| /* |
| * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef AUDIO_UTILITY_CHANNEL_MIXER_H_ |
| #define AUDIO_UTILITY_CHANNEL_MIXER_H_ |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "api/audio/audio_frame.h" |
| #include "api/audio/channel_layout.h" |
| |
| namespace webrtc { |
| |
| // ChannelMixer is for converting audio between channel layouts. The conversion |
| // matrix is built upon construction and used during each Transform() call. The |
| // algorithm works by generating a conversion matrix mapping each output channel |
| // to list of input channels. The transform renders all of the output channels, |
| // with each output channel rendered according to a weighted sum of the relevant |
| // input channels as defined in the matrix. |
| // This file is derived from Chromium's media/base/channel_mixer.h. |
| class ChannelMixer { |
| public: |
| // To mix two channels into one and preserve loudness, we must apply |
| // (1 / sqrt(2)) gain to each. |
| static constexpr float kHalfPower = 0.707106781186547524401f; |
| |
| ChannelMixer(ChannelLayout input_layout, |
| size_t input_channels, |
| ChannelLayout output_layout, |
| size_t output_channels); |
| ChannelMixer(ChannelLayout input_layout, ChannelLayout output_layout); |
| ~ChannelMixer(); |
| |
| // Transforms all input channels corresponding to the selected `input_layout` |
| // to the number of channels in the selected `output_layout`. |
| // Example usage (downmix from stereo to mono): |
| // |
| // ChannelMixer mixer(CHANNEL_LAYOUT_STEREO, CHANNEL_LAYOUT_MONO); |
| // AudioFrame frame; |
| // frame.samples_per_channel_ = 160; |
| // frame.num_channels_ = 2; |
| // EXPECT_EQ(2u, frame.channels()); |
| // mixer.Transform(&frame); |
| // EXPECT_EQ(1u, frame.channels()); |
| // |
| void Transform(AudioFrame* frame); |
| |
| private: |
| bool IsUpMixing() const { return output_channels_ > input_channels_; } |
| |
| // Selected channel layouts. |
| const ChannelLayout input_layout_; |
| const ChannelLayout output_layout_; |
| |
| // Channel counts for input and output. |
| const size_t input_channels_; |
| const size_t output_channels_; |
| |
| // 2D matrix of output channels to input channels. |
| std::vector<std::vector<float> > matrix_; |
| |
| // 1D array used as temporary storage during the transformation. |
| std::unique_ptr<int16_t[]> audio_vector_; |
| |
| // Number of elements allocated for `audio_vector_`. |
| size_t audio_vector_size_ = 0; |
| |
| // Optimization case for when we can simply remap the input channels to output |
| // channels, i.e., when all scaling factors in `matrix_` equals 1.0. |
| bool remapping_; |
| |
| // Delete the copy constructor and assignment operator. |
| ChannelMixer(const ChannelMixer& other) = delete; |
| ChannelMixer& operator=(const ChannelMixer& other) = delete; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // AUDIO_UTILITY_CHANNEL_MIXER_H_ |