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/*
* Copyright 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/pc/currentspeakermonitor.h"
#include <vector>
#include "webrtc/base/logging.h"
#include "webrtc/media/base/streamparams.h"
#include "webrtc/pc/audiomonitor.h"
namespace cricket {
namespace {
const int kMaxAudioLevel = 9;
// To avoid overswitching, we disable switching for a period of time after a
// switch is done.
const int kDefaultMinTimeBetweenSwitches = 1000;
}
CurrentSpeakerMonitor::CurrentSpeakerMonitor(
AudioSourceContext* audio_source_context)
: started_(false),
audio_source_context_(audio_source_context),
current_speaker_ssrc_(0),
earliest_permitted_switch_time_(0),
min_time_between_switches_(kDefaultMinTimeBetweenSwitches) {}
CurrentSpeakerMonitor::~CurrentSpeakerMonitor() {
Stop();
}
void CurrentSpeakerMonitor::Start() {
if (!started_) {
audio_source_context_->SignalAudioMonitor.connect(
this, &CurrentSpeakerMonitor::OnAudioMonitor);
audio_source_context_->SignalMediaStreamsUpdate.connect(
this, &CurrentSpeakerMonitor::OnMediaStreamsUpdate);
audio_source_context_->SignalMediaStreamsReset.connect(
this, &CurrentSpeakerMonitor::OnMediaStreamsReset);
started_ = true;
}
}
void CurrentSpeakerMonitor::Stop() {
if (started_) {
audio_source_context_->SignalAudioMonitor.disconnect(this);
audio_source_context_->SignalMediaStreamsUpdate.disconnect(this);
started_ = false;
ssrc_to_speaking_state_map_.clear();
current_speaker_ssrc_ = 0;
earliest_permitted_switch_time_ = 0;
}
}
void CurrentSpeakerMonitor::set_min_time_between_switches(
int min_time_between_switches) {
min_time_between_switches_ = min_time_between_switches;
}
void CurrentSpeakerMonitor::OnAudioMonitor(
AudioSourceContext* audio_source_context, const AudioInfo& info) {
std::map<uint32_t, int> active_ssrc_to_level_map;
cricket::AudioInfo::StreamList::const_iterator stream_list_it;
for (stream_list_it = info.active_streams.begin();
stream_list_it != info.active_streams.end(); ++stream_list_it) {
uint32_t ssrc = stream_list_it->first;
active_ssrc_to_level_map[ssrc] = stream_list_it->second;
// It's possible we haven't yet added this source to our map. If so,
// add it now with a "not speaking" state.
if (ssrc_to_speaking_state_map_.find(ssrc) ==
ssrc_to_speaking_state_map_.end()) {
ssrc_to_speaking_state_map_[ssrc] = SS_NOT_SPEAKING;
}
}
int max_level = 0;
uint32_t loudest_speaker_ssrc = 0;
// Update the speaking states of all participants based on the new audio
// level information. Also retain loudest speaker.
std::map<uint32_t, SpeakingState>::iterator state_it;
for (state_it = ssrc_to_speaking_state_map_.begin();
state_it != ssrc_to_speaking_state_map_.end(); ++state_it) {
bool is_previous_speaker = current_speaker_ssrc_ == state_it->first;
// This uses a state machine in order to gradually identify
// members as having started or stopped speaking. Matches the
// algorithm used by the hangouts js code.
std::map<uint32_t, int>::const_iterator level_it =
active_ssrc_to_level_map.find(state_it->first);
// Note that the stream map only contains streams with non-zero audio
// levels.
int level = (level_it != active_ssrc_to_level_map.end()) ?
level_it->second : 0;
switch (state_it->second) {
case SS_NOT_SPEAKING:
if (level > 0) {
// Reset level because we don't think they're really speaking.
level = 0;
state_it->second = SS_MIGHT_BE_SPEAKING;
} else {
// State unchanged.
}
break;
case SS_MIGHT_BE_SPEAKING:
if (level > 0) {
state_it->second = SS_SPEAKING;
} else {
state_it->second = SS_NOT_SPEAKING;
}
break;
case SS_SPEAKING:
if (level > 0) {
// State unchanged.
} else {
state_it->second = SS_WAS_SPEAKING_RECENTLY1;
if (is_previous_speaker) {
// Assume this is an inter-word silence and assign him the highest
// volume.
level = kMaxAudioLevel;
}
}
break;
case SS_WAS_SPEAKING_RECENTLY1:
if (level > 0) {
state_it->second = SS_SPEAKING;
} else {
state_it->second = SS_WAS_SPEAKING_RECENTLY2;
if (is_previous_speaker) {
// Assume this is an inter-word silence and assign him the highest
// volume.
level = kMaxAudioLevel;
}
}
break;
case SS_WAS_SPEAKING_RECENTLY2:
if (level > 0) {
state_it->second = SS_SPEAKING;
} else {
state_it->second = SS_NOT_SPEAKING;
}
break;
}
if (level > max_level) {
loudest_speaker_ssrc = state_it->first;
max_level = level;
} else if (level > 0 && level == max_level && is_previous_speaker) {
// Favor continuity of loudest speakers if audio levels are equal.
loudest_speaker_ssrc = state_it->first;
}
}
// We avoid over-switching by disabling switching for a period of time after
// a switch is done.
int64_t now = rtc::TimeMillis();
if (earliest_permitted_switch_time_ <= now &&
current_speaker_ssrc_ != loudest_speaker_ssrc) {
current_speaker_ssrc_ = loudest_speaker_ssrc;
LOG(LS_INFO) << "Current speaker changed to " << current_speaker_ssrc_;
earliest_permitted_switch_time_ = now + min_time_between_switches_;
SignalUpdate(this, current_speaker_ssrc_);
}
}
void CurrentSpeakerMonitor::OnMediaStreamsUpdate(
AudioSourceContext* audio_source_context,
const MediaStreams& added,
const MediaStreams& removed) {
if (audio_source_context == audio_source_context_) {
// Update the speaking state map based on added and removed streams.
for (std::vector<cricket::StreamParams>::const_iterator
it = removed.audio().begin(); it != removed.audio().end(); ++it) {
ssrc_to_speaking_state_map_.erase(it->first_ssrc());
}
for (std::vector<cricket::StreamParams>::const_iterator
it = added.audio().begin(); it != added.audio().end(); ++it) {
ssrc_to_speaking_state_map_[it->first_ssrc()] = SS_NOT_SPEAKING;
}
}
}
void CurrentSpeakerMonitor::OnMediaStreamsReset(
AudioSourceContext* audio_source_context) {
if (audio_source_context == audio_source_context_) {
ssrc_to_speaking_state_map_.clear();
}
}
} // namespace cricket