commit | ebc34e78dbff8a34b9b0ec5c54a846e61934955a | [log] [tgz] |
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author | kthelgason <kthelgason@webrtc.org> | Thu Sep 15 11:30:18 2016 |
committer | Commit bot <commit-bot@chromium.org> | Thu Sep 15 11:30:21 2016 |
tree | 863d3182c78ac9bd43551d37feb0c520d1e1be4c | |
parent | 11ace15c19add2e7a6276faaaa740a74a9a870a8 [diff] |
[GN] Add rtc_sdk_framework_objc target to GN The build artifacts don't look completely identical to the ones generated by the GYP targets, but manual review shows the same symbols are exported. On iOS, the version generated by the GN follows convention, including a "Headers" directory, and the .modulemap file. I think this is preferred over the gyp version. BUG=webrtc:6320 NOTRY=True TESTED=Run AppRTCDemo on iOS + Mac and verified with nm that they export the same symbols. Review-Url: https://codereview.webrtc.org/2340633003 Cr-Commit-Position: refs/heads/master@{#14228}
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.