blob: f566840d6950f571fe51e9a13d77027af72cafd4 [file] [log] [blame]
/*
* Copyright 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef TEST_SCENARIO_SCENARIO_H_
#define TEST_SCENARIO_SCENARIO_H_
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "rtc_base/constructor_magic.h"
#include "rtc_base/fake_clock.h"
#include "test/scenario/audio_stream.h"
#include "test/scenario/call_client.h"
#include "test/scenario/column_printer.h"
#include "test/scenario/network_node.h"
#include "test/scenario/scenario_config.h"
#include "test/scenario/simulated_time.h"
#include "test/scenario/video_stream.h"
namespace webrtc {
namespace test {
// RepeatedActivity is created by the Scenario class and can be used to stop a
// running activity at runtime.
class RepeatedActivity {
public:
void Stop();
private:
friend class Scenario;
RepeatedActivity(TimeDelta interval, std::function<void(TimeDelta)> function);
void Poll(Timestamp time);
void SetStartTime(Timestamp time);
Timestamp NextTime();
TimeDelta interval_;
std::function<void(TimeDelta)> function_;
Timestamp last_update_ = Timestamp::MinusInfinity();
};
struct PendingActivity {
TimeDelta after_duration;
std::function<void()> function;
};
// Scenario is a class owning everything for a test scenario. It creates and
// holds network nodes, call clients and media streams. It also provides methods
// for changing behavior at runtime. Since it always keeps ownership of the
// created components, it generally returns non-owning pointers. It maintains
// the life of its objects until it is destroyed.
// For methods accepting configuration structs, a modifier function interface is
// generally provided. This allows simple partial overriding of the default
// configuration.
class Scenario {
public:
Scenario();
explicit Scenario(std::string file_name);
Scenario(std::string file_name, bool real_time);
RTC_DISALLOW_COPY_AND_ASSIGN(Scenario);
~Scenario();
SimulationNode* CreateSimulationNode(NetworkNodeConfig config);
SimulationNode* CreateSimulationNode(
std::function<void(NetworkNodeConfig*)> config_modifier);
EmulatedNetworkNode* CreateNetworkNode(
NetworkNodeConfig config,
std::unique_ptr<NetworkBehaviorInterface> behavior);
CallClient* CreateClient(std::string name, CallClientConfig config);
CallClient* CreateClient(
std::string name,
std::function<void(CallClientConfig*)> config_modifier);
CallClientPair* CreateRoutes(CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link);
CallClientPair* CreateRoutes(CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
DataSize first_overhead,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link,
DataSize second_overhead);
void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes);
void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes,
DataSize overhead);
SimulatedTimeClient* CreateSimulatedTimeClient(
std::string name,
SimulatedTimeClientConfig config,
std::vector<PacketStreamConfig> stream_configs,
std::vector<EmulatedNetworkNode*> send_link,
std::vector<EmulatedNetworkNode*> return_link);
VideoStreamPair* CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(VideoStreamConfig*)> config_modifier);
VideoStreamPair* CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
VideoStreamConfig config);
AudioStreamPair* CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(AudioStreamConfig*)> config_modifier);
AudioStreamPair* CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
AudioStreamConfig config);
CrossTrafficSource* CreateCrossTraffic(
std::vector<EmulatedNetworkNode*> over_nodes,
std::function<void(CrossTrafficConfig*)> config_modifier);
CrossTrafficSource* CreateCrossTraffic(
std::vector<EmulatedNetworkNode*> over_nodes,
CrossTrafficConfig config);
// Runs the provided function with a fixed interval.
RepeatedActivity* Every(TimeDelta interval,
std::function<void(TimeDelta)> function);
RepeatedActivity* Every(TimeDelta interval, std::function<void()> function);
// Runs the provided function after given duration has passed in a session.
void At(TimeDelta offset, std::function<void()> function);
// Sends a packet over the nodes and runs |action| when it has been delivered.
void NetworkDelayedAction(std::vector<EmulatedNetworkNode*> over_nodes,
size_t packet_size,
std::function<void()> action);
// Runs the scenario for the given time or until the exit function returns
// true.
void RunFor(TimeDelta duration);
void RunUntil(TimeDelta max_duration);
void RunUntil(TimeDelta max_duration,
TimeDelta probe_interval,
std::function<bool()> exit_function);
void Start();
void Stop();
// Triggers sending of dummy packets over the given nodes.
void TriggerPacketBurst(std::vector<EmulatedNetworkNode*> over_nodes,
size_t num_packets,
size_t packet_size);
ColumnPrinter TimePrinter();
StatesPrinter* CreatePrinter(std::string name,
TimeDelta interval,
std::vector<ColumnPrinter> printers);
// Returns the current time.
Timestamp Now();
// Return the duration of the current session so far.
TimeDelta Duration();
std::string GetFullPathOrEmpty(std::string name) const {
if (base_filename_.empty() || name.empty())
return std::string();
return base_filename_ + "." + name;
}
private:
NullReceiver null_receiver_;
std::string base_filename_;
const bool real_time_mode_;
SimulatedClock sim_clock_;
Clock* clock_;
// Event logs use a global clock instance, this is used to override that
// instance when not running in real time.
rtc::FakeClock event_log_fake_clock_;
std::vector<std::unique_ptr<CallClient>> clients_;
std::vector<std::unique_ptr<CallClientPair>> client_pairs_;
std::vector<std::unique_ptr<EmulatedNetworkNode>> network_nodes_;
std::vector<std::unique_ptr<CrossTrafficSource>> cross_traffic_sources_;
std::vector<std::unique_ptr<VideoStreamPair>> video_streams_;
std::vector<std::unique_ptr<AudioStreamPair>> audio_streams_;
std::vector<std::unique_ptr<SimulatedTimeClient>> simulated_time_clients_;
std::vector<std::unique_ptr<RepeatedActivity>> repeated_activities_;
std::vector<std::unique_ptr<ActionReceiver>> action_receivers_;
std::vector<std::unique_ptr<PendingActivity>> pending_activities_;
std::vector<std::unique_ptr<StatesPrinter>> printers_;
int64_t next_route_id_ = 40000;
rtc::scoped_refptr<AudioDecoderFactory> audio_decoder_factory_;
rtc::scoped_refptr<AudioEncoderFactory> audio_encoder_factory_;
Timestamp start_time_ = Timestamp::PlusInfinity();
};
} // namespace test
} // namespace webrtc
#endif // TEST_SCENARIO_SCENARIO_H_