commit | c496d58882b266c82bd72537dd84b0330c1c9b97 | [log] [tgz] |
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author | Sam Zackrisson <saza@webrtc.org> | Thu Nov 08 13:45:07 2018 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Nov 08 14:32:48 2018 |
tree | b2ffe06b85fedef462ecbeef9c42219d4cd0661c | |
parent | e6c2c0853f57f4f49be62cd654acbe25ecae6280 [diff] |
Add flag for fast jitter buffer playout in neteq simulation It is currently not possible to run e.g. neteq_rtpplay in the fast accelerate mode. Bug: None Change-Id: I5e0ce3fae2ad5585fe9fb545109bb0c9a87fd201 Reviewed-on: https://webrtc-review.googlesource.com/c/110162 Commit-Queue: Sam Zackrisson <saza@webrtc.org> Reviewed-by: Minyue Li <minyue@webrtc.org> Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25561}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.