[GN] Add rtc_sdk_framework_objc target to GN

The build artifacts don't look completely identical to the ones generated
by the GYP targets, but manual review shows the same symbols are exported.

On iOS,  the version generated by the GN follows convention, including
a "Headers" directory, and the .modulemap file. I think this is preferred
over the gyp version.

BUG=webrtc:6320
NOTRY=True
TESTED=Run AppRTCDemo on iOS + Mac and verified with nm that they export the same symbols.

Review-Url: https://codereview.webrtc.org/2340633003
Cr-Commit-Position: refs/heads/master@{#14228}
1 file changed
tree: 863d3182c78ac9bd43551d37feb0c520d1e1be4c
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. third_party/
  7. tools/
  8. webrtc/
  9. .clang-format
  10. .gitignore
  11. .gn
  12. all.gyp
  13. AUTHORS
  14. BUILD.gn
  15. check_root_dir.py
  16. codereview.settings
  17. DEPS
  18. LICENSE
  19. license_template.txt
  20. LICENSE_THIRD_PARTY
  21. OWNERS
  22. PATENTS
  23. PRESUBMIT.py
  24. pylintrc
  25. README.md
  26. setup_links.py
  27. sync_chromium.py
  28. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info