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/*
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef NET_DCSCTP_TX_OUTSTANDING_DATA_H_
#define NET_DCSCTP_TX_OUTSTANDING_DATA_H_
#include <map>
#include <set>
#include <utility>
#include <vector>
#include "absl/types/optional.h"
#include "net/dcsctp/common/internal_types.h"
#include "net/dcsctp/common/sequence_numbers.h"
#include "net/dcsctp/packet/chunk/forward_tsn_chunk.h"
#include "net/dcsctp/packet/chunk/iforward_tsn_chunk.h"
#include "net/dcsctp/packet/chunk/sack_chunk.h"
#include "net/dcsctp/packet/data.h"
#include "net/dcsctp/public/types.h"
#include "rtc_base/containers/flat_set.h"
namespace dcsctp {
// This class keeps track of outstanding data chunks (sent, not yet acked) and
// handles acking, nacking, rescheduling and abandoning.
class OutstandingData {
public:
// State for DATA chunks (message fragments) in the queue - used in tests.
enum class State {
// The chunk has been sent but not received yet (from the sender's point of
// view, as no SACK has been received yet that reference this chunk).
kInFlight,
// A SACK has been received which explicitly marked this chunk as missing -
// it's now NACKED and may be retransmitted if NACKED enough times.
kNacked,
// A chunk that will be retransmitted when possible.
kToBeRetransmitted,
// A SACK has been received which explicitly marked this chunk as received.
kAcked,
// A chunk whose message has expired or has been retransmitted too many
// times (RFC3758). It will not be retransmitted anymore.
kAbandoned,
};
// Contains variables scoped to a processing of an incoming SACK.
struct AckInfo {
explicit AckInfo(UnwrappedTSN cumulative_tsn_ack)
: highest_tsn_acked(cumulative_tsn_ack) {}
// Bytes acked by increasing cumulative_tsn_ack and gap_ack_blocks.
size_t bytes_acked = 0;
// Indicates if this SACK indicates that packet loss has occurred. Just
// because a packet is missing in the SACK doesn't necessarily mean that
// there is packet loss as that packet might be in-flight and received
// out-of-order. But when it has been reported missing consecutive times, it
// will eventually be considered "lost" and this will be set.
bool has_packet_loss = false;
// Highest TSN Newly Acknowledged, an SCTP variable.
UnwrappedTSN highest_tsn_acked;
// The set of lifecycle IDs that were acked using cumulative_tsn_ack.
std::vector<LifecycleId> acked_lifecycle_ids;
// The set of lifecycle IDs that were acked, but had been abandoned.
std::vector<LifecycleId> abandoned_lifecycle_ids;
};
OutstandingData(
size_t data_chunk_header_size,
UnwrappedTSN next_tsn,
UnwrappedTSN last_cumulative_tsn_ack,
std::function<bool(StreamID, OutgoingMessageId)> discard_from_send_queue)
: data_chunk_header_size_(data_chunk_header_size),
next_tsn_(next_tsn),
last_cumulative_tsn_ack_(last_cumulative_tsn_ack),
discard_from_send_queue_(std::move(discard_from_send_queue)) {}
AckInfo HandleSack(
UnwrappedTSN cumulative_tsn_ack,
rtc::ArrayView<const SackChunk::GapAckBlock> gap_ack_blocks,
bool is_in_fast_recovery);
// Returns as many of the chunks that are eligible for fast retransmissions
// and that would fit in a single packet of `max_size`. The eligible chunks
// that didn't fit will be marked for (normal) retransmission and will not be
// returned if this method is called again.
std::vector<std::pair<TSN, Data>> GetChunksToBeFastRetransmitted(
size_t max_size);
// Given `max_size` of space left in a packet, which chunks can be added to
// it?
std::vector<std::pair<TSN, Data>> GetChunksToBeRetransmitted(size_t max_size);
size_t outstanding_bytes() const { return outstanding_bytes_; }
// Returns the number of DATA chunks that are in-flight.
size_t outstanding_items() const { return outstanding_items_; }
// Given the current time `now_ms`, expire and abandon outstanding (sent at
// least once) chunks that have a limited lifetime.
void ExpireOutstandingChunks(TimeMs now);
bool empty() const { return outstanding_data_.empty(); }
bool has_data_to_be_fast_retransmitted() const {
return !to_be_fast_retransmitted_.empty();
}
bool has_data_to_be_retransmitted() const {
return !to_be_retransmitted_.empty() || !to_be_fast_retransmitted_.empty();
}
UnwrappedTSN last_cumulative_tsn_ack() const {
return last_cumulative_tsn_ack_;
}
UnwrappedTSN next_tsn() const { return next_tsn_; }
UnwrappedTSN highest_outstanding_tsn() const;
// Schedules `data` to be sent, with the provided partial reliability
// parameters. Returns the TSN if the item was actually added and scheduled to
// be sent, and absl::nullopt if it shouldn't be sent.
absl::optional<UnwrappedTSN> Insert(
OutgoingMessageId message_id,
const Data& data,
TimeMs time_sent,
MaxRetransmits max_retransmissions = MaxRetransmits::NoLimit(),
TimeMs expires_at = TimeMs::InfiniteFuture(),
LifecycleId lifecycle_id = LifecycleId::NotSet());
// Nacks all outstanding data.
void NackAll();
// Creates a FORWARD-TSN chunk.
