Remove basictypes.h dependency from bitbuffer.
This reduces the types exported in webrtc proper, which can cause other
issues (since it doesn't generally use webrtc/base/basictypes.h).
basictypes.h integral types (e.g. uint8) have been replaced by the
stdint counterparts (e.g. uint8_t), which matches general webrtc style.
The include for common.h has been replaced by constructormagic.h, which
was the only part used.
BUG=
R=pthatcher@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/50859004
Cr-Original-Commit-Position: refs/heads/master@{#9181}
Cr-Mirrored-From: https://chromium.googlesource.com/external/webrtc
Cr-Mirrored-Commit: 9b9f1c45626f727bc1f646b1edb718064e719a8a
diff --git a/base/bitbuffer.cc b/base/bitbuffer.cc
index 7530838..cd36613 100644
--- a/base/bitbuffer.cc
+++ b/base/bitbuffer.cc
@@ -18,37 +18,39 @@
namespace {
// Returns the lowest (right-most) |bit_count| bits in |byte|.
-uint8 LowestBits(uint8 byte, size_t bit_count) {
+uint8_t LowestBits(uint8_t byte, size_t bit_count) {
DCHECK_LE(bit_count, 8u);
return byte & ((1 << bit_count) - 1);
}
// Returns the highest (left-most) |bit_count| bits in |byte|, shifted to the
// lowest bits (to the right).
-uint8 HighestBits(uint8 byte, size_t bit_count) {
+uint8_t HighestBits(uint8_t byte, size_t bit_count) {
DCHECK_LE(bit_count, 8u);
- uint8 shift = 8 - static_cast<uint8>(bit_count);
- uint8 mask = 0xFF << shift;
+ uint8_t shift = 8 - static_cast<uint8_t>(bit_count);
+ uint8_t mask = 0xFF << shift;
return (byte & mask) >> shift;
}
-// Returns the highest byte of |val| in a uint8.
-uint8 HighestByte(uint64 val) {
- return static_cast<uint8>(val >> 56);
+// Returns the highest byte of |val| in a uint8_t.
+uint8_t HighestByte(uint64_t val) {
+ return static_cast<uint8_t>(val >> 56);
}
// Returns the result of writing partial data from |source|, of
// |source_bit_count| size in the highest bits, to |target| at
// |target_bit_offset| from the highest bit.
-uint8 WritePartialByte(uint8 source, size_t source_bit_count,
- uint8 target, size_t target_bit_offset) {
+uint8_t WritePartialByte(uint8_t source,
+ size_t source_bit_count,
+ uint8_t target,
+ size_t target_bit_offset) {
DCHECK(target_bit_offset < 8);
DCHECK(source_bit_count < 9);
DCHECK(source_bit_count <= (8 - target_bit_offset));
// Generate a mask for just the bits we're going to overwrite, so:
- uint8 mask =
+ uint8_t mask =
// The number of bits we want, in the most significant bits...
- static_cast<uint8>(0xFF << (8 - source_bit_count))
+ static_cast<uint8_t>(0xFF << (8 - source_bit_count))
// ...shifted over to the target offset from the most signficant bit.
>> target_bit_offset;
@@ -58,7 +60,7 @@
}
// Counts the number of bits used in the binary representation of val.
-size_t CountBits(uint64 val) {
+size_t CountBits(uint64_t val) {
size_t bit_count = 0;
while (val != 0) {
bit_count++;
@@ -71,47 +73,47 @@
namespace rtc {
-BitBuffer::BitBuffer(const uint8* bytes, size_t byte_count)
+BitBuffer::BitBuffer(const uint8_t* bytes, size_t byte_count)
: bytes_(bytes), byte_count_(byte_count), byte_offset_(), bit_offset_() {
- DCHECK(static_cast<uint64>(byte_count_) <=
- std::numeric_limits<uint32>::max());
+ DCHECK(static_cast<uint64_t>(byte_count_) <=
+ std::numeric_limits<uint32_t>::max());
}
-uint64 BitBuffer::RemainingBitCount() const {
- return (static_cast<uint64>(byte_count_) - byte_offset_) * 8 - bit_offset_;
+uint64_t BitBuffer::RemainingBitCount() const {
+ return (static_cast<uint64_t>(byte_count_) - byte_offset_) * 8 - bit_offset_;
}
-bool BitBuffer::ReadUInt8(uint8* val) {
- uint32 bit_val;
- if (!ReadBits(&bit_val, sizeof(uint8) * 8)) {
+bool BitBuffer::ReadUInt8(uint8_t* val) {
+ uint32_t bit_val;
+ if (!ReadBits(&bit_val, sizeof(uint8_t) * 8)) {
return false;
}
- DCHECK(bit_val <= std::numeric_limits<uint8>::max());
- *val = static_cast<uint8>(bit_val);
+ DCHECK(bit_val <= std::numeric_limits<uint8_t>::max());
+ *val = static_cast<uint8_t>(bit_val);
return true;
}
-bool BitBuffer::ReadUInt16(uint16* val) {
- uint32 bit_val;
- if (!ReadBits(&bit_val, sizeof(uint16) * 8)) {
+bool BitBuffer::ReadUInt16(uint16_t* val) {
+ uint32_t bit_val;
+ if (!ReadBits(&bit_val, sizeof(uint16_t) * 8)) {
return false;
}
- DCHECK(bit_val <= std::numeric_limits<uint16>::max());
- *val = static_cast<uint16>(bit_val);
+ DCHECK(bit_val <= std::numeric_limits<uint16_t>::max());
+ *val = static_cast<uint16_t>(bit_val);
return true;
}
-bool BitBuffer::ReadUInt32(uint32* val) {
- return ReadBits(val, sizeof(uint32) * 8);
+bool BitBuffer::ReadUInt32(uint32_t* val) {
+ return ReadBits(val, sizeof(uint32_t) * 8);
}
-bool BitBuffer::PeekBits(uint32* val, size_t bit_count) {
+bool BitBuffer::PeekBits(uint32_t* val, size_t bit_count) {
if (!val || bit_count > RemainingBitCount() || bit_count > 32) {
return false;
}
- const uint8* bytes = bytes_ + byte_offset_;
+ const uint8_t* bytes = bytes_ + byte_offset_;
size_t remaining_bits_in_current_byte = 8 - bit_offset_;
- uint32 bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
+ uint32_t bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
// If we're reading fewer bits than what's left in the current byte, just
// return the portion of this byte that we need.
