapturer* capturer,
+                                VideoProcessor* processor);
+  bool RegisterVoiceProcessor(uint32 ssrc,
+                              VoiceProcessor* processor,
+                              MediaProcessorDirection direction);
+  bool UnregisterVoiceProcessor(uint32 ssrc,
+                                VoiceProcessor* processor,
+                                MediaProcessorDirection direction);
+  // The following are done in the new "CaptureManager" style that
+  // all local video capturers, processors, and managers should move to.
+  // TODO(pthatcher): Make methods nicer by having start return a handle that
+  // can be used for stop and restart, rather than needing to pass around
+  // formats a a pseudo-handle.
+  bool StartVideoCapture(VideoCapturer* video_capturer,
+                         const VideoFormat& video_format);
+  // When muting, produce black frames then pause the camera.
+  // When unmuting, start the camera. Camera starts unmuted.
+  bool MuteToBlackThenPause(VideoCapturer* video_capturer, bool muted);
+  bool StopVideoCapture(VideoCapturer* video_capturer,
+                        const VideoFormat& video_format);
+  bool RestartVideoCapture(VideoCapturer* video_capturer,
+                           const VideoFormat& previous_format,
+                           const VideoFormat& desired_format,
+                           CaptureManager::RestartOptions options);
+
+  bool AddVideoRenderer(VideoCapturer* capturer, VideoRenderer* renderer);
+  bool RemoveVideoRenderer(VideoCapturer* capturer, VideoRenderer* renderer);
+  bool IsScreencastRunning() const;
+
+  // The operations below occur on the main thread.
+
+  bool GetAudioInputDevices(std::vector<std::string>* names);
+  bool GetAudioOutputDevices(std::vector<std::string>* names);
+  bool GetVideoCaptureDevices(std::vector<std::string>* names);
+  void SetVideoCaptureDeviceMaxFormat(const std::string& usb_id,
+                                      const VideoFormat& max_format);
+
+  sigslot::repeater0<> SignalDevicesChange;
+  sigslot::signal2<VideoCapturer*, CaptureState> SignalVideoCaptureStateChange;
+
+  // Returns the current selected device. Note: Subtly different from
+  // GetCaptureDevice(). See member video_device_ for more details.
+  // This API is mainly a hook used by unittests.
+  const std::string& video_device_name() const { return video_device_name_; }
+
+  // TODO(hellner): Remove this function once the engine capturer has been
+  // removed.
+  VideoFormat GetStartCaptureFormat();
+ protected:
+  // Adds non-transient parameters which can only be changed through the
+  // options store.
+  bool SetAudioOptions(const std::string& wave_in_device,
+                       const std::string& wave_out_device, int opts,
+                       int delay_offset);
+  int audio_delay_offset() const { return audio_delay_offset_; }
+
+ private:
+  typedef std::vector<VoiceChannel*> VoiceChannels;
+  typedef std::vector<VideoChannel*> VideoChannels;
+  typedef std::vector<DataChannel*> DataChannels;
+  typedef std::vector<Soundclip*> Soundclips;
+
+  void Construct(MediaEngineInterface* me,
+                 DataEngineInterface* dme,
+                 DeviceManagerInterface* dm,
+                 CaptureManager* cm,
+                 talk_base::Thread* worker_thread);
+  void Terminate_w();
+  VoiceChannel* CreateVoiceChannel_w(
+      BaseSession* session, const std::string& content_name, bool rtcp);
+  void DestroyVoiceChannel_w(VoiceChannel* voice_channel);
+  VideoChannel* CreateVideoChannel_w(
+      BaseSession* session, const std::string& content_name, bool rtcp,
+      VoiceChannel* voice_channel);
+  void DestroyVideoChannel_w(VideoChannel* video_channel);
+  DataChannel* CreateDataChannel_w(
+      BaseSession* session, const std::string& content_name,
+      bool rtcp, DataChannelType data_channel_type);
+  void DestroyDataChannel_w(DataChannel* data_channel);
+  Soundclip* CreateSoundclip_w();
+  void DestroySoundclip_w(Soundclip* soundclip);
+  bool SetAudioOptions_w(int opts, int delay_offset, const Device* in_dev,
+                         const Device* out_dev);
+  bool SetCaptureDevice_w(const Device* cam_device);
+  void OnVideoCaptureStateChange(VideoCapturer* capturer,
+                                 CaptureState result);
+  bool RegisterVideoProcessor_w(VideoCapturer* capturer,
+                                VideoProcessor* processor);
+  bool UnregisterVideoProcessor_w(VideoCapturer* capturer,
+                                  VideoProcessor* processor);
+  bool IsScreencastRunning_w() const;
+  virtual void OnMessage(talk_base::Message *message);
+
+  talk_base::scoped_ptr<MediaEngineInterface> media_engine_;
+  talk_base::scoped_ptr<DataEngineInterface> data_media_engine_;
+  talk_base::scoped_ptr<DeviceManagerInterface> device_manager_;
+  talk_base::scoped_ptr<CaptureManager> capture_manager_;
+  bool initialized_;
+  talk_base::Thread* main_thread_;
+  talk_base::Thread* worker_thread_;
+
+  VoiceChannels voice_channels_;
+  VideoChannels video_channels_;
+  DataChannels data_channels_;
+  Soundclips soundclips_;
+
+  std::string audio_in_device_;
+  std::string audio_out_device_;
+  int audio_options_;
+  int audio_delay_offset_;
+  int audio_output_volume_;
+  std::string camera_device_;
+  VideoEncoderConfig default_video_encoder_config_;
+  VideoRenderer* local_renderer_;
+  bool enable_rtx_;
+
+  bool capturing_;
+  bool monitoring_;
+
+  talk_base::scoped_ptr<VideoCapturer> video_capturer_;
+
+  // String containing currently set device. Note that this string is subtly
+  // different from camera_device_. E.g. camera_device_ will list unplugged
+  // but selected devices while this sting will be empty or contain current
+  // selected device.
+  // TODO(hellner): refactor the code such that there is no need to keep two
+  // strings for video devices that have subtle differences in behavior.
+  std::string video_device_name_;
+};
+
+}  // namespace cricket
+
+#endif  // TALK_SESSION_MEDIA_CHANNELMANAGER_H_