| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_P2P_BASE_STUNPORT_H_ |
| #define WEBRTC_P2P_BASE_STUNPORT_H_ |
| |
| #include <string> |
| |
| #include "webrtc/p2p/base/port.h" |
| #include "webrtc/p2p/base/stunrequest.h" |
| #include "webrtc/base/asyncpacketsocket.h" |
| |
| // TODO(mallinath) - Rename stunport.cc|h to udpport.cc|h. |
| namespace rtc { |
| class AsyncResolver; |
| class SignalThread; |
| } |
| |
| namespace cricket { |
| |
| // Communicates using the address on the outside of a NAT. |
| class UDPPort : public Port { |
| public: |
| static UDPPort* Create(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| rtc::AsyncPacketSocket* socket, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress) { |
| UDPPort* port = new UDPPort(thread, factory, network, socket, |
| username, password, origin, |
| emit_localhost_for_anyaddress); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| |
| static UDPPort* Create(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16 min_port, |
| uint16 max_port, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress) { |
| UDPPort* port = new UDPPort(thread, factory, network, |
| ip, min_port, max_port, |
| username, password, origin, |
| emit_localhost_for_anyaddress); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| |
| virtual ~UDPPort(); |
| |
| rtc::SocketAddress GetLocalAddress() const { |
| return socket_->GetLocalAddress(); |
| } |
| |
| const ServerAddresses& server_addresses() const { |
| return server_addresses_; |
| } |
| void |
| set_server_addresses(const ServerAddresses& addresses) { |
| server_addresses_ = addresses; |
| } |
| |
| virtual void PrepareAddress(); |
| |
| virtual Connection* CreateConnection(const Candidate& address, |
| CandidateOrigin origin); |
| virtual int SetOption(rtc::Socket::Option opt, int value); |
| virtual int GetOption(rtc::Socket::Option opt, int* value); |
| virtual int GetError(); |
| |
| virtual bool HandleIncomingPacket( |
| rtc::AsyncPacketSocket* socket, const char* data, size_t size, |
| const rtc::SocketAddress& remote_addr, |
| const rtc::PacketTime& packet_time) { |
| // All packets given to UDP port will be consumed. |
| OnReadPacket(socket, data, size, remote_addr, packet_time); |
| return true; |
| } |
| |
| void set_stun_keepalive_delay(int delay) { |
| stun_keepalive_delay_ = delay; |
| } |
| int stun_keepalive_delay() const { |
| return stun_keepalive_delay_; |
| } |
| |
| protected: |
| UDPPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16 min_port, |
| uint16 max_port, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress); |
| |
| UDPPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| rtc::AsyncPacketSocket* socket, |
| const std::string& username, |
| const std::string& password, |
| const std::string& origin, |
| bool emit_localhost_for_anyaddress); |
| |
| bool Init(); |
| |
| virtual int SendTo(const void* data, size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, |
| bool payload); |
| |
| void OnLocalAddressReady(rtc::AsyncPacketSocket* socket, |
| const rtc::SocketAddress& address); |
| void OnReadPacket(rtc::AsyncPacketSocket* socket, |
| const char* data, size_t size, |
| const rtc::SocketAddress& remote_addr, |
| const rtc::PacketTime& packet_time); |
| |
| void OnReadyToSend(rtc::AsyncPacketSocket* socket); |
| |
| // This method will send STUN binding request if STUN server address is set. |
| void MaybePrepareStunCandidate(); |
| |
| void SendStunBindingRequests(); |
| |
| private: |
| // A helper class which can be called repeatedly to resolve multiple |
| // addresses, as opposed to rtc::AsyncResolverInterface, which can only |
| // resolve one address per instance. |
| class AddressResolver : public sigslot::has_slots<> { |
| public: |
| explicit AddressResolver(rtc::PacketSocketFactory* factory); |
| ~AddressResolver(); |
| |
| void Resolve(const rtc::SocketAddress& address); |
| bool GetResolvedAddress(const rtc::SocketAddress& input, |
| int family, |
| rtc::SocketAddress* output) const; |
| |
| // The signal is sent when resolving the specified address is finished. The |
| // first argument is the input address, the second argument is the error |
| // or 0 if it succeeded. |
| sigslot::signal2<const rtc::SocketAddress&, int> SignalDone; |
| |
| private: |
| typedef std::map<rtc::SocketAddress, |
| rtc::AsyncResolverInterface*> ResolverMap; |
| |
| void OnResolveResult(rtc::AsyncResolverInterface* resolver); |
| |
| rtc::PacketSocketFactory* socket_factory_; |
| ResolverMap resolvers_; |
| }; |
| |
| // DNS resolution of the STUN server. |
| void ResolveStunAddress(const rtc::SocketAddress& stun_addr); |
| void OnResolveResult(const rtc::SocketAddress& input, int error); |
| |
| void SendStunBindingRequest(const rtc::SocketAddress& stun_addr); |
| |
| // Below methods handles binding request responses. |
| void OnStunBindingRequestSucceeded( |
| const rtc::SocketAddress& stun_server_addr, |
| const rtc::SocketAddress& stun_reflected_addr); |
| void OnStunBindingOrResolveRequestFailed( |
| const rtc::SocketAddress& stun_server_addr); |
| |
| // Sends STUN requests to the server. |
| void OnSendPacket(const void* data, size_t size, StunRequest* req); |
| |
| // TODO(mallinaht) - Move this up to cricket::Port when SignalAddressReady is |
| // changed to SignalPortReady. |
| void MaybeSetPortCompleteOrError(); |
| |
| bool HasCandidateWithAddress(const rtc::SocketAddress& addr) const; |
| |
| ServerAddresses server_addresses_; |
| ServerAddresses bind_request_succeeded_servers_; |
| ServerAddresses bind_request_failed_servers_; |
| StunRequestManager requests_; |
| rtc::AsyncPacketSocket* socket_; |
| int error_; |
| rtc::scoped_ptr<AddressResolver> resolver_; |
| bool ready_; |
| int stun_keepalive_delay_; |
| |
| // This is true when PORTALLOCATOR_ENABLE_LOCALHOST_CANDIDATE is specified. |
| bool emit_localhost_for_anyaddress_; |
| |
| friend class StunBindingRequest; |
| }; |
| |
| class StunPort : public UDPPort { |
| public: |
| static StunPort* Create(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16 min_port, uint16 max_port, |
| const std::string& username, |
| const std::string& password, |
| const ServerAddresses& servers, |
| const std::string& origin) { |
| StunPort* port = new StunPort(thread, factory, network, |
| ip, min_port, max_port, |
| username, password, servers, |
| origin); |
| if (!port->Init()) { |
| delete port; |
| port = NULL; |
| } |
| return port; |
| } |
| |
| virtual ~StunPort() {} |
| |
| virtual void PrepareAddress() { |
| SendStunBindingRequests(); |
| } |
| |
| protected: |
| StunPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16 min_port, |
| uint16 max_port, |
| const std::string& username, |
| const std::string& password, |
| const ServerAddresses& servers, |
| const std::string& origin) |
| : UDPPort(thread, factory, network, ip, min_port, max_port, username, |
| password, origin, false) { |
| // UDPPort will set these to local udp, updating these to STUN. |
| set_type(STUN_PORT_TYPE); |
| set_server_addresses(servers); |
| } |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_P2P_BASE_STUNPORT_H_ |