| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| #ifndef WEBRTC_TEST_FAKE_AUDIO_DEVICE_H_ |
| #define WEBRTC_TEST_FAKE_AUDIO_DEVICE_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "webrtc/base/array_view.h" |
| #include "webrtc/base/buffer.h" |
| #include "webrtc/base/criticalsection.h" |
| #include "webrtc/base/event.h" |
| #include "webrtc/base/platform_thread.h" |
| #include "webrtc/modules/audio_device/include/fake_audio_device.h" |
| #include "webrtc/typedefs.h" |
| |
| namespace webrtc { |
| |
| class EventTimerWrapper; |
| |
| namespace test { |
| |
| // FakeAudioDevice implements an AudioDevice module that can act both as a |
| // capturer and a renderer. It will use 10ms audio frames. |
| class FakeAudioDevice : public FakeAudioDeviceModule { |
| public: |
| // Returns the number of samples that Capturers and Renderers with this |
| // sampling frequency will work with every time Capture or Render is called. |
| static size_t SamplesPerFrame(int sampling_frequency_in_hz); |
| |
| class Capturer { |
| public: |
| virtual ~Capturer() {} |
| // Returns the sampling frequency in Hz of the audio data that this |
| // capturer produces. |
| virtual int SamplingFrequency() const = 0; |
| // Replaces the contents of |buffer| with 10ms of captured audio data |
| // (see FakeAudioDevice::SamplesPerFrame). Returns true if the capturer can |
| // keep producing data, or false when the capture finishes. |
| virtual bool Capture(rtc::BufferT<int16_t>* buffer) = 0; |
| }; |
| |
| class Renderer { |
| public: |
| virtual ~Renderer() {} |
| // Returns the sampling frequency in Hz of the audio data that this |
| // renderer receives. |
| virtual int SamplingFrequency() const = 0; |
| // Renders the passed audio data and returns true if the renderer wants |
| // to keep receiving data, or false otherwise. |
| virtual bool Render(rtc::ArrayView<const int16_t> data) = 0; |
| }; |
| |
| // Creates a new FakeAudioDevice. When capturing or playing, 10 ms audio |
| // frames will be processed every 10ms / |speed|. |
| // |capturer| is an object that produces audio data. Can be nullptr if this |
| // device is never used for recording. |
| // |renderer| is an object that receives audio data that would have been |
| // played out. Can be nullptr if this device is never used for playing. |
| // Use one of the Create... functions to get these instances. |
| FakeAudioDevice(std::unique_ptr<Capturer> capturer, |
| std::unique_ptr<Renderer> renderer, |
| float speed = 1); |
| ~FakeAudioDevice() override; |
| |
| // Returns a Capturer instance that generates a signal where every second |
| // frame is zero and every second frame is evenly distributed random noise |
| // with max amplitude |max_amplitude|. |
| static std::unique_ptr<Capturer> CreatePulsedNoiseCapturer( |
| int16_t max_amplitude, int sampling_frequency_in_hz); |
| |
| // Returns a Capturer instance that gets its data from a file. |
| static std::unique_ptr<Capturer> CreateWavFileReader( |
| std::string filename, int sampling_frequency_in_hz); |
| |
| // Returns a Capturer instance that gets its data from a file. |
| // Automatically detects sample rate. |
| static std::unique_ptr<Capturer> CreateWavFileReader(std::string filename); |
| |
| // Returns a Renderer instance that writes its data to a file. |
| static std::unique_ptr<Renderer> CreateWavFileWriter( |
| std::string filename, int sampling_frequency_in_hz); |
| |
| // Returns a Renderer instance that writes its data to a WAV file, cutting |
| // off silence at the beginning (not necessarily perfect silence, see |
| // kAmplitudeThreshold) and at the end (only actual 0 samples in this case). |
| static std::unique_ptr<Renderer> CreateBoundedWavFileWriter( |
| std::string filename, int sampling_frequency_in_hz); |
| |
| // Returns a Renderer instance that does nothing with the audio data. |
| static std::unique_ptr<Renderer> CreateDiscardRenderer( |
| int sampling_frequency_in_hz); |
| |
| int32_t Init() override; |
| int32_t RegisterAudioCallback(AudioTransport* callback) override; |
| |
| int32_t StartPlayout() override; |
| int32_t StopPlayout() override; |
| int32_t StartRecording() override; |
| int32_t StopRecording() override; |
| |
| bool Playing() const override; |
| bool Recording() const override; |
| |
| // Blocks until the Renderer refuses to receive data. |
| // Returns false if |timeout_ms| passes before that happens. |
| bool WaitForPlayoutEnd(int timeout_ms = rtc::Event::kForever); |
| // Blocks until the Recorder stops producing data. |
| // Returns false if |timeout_ms| passes before that happens. |
| bool WaitForRecordingEnd(int timeout_ms = rtc::Event::kForever); |
| |
| private: |
| static bool Run(void* obj); |
| void ProcessAudio(); |
| |
| const std::unique_ptr<Capturer> capturer_ GUARDED_BY(lock_); |
| const std::unique_ptr<Renderer> renderer_ GUARDED_BY(lock_); |
| const float speed_; |
| |
| rtc::CriticalSection lock_; |
| AudioTransport* audio_callback_ GUARDED_BY(lock_); |
| bool rendering_ GUARDED_BY(lock_); |
| bool capturing_ GUARDED_BY(lock_); |
| rtc::Event done_rendering_; |
| rtc::Event done_capturing_; |
| |
| std::vector<int16_t> playout_buffer_ GUARDED_BY(lock_); |
| rtc::BufferT<int16_t> recording_buffer_ GUARDED_BY(lock_); |
| |
| std::unique_ptr<EventTimerWrapper> tick_; |
| rtc::PlatformThread thread_; |
| }; |
| } // namespace test |
| } // namespace webrtc |
| |
| #endif // WEBRTC_TEST_FAKE_AUDIO_DEVICE_H_ |