blob: 899fc0f043b841f310ec1a2ae3f09f43875cc996 [file] [log] [blame]
/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_
#define WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_
#include <stdint.h>
#include <memory>
#include "webrtc/modules/desktop_capture/desktop_geometry.h"
namespace webrtc {
// A set of platform independent functions to draw various of shapes on the
// screen. This class is for testing ScreenCapturer* implementations only, and
// should not be used in production logic.
class ScreenDrawer {
public:
// Creates a ScreenDrawer for the current platform.
static std::unique_ptr<ScreenDrawer> Create();
ScreenDrawer() {}
virtual ~ScreenDrawer() {}
// Returns a rect, on which this instance can draw.
virtual DesktopRect DrawableRegion() = 0;
// Draws a rectangle to cover |rect| with color |rgba|. Note, rect.bottom()
// and rect.right() two lines are not included.
virtual void DrawRectangle(DesktopRect rect, uint32_t rgba) = 0;
// Clears all content on the screen.
virtual void Clear() = 0;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_SCREEN_DRAWER_H_