if (bit_count < remaining_bits_in_current_byte) {
@@ -135,7 +137,7 @@
return true;
}
-bool BitBuffer::ReadBits(uint32* val, size_t bit_count) {
+bool BitBuffer::ReadBits(uint32_t* val, size_t bit_count) {
return PeekBits(val, bit_count) && ConsumeBits(bit_count);
}
@@ -153,7 +155,7 @@
return true;
}
-bool BitBuffer::ReadExponentialGolomb(uint32* val) {
+bool BitBuffer::ReadExponentialGolomb(uint32_t* val) {
if (!val) {
return false;
}
@@ -164,7 +166,7 @@
// Count the number of leading 0 bits by peeking/consuming them one at a time.
size_t zero_bit_count = 0;
- uint32 peeked_bit;
+ uint32_t peeked_bit;
while (PeekBits(&peeked_bit, 1) && peeked_bit == 0) {
zero_bit_count++;
ConsumeBits(1);
@@ -174,7 +176,7 @@
DCHECK(!PeekBits(&peeked_bit, 1) || peeked_bit == 1);
// The bit count of the value is the number of zeros + 1. Make sure that many
- // bits fits in a uint32 and that we have enough bits left for it, and then
+ // bits fits in a uint32_t and that we have enough bits left for it, and then
// read the value.
size_t value_bit_count = zero_bit_count + 1;
if (value_bit_count > 32 || !ReadBits(val, value_bit_count)) {
@@ -203,32 +205,32 @@
return true;
}
-BitBufferWriter::BitBufferWriter(uint8* bytes, size_t byte_count)
- : BitBuffer(bytes, byte_count), writable_bytes_(bytes) {
+BitBufferWriter::BitBufferWriter(uint8_t* bytes, size_t byte_count)
+ : BitBuffer(bytes, byte_count), writable_bytes_(bytes) {
}
-bool BitBufferWriter::WriteUInt8(uint8 val) {
- return WriteBits(val, sizeof(uint8) * 8);
+bool BitBufferWriter::WriteUInt8(uint8_t val) {
+ return WriteBits(val, sizeof(uint8_t) * 8);
}
-bool BitBufferWriter::WriteUInt16(uint16 val) {
- return WriteBits(val, sizeof(uint16) * 8);
+bool BitBufferWriter::WriteUInt16(uint16_t val) {
+ return WriteBits(val, sizeof(uint16_t) * 8);
}
-bool BitBufferWriter::WriteUInt32(uint32 val) {
- return WriteBits(val, sizeof(uint32) * 8);
+bool BitBufferWriter::WriteUInt32(uint32_t val) {
+ return WriteBits(val, sizeof(uint32_t) * 8);
}
-bool BitBufferWriter::WriteBits(uint64 val, size_t bit_count) {
+bool BitBufferWriter::WriteBits(uint64_t val, size_t bit_count) {
if (bit_count > RemainingBitCount()) {
return false;
}
size_t total_bits = bit_count;
// For simplicity, push the bits we want to read from val to the highest bits.
- val <<= (sizeof(uint64) * 8 - bit_count);
+ val <<= (sizeof(uint64_t) * 8 - bit_count);
- uint8* bytes = writable_bytes_ + byte_offset_;
+ uint8_t* bytes = writable_bytes_ + byte_offset_;
// The first byte is relatively special; the bit offset to write to may put us
// in the middle of the byte, and the total bit count to write may require we
@@ -264,17 +266,17 @@
return ConsumeBits(total_bits);
}
-bool BitBufferWriter::WriteExponentialGolomb(uint32 val) {
- // We don't support reading UINT32_MAX, because it doesn't fit in a uint32
+bool BitBufferWriter::WriteExponentialGolomb(uint32_t val) {
+ // We don't support reading UINT32_MAX, because it doesn't fit in a uint32_t
// when encoded, so don't support writing it either.
- if (val == std::numeric_limits<uint32>::max()) {
+ if (val == std::numeric_limits<uint32_t>::max()) {
return false;
}
- uint64 val_to_encode = static_cast<uint64>(val) + 1;
+ uint64_t val_to_encode = static_cast<uint64_t>(val) + 1;
// We need to write CountBits(val+1) 0s and then val+1. Since val (as a
- // uint64) has leading zeros, we can just write the total golomb encoded size
- // worth of bits, knowing the value will appear last.
+ // uint64_t) has leading zeros, we can just write the total golomb encoded
+ // size worth of bits, knowing the value will appear last.
return WriteBits(val_to_encode, CountBits(val_to_encode) * 2 - 1);
}