ForwardTsnChunk CreateForwardTsn() const;
// Creates an I-FORWARD-TSN chunk.
IForwardTsnChunk CreateIForwardTsn() const;
// Given the current time and a TSN, it returns the measured RTT between when
// the chunk was sent and now. It takes into acccount Karn's algorithm, so if
// the chunk has ever been retransmitted, it will return `PlusInfinity()`.
webrtc::TimeDelta MeasureRTT(TimeMs now, UnwrappedTSN tsn) const;
// Returns the internal state of all queued chunks. This is only used in
// unit-tests.
std::vector<std::pair<TSN, State>> GetChunkStatesForTesting() const;
// Returns true if the next chunk that is not acked by the peer has been
// abandoned, which means that a FORWARD-TSN should be sent.
bool ShouldSendForwardTsn() const;
// Sets the next TSN to be used. This is used in handover.
void ResetSequenceNumbers(UnwrappedTSN next_tsn,
UnwrappedTSN last_cumulative_tsn);
// Called when an outgoing stream reset is sent, marking the last assigned TSN
// as a breakpoint that a FORWARD-TSN shouldn't cross.
void BeginResetStreams();
private:
// A fragmented message's DATA chunk while in the retransmission queue, and
// its associated metadata.
class Item {
public:
enum class NackAction {
kNothing,
kRetransmit,
kAbandon,
};
Item(OutgoingMessageId message_id,
Data data,
TimeMs time_sent,
MaxRetransmits max_retransmissions,
TimeMs expires_at,
LifecycleId lifecycle_id)
: message_id_(message_id),
time_sent_(time_sent),
max_retransmissions_(max_retransmissions),
expires_at_(expires_at),
lifecycle_id_(lifecycle_id),
data_(std::move(data)) {}
Item(const Item&) = delete;
Item& operator=(const Item&) = delete;
OutgoingMessageId message_id() const { return message_id_; }
TimeMs time_sent() const { return time_sent_; }
const Data& data() const { return data_; }
// Acks an item.
void Ack();
// Nacks an item. If it has been nacked enough times, or if `retransmit_now`
// is set, it might be marked for retransmission. If the item has reached
// its max retransmission value, it will instead be abandoned. The action
// performed is indicated as return value.
NackAction Nack(bool retransmit_now);
// Prepares the item to be retransmitted. Sets it as outstanding and
// clears all nack counters.
void MarkAsRetransmitted();
// Marks this item as abandoned.
void Abandon();
bool is_outstanding() const { return ack_state_ == AckState::kUnacked; }
bool is_acked() const { return ack_state_ == AckState::kAcked; }
bool is_nacked() const { return ack_state_ == AckState::kNacked; }
bool is_abandoned() const { return lifecycle_ == Lifecycle::kAbandoned; }
// Indicates if this chunk should be retransmitted.
bool should_be_retransmitted() const {
return lifecycle_ == Lifecycle::kToBeRetransmitted;
}
// Indicates if this chunk has ever been retransmitted.
bool has_been_retransmitted() const { return num_retransmissions_ > 0; }
// Given the current time, and the current state of this DATA chunk, it will
// indicate if it has expired (SCTP Partial Reliability Extension).
bool has_expired(TimeMs now) const;
LifecycleId lifecycle_id() const { return lifecycle_id_; }
private:
enum class Lifecycle : uint8_t {
// The chunk is alive (sent, received, etc)
kActive,
// The chunk is scheduled to be retransmitted, and will then transition to
// become active.
kToBeRetransmitted,
// The chunk has been abandoned. This is a terminal state.
kAbandoned
};
enum class AckState : uint8_t {
// The chunk is in-flight.
kUnacked,
// The chunk has been received and acknowledged.
kAcked,
// The chunk has been nacked and is possibly lost.
kNacked
};
// NOTE: This data structure has been optimized for size, by ordering fields
// to avoid unnecessary padding.
const OutgoingMessageId message_id_;
// When the packet was sent, and placed in this queue.
const TimeMs time_sent_;
// If the message was sent with a maximum number of retransmissions, this is
// set to that number. The value zero (0) means that it will never be
// retransmitted.
const MaxRetransmits max_retransmissions_;
// Indicates the life cycle status of this chunk.
