commit | 6ec641b0ee9bb1a5d941050221964ac865ba3d2c | [log] [tgz] |
---|---|---|
author | Taylor Brandstetter <deadbeef@webrtc.org> | Sat Mar 05 00:47:56 2016 |
committer | Taylor Brandstetter <deadbeef@webrtc.org> | Sat Mar 05 00:48:07 2016 |
tree | 12f2d542bbcd0756740565caf6b18cb6198e5210 | |
parent | e26e78784b6a8798e6df59dc72ada47a0f2611ea [diff] |
Fixing some issues with payload type mappings. This fixes a couple major issues. #1: If the payload type that an RTX codec refers to has been reassigned, and then the RTX codec is added in a subsequent offer, it refers to the wrong payload type. #2: If we receive an offer with two payload types referring to the same codec (which we support), our answer contains both (instead of just one), which causes issues down the road since the video engine only supports one payload type per codec. BUG=webrtc:5450,webrtc:5499 R=pthatcher@webrtc.org Review URL: https://codereview.webrtc.org/1616033002 . Cr-Commit-Position: refs/heads/master@{#11880}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.