Remove basictypes.h dependency from bitbuffer.

This reduces the types exported in webrtc proper, which can cause other
issues (since it doesn't generally use webrtc/base/basictypes.h).
basictypes.h integral types (e.g. uint8) have been replaced by the
stdint counterparts (e.g. uint8_t), which matches general webrtc style.

The include for common.h has been replaced by constructormagic.h, which
was the only part used.

BUG=
R=pthatcher@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/50859004

Cr-Original-Commit-Position: refs/heads/master@{#9181}
Cr-Mirrored-From: https://chromium.googlesource.com/external/webrtc
Cr-Mirrored-Commit: 9b9f1c45626f727bc1f646b1edb718064e719a8a
diff --git a/base/bitbuffer.cc b/base/bitbuffer.cc
index 7530838..cd36613 100644
--- a/base/bitbuffer.cc
+++ b/base/bitbuffer.cc
@@ -18,37 +18,39 @@
 namespace {
 
 // Returns the lowest (right-most) |bit_count| bits in |byte|.
-uint8 LowestBits(uint8 byte, size_t bit_count) {
+uint8_t LowestBits(uint8_t byte, size_t bit_count) {
   DCHECK_LE(bit_count, 8u);
   return byte & ((1 << bit_count) - 1);
 }
 
 // Returns the highest (left-most) |bit_count| bits in |byte|, shifted to the
 // lowest bits (to the right).
-uint8 HighestBits(uint8 byte, size_t bit_count) {
+uint8_t HighestBits(uint8_t byte, size_t bit_count) {
   DCHECK_LE(bit_count, 8u);
-  uint8 shift = 8 - static_cast<uint8>(bit_count);
-  uint8 mask = 0xFF << shift;
+  uint8_t shift = 8 - static_cast<uint8_t>(bit_count);
+  uint8_t mask = 0xFF << shift;
   return (byte & mask) >> shift;
 }
 
-// Returns the highest byte of |val| in a uint8.
-uint8 HighestByte(uint64 val) {
-  return static_cast<uint8>(val >> 56);
+// Returns the highest byte of |val| in a uint8_t.
+uint8_t HighestByte(uint64_t val) {
+  return static_cast<uint8_t>(val >> 56);
 }
 
 // Returns the result of writing partial data from |source|, of
 // |source_bit_count| size in the highest bits, to |target| at
 // |target_bit_offset| from the highest bit.
-uint8 WritePartialByte(uint8 source, size_t source_bit_count,
-                       uint8 target, size_t target_bit_offset) {
+uint8_t WritePartialByte(uint8_t source,
+                         size_t source_bit_count,
+                         uint8_t target,
+                         size_t target_bit_offset) {
   DCHECK(target_bit_offset < 8);
   DCHECK(source_bit_count < 9);
   DCHECK(source_bit_count <= (8 - target_bit_offset));
   // Generate a mask for just the bits we're going to overwrite, so:
-  uint8 mask =
+  uint8_t mask =
       // The number of bits we want, in the most significant bits...
-      static_cast<uint8>(0xFF << (8 - source_bit_count))
+      static_cast<uint8_t>(0xFF << (8 - source_bit_count))
       // ...shifted over to the target offset from the most signficant bit.
       >> target_bit_offset;
 
@@ -58,7 +60,7 @@
 }
 
 // Counts the number of bits used in the binary representation of val.
-size_t CountBits(uint64 val) {
+size_t CountBits(uint64_t val) {
   size_t bit_count = 0;
   while (val != 0) {
     bit_count++;
@@ -71,47 +73,47 @@
 
 namespace rtc {
 
-BitBuffer::BitBuffer(const uint8* bytes, size_t byte_count)
+BitBuffer::BitBuffer(const uint8_t* bytes, size_t byte_count)
     : bytes_(bytes), byte_count_(byte_count), byte_offset_(), bit_offset_() {
-  DCHECK(static_cast<uint64>(byte_count_) <=
-         std::numeric_limits<uint32>::max());
+  DCHECK(static_cast<uint64_t>(byte_count_) <=
+         std::numeric_limits<uint32_t>::max());
 }
 
-uint64 BitBuffer::RemainingBitCount() const {
-  return (static_cast<uint64>(byte_count_) - byte_offset_) * 8 - bit_offset_;
+uint64_t BitBuffer::RemainingBitCount() const {
+  return (static_cast<uint64_t>(byte_count_) - byte_offset_) * 8 - bit_offset_;
 }
 
-bool BitBuffer::ReadUInt8(uint8* val) {
-  uint32 bit_val;
-  if (!ReadBits(&bit_val, sizeof(uint8) * 8)) {
+bool BitBuffer::ReadUInt8(uint8_t* val) {
+  uint32_t bit_val;
+  if (!ReadBits(&bit_val, sizeof(uint8_t) * 8)) {
     return false;
   }
-  DCHECK(bit_val <= std::numeric_limits<uint8>::max());
-  *val = static_cast<uint8>(bit_val);
+  DCHECK(bit_val <= std::numeric_limits<uint8_t>::max());
+  *val = static_cast<uint8_t>(bit_val);
   return true;
 }
 
-bool BitBuffer::ReadUInt16(uint16* val) {
-  uint32 bit_val;
-  if (!ReadBits(&bit_val, sizeof(uint16) * 8)) {
+bool BitBuffer::ReadUInt16(uint16_t* val) {
+  uint32_t bit_val;
+  if (!ReadBits(&bit_val, sizeof(uint16_t) * 8)) {
     return false;
   }
-  DCHECK(bit_val <= std::numeric_limits<uint16>::max());
-  *val = static_cast<uint16>(bit_val);
+  DCHECK(bit_val <= std::numeric_limits<uint16_t>::max());
+  *val = static_cast<uint16_t>(bit_val);
   return true;
 }
 