Lifecycle lifecycle_ = Lifecycle::kActive;
// Indicates the presence of this chunk, if it's in flight (Unacked), has
// been received (Acked) or is possibly lost (Nacked).
AckState ack_state_ = AckState::kUnacked;
// The number of times the DATA chunk has been nacked (by having received a
// SACK which doesn't include it). Will be cleared on retransmissions.
uint8_t nack_count_ = 0;
// The number of times the DATA chunk has been retransmitted.
uint16_t num_retransmissions_ = 0;
// At this exact millisecond, the item is considered expired. If the message
// is not to be expired, this is set to the infinite future.
const TimeMs expires_at_;
// An optional lifecycle id, which may only be set for the last fragment.
const LifecycleId lifecycle_id_;
// The actual data to send/retransmit.
const Data data_;
};
// Returns how large a chunk will be, serialized, carrying the data
size_t GetSerializedChunkSize(const Data& data) const;
// Given a `cumulative_tsn_ack` from an incoming SACK, will remove those items
// in the retransmission queue up until this value and will update `ack_info`
// by setting `bytes_acked_by_cumulative_tsn_ack`.
void RemoveAcked(UnwrappedTSN cumulative_tsn_ack, AckInfo& ack_info);
// Will mark the chunks covered by the `gap_ack_blocks` from an incoming SACK
// as "acked" and update `ack_info` by adding new TSNs to `added_tsns`.
void AckGapBlocks(UnwrappedTSN cumulative_tsn_ack,
rtc::ArrayView<const SackChunk::GapAckBlock> gap_ack_blocks,
AckInfo& ack_info);
// Mark chunks reported as "missing", as "nacked" or "to be retransmitted"
// depending how many times this has happened. Only packets up until
// `ack_info.highest_tsn_acked` (highest TSN newly acknowledged) are
// nacked/retransmitted. The method will set `ack_info.has_packet_loss`.
void NackBetweenAckBlocks(
UnwrappedTSN cumulative_tsn_ack,
rtc::ArrayView<const SackChunk::GapAckBlock> gap_ack_blocks,
bool is_in_fast_recovery,
OutstandingData::AckInfo& ack_info);
// Process the acknowledgement of the chunk referenced by `iter` and updates
// state in `ack_info` and the object's state.
void AckChunk(AckInfo& ack_info, std::map<UnwrappedTSN, Item>::iterator iter);
// Helper method to process an incoming nack of an item and perform the
// correct operations given the action indicated when nacking an item (e.g.
// retransmitting or abandoning). The return value indicate if an action was
// performed, meaning that packet loss was detected and acted upon. If
// `do_fast_retransmit` is set and if the item has been nacked sufficiently
// many times so that it should be retransmitted, this will schedule it to be
// "fast retransmitted". This is only done just before going into fast
// recovery.
bool NackItem(UnwrappedTSN tsn,
Item& item,
bool retransmit_now,
bool do_fast_retransmit);
// Given that a message fragment, `item` has been abandoned, abandon all other
// fragments that share the same message - both never-before-sent fragments
// that are still in the SendQueue and outstanding chunks.
void AbandonAllFor(const OutstandingData::Item& item);
std::vector<std::pair<TSN, Data>> ExtractChunksThatCanFit(
std::set<UnwrappedTSN>& chunks,
size_t max_size);
bool IsConsistent() const;
// The size of the data chunk (DATA/I-DATA) header that is used.
const size_t data_chunk_header_size_;
// Next TSN to used.
UnwrappedTSN next_tsn_;
// The last cumulative TSN ack number.
UnwrappedTSN last_cumulative_tsn_ack_;
// Callback when to discard items from the send queue.
std::function<bool(StreamID, OutgoingMessageId)> discard_from_send_queue_;
std::map<UnwrappedTSN, Item> outstanding_data_;
// The number of bytes that are in-flight (sent but not yet acked or nacked).
size_t outstanding_bytes_ = 0;
// The number of DATA chunks that are in-flight (sent but not yet acked or
// nacked).
size_t outstanding_items_ = 0;
// Data chunks that are eligible for fast retransmission.
std::set<UnwrappedTSN> to_be_fast_retransmitted_;
// Data chunks that are to be retransmitted.
std::set<UnwrappedTSN> to_be_retransmitted_;
// Wben a stream reset has begun, the "next TSN to assign" is added to this
// set, and removed when the cum-ack TSN reaches it. This is used to limit a
// FORWARD-TSN to reset streams past a "stream reset last assigned TSN".
webrtc::flat_set<UnwrappedTSN> stream_reset_breakpoint_tsns_;
};
} // namespace dcsctp
#endif // NET_DCSCTP_TX_OUTSTANDING_DATA_H_