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/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/p2p/base/transport.h"
#include "webrtc/p2p/base/candidate.h"
#include "webrtc/p2p/base/constants.h"
#include "webrtc/p2p/base/port.h"
#include "webrtc/p2p/base/transportchannelimpl.h"
#include "webrtc/base/bind.h"
#include "webrtc/base/common.h"
#include "webrtc/base/logging.h"
namespace cricket {
using rtc::Bind;
enum {
MSG_ONSIGNALINGREADY = 1,
MSG_ONREMOTECANDIDATE,
MSG_READSTATE,
MSG_WRITESTATE,
MSG_REQUESTSIGNALING,
MSG_CANDIDATEREADY,
MSG_ROUTECHANGE,
MSG_CONNECTING,
MSG_CANDIDATEALLOCATIONCOMPLETE,
MSG_ROLECONFLICT,
MSG_COMPLETED,
MSG_FAILED,
MSG_RECEIVINGSTATE,
};
struct ChannelParams : public rtc::MessageData {
ChannelParams() : channel(NULL), candidate(NULL) {}
explicit ChannelParams(int component)
: component(component), channel(NULL), candidate(NULL) {}
explicit ChannelParams(Candidate* candidate)
: channel(NULL), candidate(candidate) {
}
~ChannelParams() {
delete candidate;
}
std::string name;
int component;
TransportChannelImpl* channel;
Candidate* candidate;
};
static bool VerifyIceParams(const TransportDescription& desc) {
// For legacy protocols.
if (desc.ice_ufrag.empty() && desc.ice_pwd.empty())
return true;
if (desc.ice_ufrag.length() < ICE_UFRAG_MIN_LENGTH ||
desc.ice_ufrag.length() > ICE_UFRAG_MAX_LENGTH) {
return false;
}
if (desc.ice_pwd.length() < ICE_PWD_MIN_LENGTH ||
desc.ice_pwd.length() > ICE_PWD_MAX_LENGTH) {
return false;
}
return true;
}
bool BadTransportDescription(const std::string& desc, std::string* err_desc) {
if (err_desc) {
*err_desc = desc;
}
LOG(LS_ERROR) << desc;
return false;
}
bool IceCredentialsChanged(const std::string& old_ufrag,
const std::string& old_pwd,
const std::string& new_ufrag,
const std::string& new_pwd) {
// TODO(jiayl): The standard (RFC 5245 Section 9.1.1.1) says that ICE should
// restart when both the ufrag and password are changed, but we do restart
// when either ufrag or passwrod is changed to keep compatible with GICE. We
// should clean this up when GICE is no longer used.
return (old_ufrag != new_ufrag) || (old_pwd != new_pwd);
}
static bool IceCredentialsChanged(const TransportDescription& old_desc,
const TransportDescription& new_desc) {
return IceCredentialsChanged(old_desc.ice_ufrag, old_desc.ice_pwd,
new_desc.ice_ufrag, new_desc.ice_pwd);
}
Transport::Transport(rtc::Thread* signaling_thread,
rtc::Thread* worker_thread,
const std::string& content_name,
PortAllocator* allocator)
: signaling_thread_(signaling_thread),
worker_thread_(worker_thread),
content_name_(content_name),
allocator_(allocator),
destroyed_(false),
readable_(TRANSPORT_STATE_NONE),
writable_(TRANSPORT_STATE_NONE),
receiving_(TRANSPORT_STATE_NONE),
was_writable_(false),
connect_requested_(false),
ice_role_(ICEROLE_UNKNOWN),
tiebreaker_(0),
remote_ice_mode_(ICEMODE_FULL),
channel_receiving_timeout_(-1) {
}
Transport::~Transport() {
ASSERT(signaling_thread_->IsCurrent());
ASSERT(destroyed_);
}
void Transport::SetIceRole(IceRole role) {
worker_thread_->Invoke<void>(Bind(&Transport::SetIceRole_w, this, role));
}
void Transport::SetIdentity(rtc::SSLIdentity* identity) {
worker_thread_->Invoke<void>(Bind(&Transport::SetIdentity_w, this, identity));
}
bool Transport::GetIdentity(rtc::SSLIdentity** identity) {
// The identity is set on the worker thread, so for safety it must also be
// acquired on the worker thread.
