Sleep in ThreadTest thread functions.
Prevents busy loops that really mess up Valgrind's thread scheduling,
this brings runtimes from up to minutes down to milliseconds.
BUG=
R=henrika@webrtc.org
Review URL: https://webrtc-codereview.appspot.com/13969004
git-svn-id: http://webrtc.googlecode.com/svn/trunk/webrtc@6728 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/system_wrappers/source/thread_unittest.cc b/system_wrappers/source/thread_unittest.cc
index 25095e6..f54d065 100644
--- a/system_wrappers/source/thread_unittest.cc
+++ b/system_wrappers/source/thread_unittest.cc
@@ -12,11 +12,13 @@
#include "testing/gtest/include/gtest/gtest.h"
#include "webrtc/system_wrappers/interface/scoped_ptr.h"
+#include "webrtc/system_wrappers/interface/sleep.h"
namespace webrtc {
// Function that does nothing, and reports success.
bool NullRunFunction(void* obj) {
+ SleepMs(0); // Hand over timeslice, prevents busy looping.
return true;
}
@@ -32,6 +34,7 @@
bool SetFlagRunFunction(void* obj) {
bool* obj_as_bool = static_cast<bool*>(obj);
*obj_as_bool = true;
+ SleepMs(0); // Hand over timeslice, prevents busy looping.
return true;
}