-bool BitBuffer::ReadUInt32(uint32* val) {
-  return ReadBits(val, sizeof(uint32) * 8);
+bool BitBuffer::ReadUInt32(uint32_t* val) {
+  return ReadBits(val, sizeof(uint32_t) * 8);
 }
 
-bool BitBuffer::PeekBits(uint32* val, size_t bit_count) {
+bool BitBuffer::PeekBits(uint32_t* val, size_t bit_count) {
   if (!val || bit_count > RemainingBitCount() || bit_count > 32) {
     return false;
   }
-  const uint8* bytes = bytes_ + byte_offset_;
+  const uint8_t* bytes = bytes_ + byte_offset_;
   size_t remaining_bits_in_current_byte = 8 - bit_offset_;
-  uint32 bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
+  uint32_t bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
   // If we're reading fewer bits than what's left in the current byte, just
   // return the portion of this byte that we need.
   if (bit_count < remaining_bits_in_current_byte) {
@@ -135,7 +137,7 @@
   return true;
 }
 
-bool BitBuffer::ReadBits(uint32* val, size_t bit_count) {
+bool BitBuffer::ReadBits(uint32_t* val, size_t bit_count) {
   return PeekBits(val, bit_count) && ConsumeBits(bit_count);
 }
 
@@ -153,7 +155,7 @@
   return true;
 }
 
-bool BitBuffer::ReadExponentialGolomb(uint32* val) {
+bool BitBuffer::ReadExponentialGolomb(uint32_t* val) {
   if (!val) {
     return false;
   }
@@ -164,7 +166,7 @@
 
   // Count the number of leading 0 bits by peeking/consuming them one at a time.
   size_t zero_bit_count = 0;
-  uint32 peeked_bit;
+  uint32_t peeked_bit;
   while (PeekBits(&peeked_bit, 1) && peeked_bit == 0) {
     zero_bit_count++;
     ConsumeBits(1);
@@ -174,7 +176,7 @@
   DCHECK(!PeekBits(&peeked_bit, 1) || peeked_bit == 1);
 
   // The bit count of the value is the number of zeros + 1. Make sure that many
-  // bits fits in a uint32 and that we have enough bits left for it, and then
+  // bits fits in a uint32_t and that we have enough bits left for it, and then
   // read the value.
   size_t value_bit_count = zero_bit_count + 1;
   if (value_bit_count > 32 || !ReadBits(val, value_bit_count)) {
@@ -203,32 +205,32 @@
   return true;
 }
 
-BitBufferWriter::BitBufferWriter(uint8* bytes, size_t byte_count)
-  : BitBuffer(bytes, byte_count), writable_bytes_(bytes) {
+BitBufferWriter::BitBufferWriter(uint8_t* bytes, size_t byte_count)
+    : BitBuffer(bytes, byte_count), writable_bytes_(bytes) {
 }
 
-bool BitBufferWriter::WriteUInt8(uint8 val) {
-  return WriteBits(val, sizeof(uint8) * 8);
+bool BitBufferWriter::WriteUInt8(uint8_t val) {
+  return WriteBits(val, sizeof(uint8_t) * 8);
 }
 
-bool BitBufferWriter::WriteUInt16(uint16 val) {
-  return WriteBits(val, sizeof(uint16) * 8);
+bool BitBufferWriter::WriteUInt16(uint16_t val) {
+  return WriteBits(val, sizeof(uint16_t) * 8);
 }
 
-bool BitBufferWriter::WriteUInt32(uint32 val) {
-  return WriteBits(val, sizeof(uint32) * 8);
+bool BitBufferWriter::WriteUInt32(uint32_t val) {
+  return WriteBits(val, sizeof(uint32_t) * 8);
 }
 
-bool BitBufferWriter::WriteBits(uint64 val, size_t bit_count) {
+bool BitBufferWriter::WriteBits(uint64_t val, size_t bit_count) {
   if (bit_count > RemainingBitCount()) {
     return false;
   }
   size_t total_bits = bit_count;
 
   // For simplicity, push the bits we want to read from val to the highest bits.
-  val <<= (sizeof(uint64) * 8 - bit_count);
+  val <<= (sizeof(uint64_t) * 8 - bit_count);
 
-  uint8* bytes = writable_bytes_ + byte_offset_;
+  uint8_t* bytes = writable_bytes_ + byte_offset_;
 
   // The first byte is relatively special; the bit offset to write to may put us
   // in the middle of the byte, and the total bit count to write may require we
@@ -264,17 +266,17 @@
   return ConsumeBits(total_bits);
 }
 
-bool BitBufferWriter::WriteExponentialGolomb(uint32 val) {
-  // We don't support reading UINT32_MAX, because it doesn't fit in a uint32
+bool BitBufferWriter::WriteExponentialGolomb(uint32_t val) {
+  // We don't support reading UINT32_MAX, because it doesn't fit in a uint32_t
   // when encoded, so don't support writing it either.
-  if (val == std::numeric_limits<uint32>::max()) {
+  if (val == std::numeric_limits<uint32_t>::max()) {
     return false;
   }
-  uint64 val_to_encode = static_cast<uint64>(val) + 1;
+  uint64_t val_to_encode = static_cast<uint64_t>(val) + 1;
 
   // We need to write CountBits(val+1) 0s and then val+1. Since val (as a
-  // uint64) has leading zeros, we can just write the total golomb encoded size
-  // worth of bits, knowing the value will appear last.
+  // uint64_t) has leading zeros, we can just write the total golomb encoded
+  // size worth of bits, knowing the value will appear last.
   return WriteBits(val_to_encode, CountBits(val_to_encode) * 2 - 1);
 }