return worker_thread_->Invoke<bool>(
Bind(&Transport::GetIdentity_w, this, identity));
}
bool Transport::GetRemoteCertificate(rtc::SSLCertificate** cert) {
// Channels can be deleted on the worker thread, so for safety the remote
// certificate is acquired on the worker thread.
return worker_thread_->Invoke<bool>(
Bind(&Transport::GetRemoteCertificate_w, this, cert));
}
bool Transport::GetRemoteCertificate_w(rtc::SSLCertificate** cert) {
ASSERT(worker_thread()->IsCurrent());
if (channels_.empty())
return false;
ChannelMap::iterator iter = channels_.begin();
return iter->second->GetRemoteCertificate(cert);
}
void Transport::SetChannelReceivingTimeout(int timeout_ms) {
worker_thread_->Invoke<void>(
Bind(&Transport::SetChannelReceivingTimeout_w, this, timeout_ms));
}
void Transport::SetChannelReceivingTimeout_w(int timeout_ms) {
ASSERT(worker_thread()->IsCurrent());
channel_receiving_timeout_ = timeout_ms;
for (const auto& kv : channels_) {
kv.second->SetReceivingTimeout(timeout_ms);
}
}
bool Transport::SetLocalTransportDescription(
const TransportDescription& description,
ContentAction action,
std::string* error_desc) {
return worker_thread_->Invoke<bool>(Bind(
&Transport::SetLocalTransportDescription_w, this,
description, action, error_desc));
}
bool Transport::SetRemoteTransportDescription(
const TransportDescription& description,
ContentAction action,
std::string* error_desc) {
return worker_thread_->Invoke<bool>(Bind(
&Transport::SetRemoteTransportDescription_w, this,
description, action, error_desc));
}
TransportChannelImpl* Transport::CreateChannel(int component) {
return worker_thread_->Invoke<TransportChannelImpl*>(Bind(
&Transport::CreateChannel_w, this, component));
}
TransportChannelImpl* Transport::CreateChannel_w(int component) {
ASSERT(worker_thread()->IsCurrent());
TransportChannelImpl* impl;
// TODO(tommi): We don't really need to grab the lock until the actual call
// to insert() below and presumably hold it throughout initialization of
// |impl| after the impl_exists check. Maybe we can factor that out to
// a separate function and not grab the lock in this function.
// Actually, we probably don't need to hold the lock while initializing
// |impl| since we can just do the insert when that's done.
rtc::CritScope cs(&crit_);
// Create the entry if it does not exist.
bool impl_exists = false;
auto iterator = channels_.find(component);
if (iterator == channels_.end()) {
impl = CreateTransportChannel(component);
iterator = channels_.insert(std::pair<int, ChannelMapEntry>(
component, ChannelMapEntry(impl))).first;
} else {
impl = iterator->second.get();
impl_exists = true;
}
// Increase the ref count.
iterator->second.AddRef();
destroyed_ = false;
if (impl_exists) {
// If this is an existing channel, we should just return it without
// connecting to all the signal again.
return impl;
}
// Push down our transport state to the new channel.
impl->SetIceRole(ice_role_);
impl->SetIceTiebreaker(tiebreaker_);
impl->SetReceivingTimeout(channel_receiving_timeout_);
// TODO(ronghuawu): Change CreateChannel_w to be able to return error since
// below Apply**Description_w calls can fail.
if (local_description_)
ApplyLocalTransportDescription_w(impl, NULL);
if (remote_description_)
ApplyRemoteTransportDescription_w(impl, NULL);
if (local_description_ && remote_description_)
ApplyNegotiatedTransportDescription_w(impl, NULL);
impl->SignalReadableState.connect(this, &Transport::OnChannelReadableState);
impl->SignalWritableState.connect(this, &Transport::OnChannelWritableState);
impl->SignalReceivingState.connect(this, &Transport::OnChannelReceivingState);
impl->SignalRequestSignaling.connect(
this, &Transport::OnChannelRequestSignaling);
impl->SignalCandidateReady.connect(this, &Transport::OnChannelCandidateReady);
impl->SignalRouteChange.connect(this, &Transport::OnChannelRouteChange);
impl->SignalCandidatesAllocationDone.connect(
this, &Transport::OnChannelCandidatesAllocationDone);
impl->SignalRoleConflict.connect(this, &Transport::OnRoleConflict);
impl->SignalConnectionRemoved.connect(
this, &Transport::OnChannelConnectionRemoved);
if (connect_requested_) {
impl->Connect();
if (channels_.size() == 1) {
// If this is the first channel, then indicate that we have started
// connecting.
signaling_thread()->Post(this, MSG_CONNECTING, NULL);
}
}
return impl;
}
TransportChannelImpl* Transport::GetChannel(int component) {
// TODO(tommi,pthatcher): Since we're returning a pointer from the channels_
// map, shouldn't we assume that we're on the worker thread? (The pointer
// will be used outside of the lock).
