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/*
* Copyright 2019 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef CALL_ADAPTATION_RESOURCE_H_
#define CALL_ADAPTATION_RESOURCE_H_
#include <string>
namespace webrtc {
enum class ResourceUsageState {
// Action is needed to minimze the load on this resource.
kOveruse,
// No action needed for this resource, increasing the load on this resource
// is not allowed.
kStable,
// Increasing the load on this resource is allowed.
kUnderuse,
};
// A Resource is something which can be measured as "overused", "stable" or
// "underused". For example, if we are overusing CPU we may need to lower the
// resolution of one of the streams. In other words, one of the ResourceConumers
// - representing an encoder - needs to be reconfigured with a different
// ResourceConsumerConfiguration - representing a different encoder setting.
//
// This is an abstract class used by the ResourceAdaptationProcessor to make
// decisions about which configurations to use. How a resource is measured or
// what measurements map to different ResourceUsageState values is
// implementation-specific.
class Resource {
public:
virtual ~Resource();
// Informational, not formally part of the decision-making process.
virtual std::string Name() const = 0;
virtual std::string UsageUnitsOfMeasurement() const = 0;
// Valid ranges are implementation-specific.
virtual double CurrentUsage() const = 0;
// The current usage state of this resource. Used by the
// ResourceAdaptationProcessor to calculate the desired consumer
// configurations.
virtual ResourceUsageState CurrentUsageState() const = 0;
std::string ToString() const;
};
} // namespace webrtc
#endif // CALL_ADAPTATION_RESOURCE_H_