blob: a7eeab15445e5c5e26b7a39030d39abef21b4d25 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_P2P_BASE_STUNSERVER_H_
#define WEBRTC_P2P_BASE_STUNSERVER_H_
#include "webrtc/p2p/base/stun.h"
#include "webrtc/base/asyncudpsocket.h"
#include "webrtc/base/scoped_ptr.h"
namespace cricket {
const int STUN_SERVER_PORT = 3478;
class StunServer : public sigslot::has_slots<> {
public:
// Creates a STUN server, which will listen on the given socket.
explicit StunServer(rtc::AsyncUDPSocket* socket);
// Removes the STUN server from the socket and deletes the socket.
~StunServer();
protected:
// Slot for AsyncSocket.PacketRead:
void OnPacket(
rtc::AsyncPacketSocket* socket, const char* buf, size_t size,
const rtc::SocketAddress& remote_addr,
const rtc::PacketTime& packet_time);
// Handlers for the different types of STUN/TURN requests:
virtual void OnBindingRequest(StunMessage* msg,
const rtc::SocketAddress& addr);
void OnAllocateRequest(StunMessage* msg,
const rtc::SocketAddress& addr);
void OnSharedSecretRequest(StunMessage* msg,
const rtc::SocketAddress& addr);
void OnSendRequest(StunMessage* msg,
const rtc::SocketAddress& addr);
// Sends an error response to the given message back to the user.
void SendErrorResponse(
const StunMessage& msg, const rtc::SocketAddress& addr,
int error_code, const char* error_desc);
// Sends the given message to the appropriate destination.
void SendResponse(const StunMessage& msg,
const rtc::SocketAddress& addr);
// A helper method to compose a STUN binding response.
void GetStunBindReqponse(StunMessage* request,
const rtc::SocketAddress& remote_addr,
StunMessage* response) const;
private:
rtc::scoped_ptr<rtc::AsyncUDPSocket> socket_;
};
} // namespace cricket
#endif // WEBRTC_P2P_BASE_STUNSERVER_H_