// And if we're on the worker thread, which is the only thread that modifies
// channels_, can we skip grabbing the lock?
rtc::CritScope cs(&crit_);
ChannelMap::iterator iter = channels_.find(component);
return (iter != channels_.end()) ? iter->second.get() : NULL;
}
bool Transport::HasChannels() {
rtc::CritScope cs(&crit_);
return !channels_.empty();
}
void Transport::DestroyChannel(int component) {
worker_thread_->Invoke<void>(Bind(
&Transport::DestroyChannel_w, this, component));
}
void Transport::DestroyChannel_w(int component) {
ASSERT(worker_thread()->IsCurrent());
ChannelMap::iterator iter = channels_.find(component);
if (iter == channels_.end())
return;
TransportChannelImpl* impl = NULL;
iter->second.DecRef();
if (!iter->second.ref()) {
impl = iter->second.get();
rtc::CritScope cs(&crit_);
channels_.erase(iter);
}
if (connect_requested_ && channels_.empty()) {
// We're no longer attempting to connect.
signaling_thread()->Post(this, MSG_CONNECTING, NULL);
}
if (impl) {
// Check in case the deleted channel was the only non-writable channel.
OnChannelWritableState(impl);
DestroyTransportChannel(impl);
}
}
void Transport::ConnectChannels() {
ASSERT(signaling_thread()->IsCurrent());
worker_thread_->Invoke<void>(Bind(&Transport::ConnectChannels_w, this));
}
void Transport::ConnectChannels_w() {
ASSERT(worker_thread()->IsCurrent());
if (connect_requested_ || channels_.empty())
return;
connect_requested_ = true;
signaling_thread()->Post(this, MSG_CANDIDATEREADY, NULL);
if (!local_description_) {
// TOOD(mallinath) : TransportDescription(TD) shouldn't be generated here.
// As Transport must know TD is offer or answer and cricket::Transport
// doesn't have the capability to decide it. This should be set by the
// Session.
// Session must generate local TD before remote candidates pushed when
// initiate request initiated by the remote.
LOG(LS_INFO) << "Transport::ConnectChannels_w: No local description has "
<< "been set. Will generate one.";
TransportDescription desc(std::vector<std::string>(),
rtc::CreateRandomString(ICE_UFRAG_LENGTH),
rtc::CreateRandomString(ICE_PWD_LENGTH),
ICEMODE_FULL, CONNECTIONROLE_NONE, NULL,
Candidates());
SetLocalTransportDescription_w(desc, CA_OFFER, NULL);
}
CallChannels_w(&TransportChannelImpl::Connect);
if (!channels_.empty()) {
signaling_thread()->Post(this, MSG_CONNECTING, NULL);
}
}
void Transport::OnConnecting_s() {
ASSERT(signaling_thread()->IsCurrent());
SignalConnecting(this);
}
void Transport::DestroyAllChannels() {
ASSERT(signaling_thread()->IsCurrent());
worker_thread_->Invoke<void>(Bind(&Transport::DestroyAllChannels_w, this));
worker_thread()->Clear(this);
signaling_thread()->Clear(this);
destroyed_ = true;
}
void Transport::DestroyAllChannels_w() {
ASSERT(worker_thread()->IsCurrent());
std::vector<TransportChannelImpl*> impls;
for (auto& iter : channels_) {
iter.second.DecRef();
if (!iter.second.ref())
impls.push_back(iter.second.get());
}
{
rtc::CritScope cs(&crit_);
channels_.clear();
}
for (size_t i = 0; i < impls.size(); ++i)
DestroyTransportChannel(impls[i]);
}
void Transport::OnSignalingReady() {
ASSERT(signaling_thread()->IsCurrent());
if (destroyed_) return;
worker_thread()->Post(this, MSG_ONSIGNALINGREADY, NULL);
// Notify the subclass.
