| /* | |
| * Copyright 2016 The WebRTC project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #import <Foundation/Foundation.h> | |
| #define RTC_PIXEL_FORMAT GL_LUMINANCE | |
| #define SHADER_VERSION | |
| #define VERTEX_SHADER_IN "attribute" | |
| #define VERTEX_SHADER_OUT "varying" | |
| #define FRAGMENT_SHADER_IN "varying" | |
| #define FRAGMENT_SHADER_OUT | |
| #define FRAGMENT_SHADER_COLOR "gl_FragColor" | |
| #define FRAGMENT_SHADER_TEXTURE "texture2D" | |
| @class EAGLContext; | |
| typedef EAGLContext GlContextType; |