Wayland screencast: refactor EGL DMA-BUF handling for multi-GPU support Refactor EGL DMA-BUF implementation to support multi-GPU systems. Key changes: - Split into EglDrmDevice (per-device state) and EglDmaBuf (device manager) - Enumerate all EGL devices using eglQueryDevicesEXT - Use lazy initialization to avoid waking GPUs in low-power states - Prefer Wayland platform device, fall back to first enumerated device Bug: webrtc:461543454 Change-Id: Ief0ebabd6067df4f1e18d11eed01c61644e0231a Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/427363 Reviewed-by: Alexander Cooper <alcooper@chromium.org> Commit-Queue: Jan Grulich <grulja@gmail.com> Cr-Commit-Position: refs/heads/main@{#46556}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.