OnTransportSignalingReady();
}
void Transport::CallChannels_w(TransportChannelFunc func) {
ASSERT(worker_thread()->IsCurrent());
for (const auto& iter : channels_) {
((iter.second.get())->*func)();
}
}
bool Transport::VerifyCandidate(const Candidate& cand, std::string* error) {
// No address zero.
if (cand.address().IsNil() || cand.address().IsAny()) {
*error = "candidate has address of zero";
return false;
}
// Disallow all ports below 1024, except for 80 and 443 on public addresses.
int port = cand.address().port();
if (cand.protocol() == TCP_PROTOCOL_NAME &&
(cand.tcptype() == TCPTYPE_ACTIVE_STR || port == 0)) {
// Expected for active-only candidates per
// http://tools.ietf.org/html/rfc6544#section-4.5 so no error.
// Libjingle clients emit port 0, in "active" mode.
return true;
}
if (port < 1024) {
if ((port != 80) && (port != 443)) {
*error = "candidate has port below 1024, but not 80 or 443";
return false;
}
if (cand.address().IsPrivateIP()) {
*error = "candidate has port of 80 or 443 with private IP address";
return false;
}
}
return true;
}
bool Transport::GetStats(TransportStats* stats) {
ASSERT(signaling_thread()->IsCurrent());
return worker_thread_->Invoke<bool>(Bind(
&Transport::GetStats_w, this, stats));
}
bool Transport::GetStats_w(TransportStats* stats) {
ASSERT(worker_thread()->IsCurrent());
stats->content_name = content_name();
stats->channel_stats.clear();
for (auto iter : channels_) {
ChannelMapEntry& entry = iter.second;
TransportChannelStats substats;
substats.component = entry->component();
entry->GetSrtpCipher(&substats.srtp_cipher);
entry->GetSslCipher(&substats.ssl_cipher);
if (!entry->GetStats(&substats.connection_infos)) {
return false;
}
stats->channel_stats.push_back(substats);
}
return true;
}
bool Transport::GetSslRole(rtc::SSLRole* ssl_role) const {
return worker_thread_->Invoke<bool>(Bind(
&Transport::GetSslRole_w, this, ssl_role));
}
bool Transport::SetSslMaxProtocolVersion(rtc::SSLProtocolVersion version) {
return worker_thread_->Invoke<bool>(Bind(
&Transport::SetSslMaxProtocolVersion_w, this, version));
}
void Transport::OnRemoteCandidates(const std::vector<Candidate>& candidates) {
for (std::vector<Candidate>::const_iterator iter = candidates.begin();
iter != candidates.end();
++iter) {
OnRemoteCandidate(*iter);
}
}
void Transport::OnRemoteCandidate(const Candidate& candidate) {
ASSERT(signaling_thread()->IsCurrent());
if (destroyed_) return;
if (!HasChannel(candidate.component())) {
LOG(LS_WARNING) << "Ignoring candidate for unknown component "
<< candidate.component();
return;
}
ChannelParams* params = new ChannelParams(new Candidate(candidate));
worker_thread()->Post(this, MSG_ONREMOTECANDIDATE, params);
}
void Transport::OnRemoteCandidate_w(const Candidate& candidate) {
ASSERT(worker_thread()->IsCurrent());
ChannelMap::iterator iter = channels_.find(candidate.component());
// It's ok for a channel to go away while this message is in transit.
