Don't stop sending media on EWOULDBLOCK

This change makes WebRTC no longer stop sending video when we receive an
EWOULDBLOCK error from the operating system. This was previously
causing calls on a slow link (where the first hop is slow) to rapidly
oscillate between starting and stopping video.

We still do need to stop sending packets if there is no known good
connection we can use for that. We used to generate a synthetic
EWOULDBLOCK error in that case. This CL replaces it with a different
code (ENOTCONN); EWOULDBLOCK no longer stops the stream but ENOTCONN
does.

I've updated all the places where we seemed to be generating EWOULDBLOCK
for reasons other than some buffer been full; please give it a thorough
look in case I missed something.

R=pthatcher@webrtc.org

Review URL: https://codereview.webrtc.org/2192963002 .

Cr-Commit-Position: refs/heads/master@{#13566}
7 files changed
tree: 56a856935f280bf5ef519df3f6fea2ffd4e911d6
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info