| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "absl/synchronization/blocking_counter.h" |
| |
| #include "absl/base/internal/raw_logging.h" |
| |
| namespace absl { |
| |
| // Return whether int *arg is zero. |
| static bool IsZero(void *arg) { |
| return 0 == *reinterpret_cast<int *>(arg); |
| } |
| |
| bool BlockingCounter::DecrementCount() { |
| MutexLock l(&lock_); |
| count_--; |
| if (count_ < 0) { |
| ABSL_RAW_LOG( |
| FATAL, |
| "BlockingCounter::DecrementCount() called too many times. count=%d", |
| count_); |
| } |
| return count_ == 0; |
| } |
| |
| void BlockingCounter::Wait() { |
| MutexLock l(&this->lock_); |
| ABSL_RAW_CHECK(count_ >= 0, "BlockingCounter underflow"); |
| |
| // only one thread may call Wait(). To support more than one thread, |
| // implement a counter num_to_exit, like in the Barrier class. |
| ABSL_RAW_CHECK(num_waiting_ == 0, "multiple threads called Wait()"); |
| num_waiting_++; |
| |
| this->lock_.Await(Condition(IsZero, &this->count_)); |
| |
| // At this point, We know that all threads executing DecrementCount have |
| // released the lock, and so will not touch this object again. |
| // Therefore, the thread calling this method is free to delete the object |
| // after we return from this method. |
| } |
| |
| } // namespace absl |