if (iter != channels_.end()) {
iter->second->OnCandidate(candidate);
}
}
void Transport::OnChannelReadableState(TransportChannel* channel) {
ASSERT(worker_thread()->IsCurrent());
signaling_thread()->Post(this, MSG_READSTATE, NULL);
}
void Transport::OnChannelReadableState_s() {
ASSERT(signaling_thread()->IsCurrent());
TransportState readable = GetTransportState_s(TRANSPORT_READABLE_STATE);
if (readable_ != readable) {
readable_ = readable;
SignalReadableState(this);
}
}
void Transport::OnChannelWritableState(TransportChannel* channel) {
ASSERT(worker_thread()->IsCurrent());
signaling_thread()->Post(this, MSG_WRITESTATE, NULL);
MaybeCompleted_w();
}
void Transport::OnChannelWritableState_s() {
ASSERT(signaling_thread()->IsCurrent());
TransportState writable = GetTransportState_s(TRANSPORT_WRITABLE_STATE);
if (writable_ != writable) {
was_writable_ = (writable_ == TRANSPORT_STATE_ALL);
writable_ = writable;
SignalWritableState(this);
}
}
void Transport::OnChannelReceivingState(TransportChannel* channel) {
ASSERT(worker_thread()->IsCurrent());
signaling_thread()->Post(this, MSG_RECEIVINGSTATE);
}
void Transport::OnChannelReceivingState_s() {
ASSERT(signaling_thread()->IsCurrent());
TransportState receiving = GetTransportState_s(TRANSPORT_RECEIVING_STATE);
if (receiving_ != receiving) {
receiving_ = receiving;
SignalReceivingState(this);
}
}
TransportState Transport::GetTransportState_s(TransportStateType state_type) {
ASSERT(signaling_thread()->IsCurrent());
rtc::CritScope cs(&crit_);
bool any = false;
bool all = !channels_.empty();
for (const auto iter : channels_) {
bool b = false;
switch (state_type) {
case TRANSPORT_READABLE_STATE:
b = iter.second->readable();
break;
case TRANSPORT_WRITABLE_STATE:
b = iter.second->writable();
break;
case TRANSPORT_RECEIVING_STATE:
b = iter.second->receiving();
break;
default:
ASSERT(false);
}
any |= b;
all &= b;
}
if (all) {
return TRANSPORT_STATE_ALL;
} else if (any) {
return TRANSPORT_STATE_SOME;
}
return TRANSPORT_STATE_NONE;
}
void Transport::OnChannelRequestSignaling(TransportChannelImpl* channel) {
ASSERT(worker_thread()->IsCurrent());
// Resetting ICE state for the channel.
ChannelMap::iterator iter = channels_.find(channel->component());
if (iter != channels_.end())
iter->second.set_candidates_allocated(false);
signaling_thread()->Post(this, MSG_REQUESTSIGNALING, nullptr);
}
void Transport::OnChannelRequestSignaling_s() {
ASSERT(signaling_thread()->IsCurrent());
LOG(LS_INFO) << "Transport: " << content_name_ << ", allocating candidates";
SignalRequestSignaling(this);
}
void Transport::OnChannelCandidateReady(TransportChannelImpl* channel,
const Candidate& candidate) {
// We should never signal peer-reflexive candidates.
if (candidate.type() == PRFLX_PORT_TYPE) {
ASSERT(false);
return;
}
ASSERT(worker_thread()->IsCurrent());
rtc::CritScope cs(&crit_);
ready_candidates_.push_back(candidate);
// We hold any messages until the client lets us connect.
if (connect_requested_) {
signaling_thread()->Post(
this, MSG_CANDIDATEREADY, NULL);
}
}
void Transport::OnChannelCandidateReady_s() {
ASSERT(signaling_thread()->IsCurrent());
ASSERT(connect_requested_);
std::vector<Candidate> candidates;
{
rtc::CritScope cs(&crit_);
candidates.swap(ready_candidates_);
}
// we do the deleting of Candidate* here to keep the new above and
// delete below close to each other
if (!candidates.empty()) {
SignalCandidatesReady(this, candidates);
}
}
void Transport::OnChannelRouteChange(TransportChannel* channel,
const Candidate& remote_candidate) {
ASSERT(worker_thread()->IsCurrent());
ChannelParams* params = new ChannelParams(new Candidate(remote_candidate));
params->channel = static_cast<cricket::TransportChannelImpl*>(channel);
signaling_thread()->Post(this, MSG_ROUTECHANGE, params);
}
void Transport::OnChannelRouteChange_s(const TransportChannel* channel,
const Candidate& remote_candidate) {
ASSERT(signaling_thread()->IsCurrent());
SignalRouteChange(this, remote_candidate.component(), remote_candidate);
}
void Transport::OnChannelCandidatesAllocationDone(
TransportChannelImpl* channel) {
ASSERT(worker_thread()->IsCurrent());
ChannelMap::iterator iter = channels_.find(channel->component());
ASSERT(iter != channels_.end());
LOG(LS_INFO) << "Transport: " << content_name_ << ", component "
<< channel->component() << " allocation complete";
iter->second.set_candidates_allocated(true);
// If all channels belonging to this Transport got signal, then
// forward this signal to upper layer.
