| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "rtc_base/async_udp_socket.h" |
| |
| #include <cstddef> |
| #include <memory> |
| #include <optional> |
| |
| #include "api/sequence_checker.h" |
| #include "api/units/time_delta.h" |
| #include "api/units/timestamp.h" |
| #include "rtc_base/async_packet_socket.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| #include "rtc_base/network/received_packet.h" |
| #include "rtc_base/network/sent_packet.h" |
| #include "rtc_base/socket.h" |
| #include "rtc_base/socket_address.h" |
| #include "rtc_base/socket_factory.h" |
| #include "rtc_base/time_utils.h" |
| |
| namespace rtc { |
| |
| AsyncUDPSocket* AsyncUDPSocket::Create(Socket* socket, |
| const SocketAddress& bind_address) { |
| std::unique_ptr<Socket> owned_socket(socket); |
| if (socket->Bind(bind_address) < 0) { |
| RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); |
| return nullptr; |
| } |
| return new AsyncUDPSocket(owned_socket.release()); |
| } |
| |
| AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory, |
| const SocketAddress& bind_address) { |
| Socket* socket = factory->CreateSocket(bind_address.family(), SOCK_DGRAM); |
| if (!socket) |
| return nullptr; |
| return Create(socket, bind_address); |
| } |
| |
| AsyncUDPSocket::AsyncUDPSocket(Socket* socket) : socket_(socket) { |
| sequence_checker_.Detach(); |
| // The socket should start out readable but not writable. |
| socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent); |
| socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent); |
| } |
| |
| SocketAddress AsyncUDPSocket::GetLocalAddress() const { |
| return socket_->GetLocalAddress(); |
| } |
| |
| SocketAddress AsyncUDPSocket::GetRemoteAddress() const { |
| return socket_->GetRemoteAddress(); |
| } |
| |
| int AsyncUDPSocket::Send(const void* pv, |
| size_t cb, |
| const rtc::PacketOptions& options) { |
| rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(), |
| options.info_signaled_after_sent); |
| CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); |
| int ret = socket_->Send(pv, cb); |
| SignalSentPacket(this, sent_packet); |
| return ret; |
| } |
| |
| int AsyncUDPSocket::SendTo(const void* pv, |
| size_t cb, |
| const SocketAddress& addr, |
| const rtc::PacketOptions& options) { |
| rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis(), |
| options.info_signaled_after_sent); |
| CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); |
| if (has_set_ect1_options_ != options.ecn_1) { |
| // It is unclear what is most efficient, setting options on every sent |
| // packet or when changed. Potentially, can separate send sockets be used? |
| // This is the easier implementation. |
| if (socket_->SetOption(Socket::Option::OPT_SEND_ECN, |
| options.ecn_1 ? 1 : 0) == 0) { |
| has_set_ect1_options_ = options.ecn_1; |
| } |
| } |
| int ret = socket_->SendTo(pv, cb, addr); |
| SignalSentPacket(this, sent_packet); |
| return ret; |
| } |
| |
| int AsyncUDPSocket::Close() { |
| return socket_->Close(); |
| } |
| |
| AsyncUDPSocket::State AsyncUDPSocket::GetState() const { |
| return STATE_BOUND; |
| } |
| |
| int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { |
| return socket_->GetOption(opt, value); |
| } |
| |
| int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { |
| return socket_->SetOption(opt, value); |
| } |
| |
| int AsyncUDPSocket::GetError() const { |
| return socket_->GetError(); |
| } |
| |
| void AsyncUDPSocket::SetError(int error) { |
| return socket_->SetError(error); |
| } |
| |
| void AsyncUDPSocket::OnReadEvent(Socket* socket) { |
| RTC_DCHECK(socket_.get() == socket); |
| RTC_DCHECK_RUN_ON(&sequence_checker_); |
| |
| Socket::ReceiveBuffer receive_buffer(buffer_); |
| int len = socket_->RecvFrom(receive_buffer); |
| if (len < 0) { |
| // An error here typically means we got an ICMP error in response to our |
| // send datagram, indicating the remote address was unreachable. |
| // When doing ICE, this kind of thing will often happen. |
| // TODO: Do something better like forwarding the error to the user. |
| SocketAddress local_addr = socket_->GetLocalAddress(); |
| RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() |
| << "] receive failed with error " << socket_->GetError(); |
| return; |
| } |
| if (len == 0) { |
| // Spurios wakeup. |
| return; |
| } |
| |
| if (!receive_buffer.arrival_time) { |
| // Timestamp from socket is not available. |
| receive_buffer.arrival_time = webrtc::Timestamp::Micros(rtc::TimeMicros()); |
| } else { |
| if (!socket_time_offset_) { |
| // Estimate timestamp offset from first packet arrival time. |
| socket_time_offset_ = webrtc::Timestamp::Micros(rtc::TimeMicros()) - |
| *receive_buffer.arrival_time; |
| } |
| *receive_buffer.arrival_time += *socket_time_offset_; |
| } |
| NotifyPacketReceived( |
| ReceivedPacket(receive_buffer.payload, receive_buffer.source_address, |
| receive_buffer.arrival_time, receive_buffer.ecn)); |
| } |
| |
| void AsyncUDPSocket::OnWriteEvent(Socket* socket) { |
| SignalReadyToSend(this); |
| } |
| |
| } // namespace rtc |