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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
#define WEBRTC_MODULES_VIDEO_CODING_FRAME_BUFFER2_H_
#include <array>
#include <map>
#include <memory>
#include <set>
#include <utility>
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/event.h"
#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/video_coding/include/video_coding_defines.h"
#include "webrtc/modules/video_coding/inter_frame_delay.h"
namespace webrtc {
class Clock;
class VCMJitterEstimator;
class VCMTiming;
namespace video_coding {
class FrameObject;
class FrameBuffer {
public:
enum ReturnReason { kFrameFound, kTimeout, kStopped };
FrameBuffer(Clock* clock,
VCMJitterEstimator* jitter_estimator,
VCMTiming* timing);
// Insert a frame into the frame buffer.
void InsertFrame(std::unique_ptr<FrameObject> frame);
// Get the next frame for decoding. Will return at latest after
// |max_wait_time_ms|.
// - If a frame is availiable within |max_wait_time_ms| it will return
// kFrameFound and set |frame_out| to the resulting frame.
// - If no frame is available after |max_wait_time_ms| it will return
// kTimeout.
// - If the FrameBuffer is stopped then it will return kStopped.
ReturnReason NextFrame(int64_t max_wait_time_ms,
std::unique_ptr<FrameObject>* frame_out);
// Tells the FrameBuffer which protection mode that is in use. Affects
// the frame timing.
// TODO(philipel): Remove this when new timing calculations has been
// implemented.
void SetProtectionMode(VCMVideoProtection mode);
// Start the frame buffer, has no effect if the frame buffer is started.
// The frame buffer is started upon construction.
void Start();
// Stop the frame buffer, causing any sleeping thread in NextFrame to
// return immediately.
void Stop();
private:
// FrameKey is a pair of (picture id, spatial layer).
using FrameKey = std::pair<uint16_t, uint8_t>;
// Comparator used to sort frames, first on their picture id, and second
// on their spatial layer.
struct FrameComp {
bool operator()(const FrameKey& f1, const FrameKey& f2) const;
};
// Determines whether a frame is continuous.
bool IsContinuous(const FrameObject& frame) const
EXCLUSIVE_LOCKS_REQUIRED(crit_);
// Keep track of decoded frames.
std::set<FrameKey, FrameComp> decoded_frames_ GUARDED_BY(crit_);
// The actual buffer that holds the FrameObjects.
std::map<FrameKey, std::unique_ptr<FrameObject>, FrameComp> frames_
GUARDED_BY(crit_);
rtc::CriticalSection crit_;
Clock* const clock_;
rtc::Event frame_inserted_event_;
VCMJitterEstimator* const jitter_estimator_ GUARDED_BY(crit_);
VCMTiming* const timing_ GUARDED_BY(crit_);
VCMInterFrameDelay inter_frame_delay_ GUARDED_BY(crit_);
int newest_picture_id_ GUARDED_BY(crit_);
bool stopped_ GUARDED_BY(crit_);
VCMVideoProtection protection_mode_ GUARDED_BY(crit_);
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(FrameBuffer);
};
} // namespace video_coding
} // namespace webrtc
#endif // WEBRTC_MODULES_VIDEO_CODING_FRAME_BUFFER2_H_