| /* |
| * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| #ifndef NET_DCSCTP_TIMER_TIMER_H_ |
| #define NET_DCSCTP_TIMER_TIMER_H_ |
| |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <functional> |
| #include <map> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| |
| #include "absl/strings/string_view.h" |
| #include "absl/types/optional.h" |
| #include "net/dcsctp/public/strong_alias.h" |
| #include "net/dcsctp/public/timeout.h" |
| |
| namespace dcsctp { |
| |
| using TimerID = StrongAlias<class TimerIDTag, uint32_t>; |
| using TimerGeneration = StrongAlias<class TimerGenerationTag, uint32_t>; |
| |
| enum class TimerBackoffAlgorithm { |
| // The base duration will be used for any restart. |
| kFixed, |
| // An exponential backoff is used for restarts, with a 2x multiplier, meaning |
| // that every restart will use a duration that is twice as long as the |
| // previous. |
| kExponential, |
| }; |
| |
| struct TimerOptions { |
| explicit TimerOptions(DurationMs duration) |
| : TimerOptions(duration, TimerBackoffAlgorithm::kExponential) {} |
| TimerOptions(DurationMs duration, TimerBackoffAlgorithm backoff_algorithm) |
| : TimerOptions(duration, backoff_algorithm, -1) {} |
| TimerOptions(DurationMs duration, |
| TimerBackoffAlgorithm backoff_algorithm, |
| int max_restarts) |
| : duration(duration), |
| backoff_algorithm(backoff_algorithm), |
| max_restarts(max_restarts) {} |
| |
| // The initial timer duration. Can be overridden with `set_duration`. |
| const DurationMs duration; |
| // If the duration should be increased (using exponential backoff) when it is |
| // restarted. If not set, the same duration will be used. |
| const TimerBackoffAlgorithm backoff_algorithm; |
| // The maximum number of times that the timer will be automatically restarted. |
| const int max_restarts; |
| }; |
| |
| // A high-level timer (in contrast to the low-level `Timeout` class). |
| // |
| // Timers are started and can be stopped or restarted. When a timer expires, |
| // the provided `on_expired` callback will be triggered. A timer is |
| // automatically restarted, as long as the number of restarts is below the |
| // configurable `max_restarts` parameter. The `is_running` property can be |
| // queried to know if it's still running after having expired. |
| // |
| // When a timer is restarted, it will use a configurable `backoff_algorithm` to |
| // possibly adjust the duration of the next expiry. It is also possible to |
| // return a new base duration (which is the duration before it's adjusted by the |
| // backoff algorithm). |
| class Timer { |
| public: |
| // The maximum timer duration - one day. |
| static constexpr DurationMs kMaxTimerDuration = DurationMs(24 * 3600 * 1000); |
| |
| // When expired, the timer handler can optionally return a new duration which |
| // will be set as `duration` and used as base duration when the timer is |
| // restarted and as input to the backoff algorithm. |
| using OnExpired = std::function<absl::optional<DurationMs>()>; |
| |
| // TimerManager will have pointers to these instances, so they must not move. |
| Timer(const Timer&) = delete; |
| Timer& operator=(const Timer&) = delete; |
| |
| ~Timer(); |
| |
| // Starts the timer if it's stopped or restarts the timer if it's already |
| // running. The `expiration_count` will be reset. |
| void Start(); |
| |
| // Stops the timer. This can also be called when the timer is already stopped. |
| // The `expiration_count` will be reset. |
| void Stop(); |
| |
| // Sets the base duration. The actual timer duration may be larger depending |
| // on the backoff algorithm. |
| void set_duration(DurationMs duration) { |
| duration_ = std::min(duration, kMaxTimerDuration); |
| } |
| |
| // Retrieves the base duration. The actual timer duration may be larger |
| // depending on the backoff algorithm. |
| DurationMs duration() const { return duration_; } |
| |
| // Returns the number of times the timer has expired. |
| int expiration_count() const { return expiration_count_; } |
| |
| // Returns the timer's options. |
| const TimerOptions& options() const { return options_; } |
| |
| // Returns the name of the timer. |
| absl::string_view name() const { return name_; } |
| |
| // Indicates if this timer is currently running. |
| bool is_running() const { return is_running_; } |
| |
| private: |
| friend class TimerManager; |
| using UnregisterHandler = std::function<void()>; |
| Timer(TimerID id, |
| absl::string_view name, |
| OnExpired on_expired, |
| UnregisterHandler unregister, |
| std::unique_ptr<Timeout> timeout, |
| const TimerOptions& options); |
| |
| // Called by TimerManager. Will trigger the callback and increment |
| // `expiration_count`. The timer will automatically be restarted at the |
| // duration as decided by the backoff algorithm, unless the |
| // `TimerOptions::max_restarts` has been reached and then it will be stopped |
| // and `is_running()` will return false. |
| void Trigger(TimerGeneration generation); |
| |
| const TimerID id_; |
| const std::string name_; |
| const TimerOptions options_; |
| const OnExpired on_expired_; |
| const UnregisterHandler unregister_handler_; |
| const std::unique_ptr<Timeout> timeout_; |
| |
| DurationMs duration_; |
| |
| // Increased on each start, and is matched on Trigger, to avoid races. And by |
| // race, meaning that a timeout - which may be evaluated/expired on a |
| // different thread while this thread has stopped that timer already. Note |
| // that the entire socket is not thread-safe, so `TimerManager::HandleTimeout` |
| // is never executed concurrently with any timer starting/stopping. |
| // |
| // This will wrap around after 4 billion timer restarts, and if it wraps |
| // around, it would just trigger _this_ timer in advance (but it's hard to |
| // restart it 4 billion times within its duration). |
| TimerGeneration generation_ = TimerGeneration(0); |
| bool is_running_ = false; |
| // Incremented each time time has expired and reset when stopped or restarted. |
| int expiration_count_ = 0; |
| }; |
| |
| // Creates and manages timers. |
| class TimerManager { |
| public: |
| explicit TimerManager( |
| std::function<std::unique_ptr<Timeout>()> create_timeout) |
| : create_timeout_(std::move(create_timeout)) {} |
| |
| // Creates a timer with name `name` that will expire (when started) after |
| // `options.duration` and call `on_expired`. There are more `options` that |
| // affects the behavior. Note that timers are created initially stopped. |
| std::unique_ptr<Timer> CreateTimer(absl::string_view name, |
| Timer::OnExpired on_expired, |
| const TimerOptions& options); |
| |
| void HandleTimeout(TimeoutID timeout_id); |
| |
| private: |
| const std::function<std::unique_ptr<Timeout>()> create_timeout_; |
| std::map<TimerID, Timer*> timers_; |
| TimerID next_id_ = TimerID(0); |
| }; |
| |
| } // namespace dcsctp |
| |
| #endif // NET_DCSCTP_TIMER_TIMER_H_ |