// Can this signal arrive before all transport channels are created?
for (auto& iter : channels_) {
if (!iter.second.candidates_allocated())
return;
}
signaling_thread_->Post(this, MSG_CANDIDATEALLOCATIONCOMPLETE);
MaybeCompleted_w();
}
void Transport::OnChannelCandidatesAllocationDone_s() {
ASSERT(signaling_thread()->IsCurrent());
LOG(LS_INFO) << "Transport: " << content_name_ << " allocation complete";
SignalCandidatesAllocationDone(this);
}
void Transport::OnRoleConflict(TransportChannelImpl* channel) {
signaling_thread_->Post(this, MSG_ROLECONFLICT);
}
void Transport::OnChannelConnectionRemoved(TransportChannelImpl* channel) {
ASSERT(worker_thread()->IsCurrent());
MaybeCompleted_w();
// Check if the state is now Failed.
// Failed is only available in the Controlling ICE role.
if (channel->GetIceRole() != ICEROLE_CONTROLLING) {
return;
}
ChannelMap::iterator iter = channels_.find(channel->component());
ASSERT(iter != channels_.end());
// Failed can only occur after candidate allocation has stopped.
if (!iter->second.candidates_allocated()) {
return;
}
if (channel->GetState() == TransportChannelState::STATE_FAILED) {
// A Transport has failed if any of its channels have no remaining
// connections.
signaling_thread_->Post(this, MSG_FAILED);
}
}
void Transport::MaybeCompleted_w() {
ASSERT(worker_thread()->IsCurrent());
// When there is no channel created yet, calling this function could fire an
// IceConnectionCompleted event prematurely.
if (channels_.empty()) {
return;
}
// A Transport's ICE process is completed if all of its channels are writable,
// have finished allocating candidates, and have pruned all but one of their
// connections.
for (const auto& iter : channels_) {
const TransportChannelImpl* channel = iter.second.get();
if (!(channel->writable() &&
channel->GetState() == TransportChannelState::STATE_COMPLETED &&
channel->GetIceRole() == ICEROLE_CONTROLLING &&
iter.second.candidates_allocated())) {
return;
}
}
signaling_thread_->Post(this, MSG_COMPLETED);
}
void Transport::SetIceRole_w(IceRole role) {
ASSERT(worker_thread()->IsCurrent());
rtc::CritScope cs(&crit_);
ice_role_ = role;
for (auto& iter : channels_) {
iter.second->SetIceRole(ice_role_);
}
}
void Transport::SetRemoteIceMode_w(IceMode mode) {
ASSERT(worker_thread()->IsCurrent());
remote_ice_mode_ = mode;
// Shouldn't channels be created after this method executed?
for (auto& iter : channels_) {
iter.second->SetRemoteIceMode(remote_ice_mode_);
}
}
bool Transport::SetLocalTransportDescription_w(
const TransportDescription& desc,
ContentAction action,
std::string* error_desc) {
ASSERT(worker_thread()->IsCurrent());
bool ret = true;
if (!VerifyIceParams(desc)) {
return BadTransportDescription("Invalid ice-ufrag or ice-pwd length",
error_desc);
}
// TODO(tommi,pthatcher): I'm not sure why we need to grab this lock at this
// point. |local_description_| seems to always be modified on the worker
// thread, so we should be able to use it here without grabbing the lock.
// However, we _might_ need it before the call to reset() below?
// Raw access to |local_description_| is granted to derived transports outside
// of locking (see local_description() in the header file).
// The contract is that the derived implementations must be aware of when the
// description might change and do appropriate synchronization.
rtc::CritScope cs(&crit_);
if (local_description_ && IceCredentialsChanged(*local_description_, desc)) {
IceRole new_ice_role = (action == CA_OFFER) ? ICEROLE_CONTROLLING
: ICEROLE_CONTROLLED;
// It must be called before ApplyLocalTransportDescription_w, which may
// trigger an ICE restart and depends on the new ICE role.
