commit | 3d06eca5e3310ea068625a9c95d492a16854f421 | [log] [tgz] |
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author | perkj <perkj@webrtc.org> | Thu Oct 08 10:53:33 2015 |
committer | perkj <perkj@webrtc.org> | Thu Oct 08 10:53:46 2015 |
tree | f73936df4668d9f8285b9ff71d55752120a0d8b4 | |
parent | c1cc854d546f68392242370f9dd13bdb8db1398b [diff] |
Add support to Capture to a texture instead of memory. This adds support for capturing to a texture in the Java part of VideoCapturerAndroid. After this cl, the C++ also needs modification. https://codereview.webrtc.org/1375953002/ contains the idea and have a working version where textures can be rendered in local preview. BUG=webrtc:4993 R=magjed@webrtc.org Review URL: https://codereview.webrtc.org/1383413002 . Cr-Commit-Position: refs/heads/master@{#10213}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.