Adding the ability to use a simulated clock for unit tests.
This will be useful for any tests that test objects with time-dependent
behavior. It will allow such tests to be written in such a way that their
outcome is more repeatable (less flaky), and will also allow such tests
to finish quicker. For example, a test for STUN timeout doesn't need to
wait the full timeout interval in real time; it can simply advance the
simulated clock.
BUG=webrtc:4925
R=pthatcher@webrtc.org
Review URL: https://codereview.webrtc.org/1895933003 .
Cr-Original-Commit-Position: refs/heads/master@{#12950}
Cr-Mirrored-From: https://chromium.googlesource.com/external/webrtc
Cr-Mirrored-Commit: b3c6810be3283963db5779a50f3df957b5881f91
diff --git a/base/timeutils_unittest.cc b/base/timeutils_unittest.cc
index 0971c03..f183684 100644
--- a/base/timeutils_unittest.cc
+++ b/base/timeutils_unittest.cc
@@ -9,6 +9,8 @@
*/
#include "webrtc/base/common.h"
+#include "webrtc/base/event.h"
+#include "webrtc/base/fakeclock.h"
#include "webrtc/base/gunit.h"
#include "webrtc/base/helpers.h"
#include "webrtc/base/thread.h"
@@ -205,4 +207,176 @@
TestTmToSeconds(100000);
}
+TEST(TimeDelta, FromAndTo) {
+ EXPECT_TRUE(TimeDelta::FromSeconds(2) == TimeDelta::FromMilliseconds(2000));
+ EXPECT_TRUE(TimeDelta::FromMilliseconds(3) ==
+ TimeDelta::FromMicroseconds(3000));
+ EXPECT_TRUE(TimeDelta::FromMicroseconds(4) ==
+ TimeDelta::FromNanoseconds(4000));
+ EXPECT_EQ(13, TimeDelta::FromSeconds(13).ToSeconds());
+ EXPECT_EQ(13, TimeDelta::FromMilliseconds(13).ToMilliseconds());
+ EXPECT_EQ(13, TimeDelta::FromMicroseconds(13).ToMicroseconds());
+ EXPECT_EQ(13, TimeDelta::FromNanoseconds(13).ToNanoseconds());
+}
+
+TEST(TimeDelta, ComparisonOperators) {
+ EXPECT_LT(TimeDelta::FromSeconds(1), TimeDelta::FromSeconds(2));
+ EXPECT_EQ(TimeDelta::FromSeconds(3), TimeDelta::FromSeconds(3));
+ EXPECT_GT(TimeDelta::FromSeconds(5), TimeDelta::FromSeconds(4));
+}
+
+TEST(TimeDelta, NumericOperators) {
+ double d = 0.5;
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) * d);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) / d);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) *= d);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) /= d);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ d * TimeDelta::FromMilliseconds(1000));
+
+ float f = 0.5;
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) * f);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) / f);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) *= f);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) /= f);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ f * TimeDelta::FromMilliseconds(1000));
+
+ int i = 2;
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) * i);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) / i);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) *= i);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) /= i);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ i * TimeDelta::FromMilliseconds(1000));
+
+ int64_t i64 = 2;
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) * i64);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) / i64);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) *= i64);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) /= i64);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ i64 * TimeDelta::FromMilliseconds(1000));
+
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) * 0.5);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) / 0.5);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) *= 0.5);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) /= 0.5);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ 0.5 * TimeDelta::FromMilliseconds(1000));
+
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) * 2);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) / 2);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ TimeDelta::FromMilliseconds(1000) *= 2);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(500),
+ TimeDelta::FromMilliseconds(1000) /= 2);
+ EXPECT_EQ(TimeDelta::FromMilliseconds(2000),
+ 2 * TimeDelta::FromMilliseconds(1000));
+}
+
+// Test that all the time functions exposed by TimeUtils get time from the
+// fake clock when it's set.
+TEST(FakeClock, TimeFunctionsUseFakeClock) {
+ FakeClock clock;
+ SetClock(&clock);
+
+ clock.SetTimeNanos(987654321u);
+ EXPECT_EQ(987u, Time32());
+ EXPECT_EQ(987, TimeMillis());
+ EXPECT_EQ(987654u, TimeMicros());
+ EXPECT_EQ(987654321u, TimeNanos());
+ EXPECT_EQ(1000u, TimeAfter(13));
+
+ SetClock(nullptr);
+ // After it's unset, we should get a normal time.
+ EXPECT_NE(987, TimeMillis());
+}
+
+TEST(FakeClock, InitialTime) {
+ FakeClock clock;
+ EXPECT_EQ(0u, clock.TimeNanos());
+}
+
+TEST(FakeClock, SetTimeNanos) {
+ FakeClock clock;
+ clock.SetTimeNanos(123u);
+ EXPECT_EQ(123u, clock.TimeNanos());
+ clock.SetTimeNanos(456u);
+ EXPECT_EQ(456u, clock.TimeNanos());
+}
+
+TEST(FakeClock, AdvanceTime) {
+ FakeClock clock;
+ clock.AdvanceTime(TimeDelta::FromNanoseconds(1111u));
+ EXPECT_EQ(1111u, clock.TimeNanos());
+ clock.AdvanceTime(TimeDelta::FromMicroseconds(2222u));
+ EXPECT_EQ(2223111u, clock.TimeNanos());
+ clock.AdvanceTime(TimeDelta::FromMilliseconds(3333u));
+ EXPECT_EQ(3335223111u, clock.TimeNanos());
+ clock.AdvanceTime(TimeDelta::FromSeconds(4444u));
+ EXPECT_EQ(4447335223111u, clock.TimeNanos());
+}
+
+// When the clock is advanced, threads that are waiting in a socket select
+// should wake up and look at the new time. This allows tests using the
+// fake clock to run much faster, if the test is bound by time constraints
+// (such as a test for a STUN ping timeout).
+TEST(FakeClock, SettingTimeWakesThreads) {
+ int64_t real_start_time_ms = TimeMillis();
+
+ FakeClock clock;
+ SetClock(&clock);
+
+ Thread worker;
+ worker.Start();
+
+ // Post an event that won't be executed for 10 seconds.
+ Event message_handler_dispatched(false, false);
+ auto functor = [&message_handler_dispatched] {
+ message_handler_dispatched.Set();
+ };
+ FunctorMessageHandler<void, decltype(functor)> handler(functor);
+ worker.PostDelayed(10000, &handler);
+
+ // Wait for a bit for the worker thread to be started and enter its socket
+ // select().
+ Thread::Current()->SleepMs(1000);
+
+ // Advance the fake clock, expecting the worker thread to wake up
+ // and dispatch the message quickly.
+ clock.AdvanceTime(TimeDelta::FromSeconds(10u));
+ message_handler_dispatched.Wait(Event::kForever);
+ worker.Stop();
+
+ SetClock(nullptr);
+
+ // The message should have been dispatched long before the 10 seconds fully
+ // elapsed.
+ int64_t real_end_time_ms = TimeMillis();
+ EXPECT_LT(real_end_time_ms - real_start_time_ms, 2000);
+}
+
} // namespace rtc