SetIceRole_w(new_ice_role);
}
local_description_.reset(new TransportDescription(desc));
for (auto& iter : channels_) {
ret &= ApplyLocalTransportDescription_w(iter.second.get(), error_desc);
}
if (!ret)
return false;
// If PRANSWER/ANSWER is set, we should decide transport protocol type.
if (action == CA_PRANSWER || action == CA_ANSWER) {
ret &= NegotiateTransportDescription_w(action, error_desc);
}
return ret;
}
bool Transport::SetRemoteTransportDescription_w(
const TransportDescription& desc,
ContentAction action,
std::string* error_desc) {
bool ret = true;
if (!VerifyIceParams(desc)) {
return BadTransportDescription("Invalid ice-ufrag or ice-pwd length",
error_desc);
}
// TODO(tommi,pthatcher): See todo for local_description_ above.
rtc::CritScope cs(&crit_);
remote_description_.reset(new TransportDescription(desc));
for (auto& iter : channels_) {
ret &= ApplyRemoteTransportDescription_w(iter.second.get(), error_desc);
}
// If PRANSWER/ANSWER is set, we should decide transport protocol type.
if (action == CA_PRANSWER || action == CA_ANSWER) {
ret = NegotiateTransportDescription_w(CA_OFFER, error_desc);
}
return ret;
}
bool Transport::ApplyLocalTransportDescription_w(TransportChannelImpl* ch,
std::string* error_desc) {
ASSERT(worker_thread()->IsCurrent());
ch->SetIceCredentials(local_description_->ice_ufrag,
local_description_->ice_pwd);
return true;
}
bool Transport::ApplyRemoteTransportDescription_w(TransportChannelImpl* ch,
std::string* error_desc) {
ch->SetRemoteIceCredentials(remote_description_->ice_ufrag,
remote_description_->ice_pwd);
return true;
}
bool Transport::ApplyNegotiatedTransportDescription_w(
TransportChannelImpl* channel, std::string* error_desc) {
ASSERT(worker_thread()->IsCurrent());
channel->SetRemoteIceMode(remote_ice_mode_);
return true;
}
bool Transport::NegotiateTransportDescription_w(ContentAction local_role,
std::string* error_desc) {
ASSERT(worker_thread()->IsCurrent());
// TODO(ekr@rtfm.com): This is ICE-specific stuff. Refactor into
// P2PTransport.
// If transport is in ICEROLE_CONTROLLED and remote end point supports only
// ice_lite, this local end point should take CONTROLLING role.
if (ice_role_ == ICEROLE_CONTROLLED &&
remote_description_->ice_mode == ICEMODE_LITE) {
SetIceRole_w(ICEROLE_CONTROLLING);
}
// Update remote ice_mode to all existing channels.
remote_ice_mode_ = remote_description_->ice_mode;
// Now that we have negotiated everything, push it downward.
// Note that we cache the result so that if we have race conditions
// between future SetRemote/SetLocal invocations and new channel
// creation, we have the negotiation state saved until a new
// negotiation happens.
for (auto& iter : channels_) {
if (!ApplyNegotiatedTransportDescription_w(iter.second.get(), error_desc))
return false;
}
return true;
}
void Transport::OnMessage(rtc::Message* msg) {
switch (msg->message_id) {
case MSG_ONSIGNALINGREADY:
CallChannels_w(&TransportChannelImpl::OnSignalingReady);
break;
case MSG_ONREMOTECANDIDATE: {
ChannelParams* params = static_cast<ChannelParams*>(msg->pdata);
OnRemoteCandidate_w(*params->candidate);
delete params;
}
break;
case MSG_CONNECTING:
OnConnecting_s();
break;
case MSG_READSTATE:
OnChannelReadableState_s();
break;
case MSG_WRITESTATE:
OnChannelWritableState_s();
break;
case MSG_RECEIVINGSTATE:
OnChannelReceivingState_s();
break;
case MSG_REQUESTSIGNALING:
OnChannelRequestSignaling_s();
break;
case MSG_CANDIDATEREADY:
OnChannelCandidateReady_s();
break;
case MSG_ROUTECHANGE: {
ChannelParams* params = static_cast<ChannelParams*>(msg->pdata);
OnChannelRouteChange_s(params->channel, *params->candidate);
delete params;
}
break;
case MSG_CANDIDATEALLOCATIONCOMPLETE:
OnChannelCandidatesAllocationDone_s();
break;
case MSG_ROLECONFLICT:
SignalRoleConflict();
break;
case MSG_COMPLETED:
SignalCompleted(this);
break;
case MSG_FAILED:
SignalFailed(this);
break;
}
}
} // namespace cricket