| /* |
| * Copyright 2012 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "webrtc/p2p/base/turnport.h" |
| |
| #include <functional> |
| |
| #include "webrtc/p2p/base/common.h" |
| #include "webrtc/p2p/base/stun.h" |
| #include "webrtc/base/asyncpacketsocket.h" |
| #include "webrtc/base/byteorder.h" |
| #include "webrtc/base/common.h" |
| #include "webrtc/base/logging.h" |
| #include "webrtc/base/nethelpers.h" |
| #include "webrtc/base/socketaddress.h" |
| #include "webrtc/base/stringencode.h" |
| |
| namespace cricket { |
| |
| // TODO(juberti): Move to stun.h when relay messages have been renamed. |
| static const int TURN_ALLOCATE_REQUEST = STUN_ALLOCATE_REQUEST; |
| |
| // TODO(juberti): Extract to turnmessage.h |
| static const int TURN_DEFAULT_PORT = 3478; |
| static const int TURN_CHANNEL_NUMBER_START = 0x4000; |
| static const int TURN_PERMISSION_TIMEOUT = 5 * 60 * 1000; // 5 minutes |
| |
| static const size_t TURN_CHANNEL_HEADER_SIZE = 4U; |
| |
| // Retry at most twice (i.e. three different ALLOCATE requests) on |
| // STUN_ERROR_ALLOCATION_MISMATCH error per rfc5766. |
| static const size_t MAX_ALLOCATE_MISMATCH_RETRIES = 2; |
| |
| inline bool IsTurnChannelData(uint16 msg_type) { |
| return ((msg_type & 0xC000) == 0x4000); // MSB are 0b01 |
| } |
| |
| static int GetRelayPreference(cricket::ProtocolType proto, bool secure) { |
| int relay_preference = ICE_TYPE_PREFERENCE_RELAY; |
| if (proto == cricket::PROTO_TCP) { |
| relay_preference -= 1; |
| if (secure) |
| relay_preference -= 1; |
| } |
| |
| ASSERT(relay_preference >= 0); |
| return relay_preference; |
| } |
| |
| class TurnAllocateRequest : public StunRequest { |
| public: |
| explicit TurnAllocateRequest(TurnPort* port); |
| void Prepare(StunMessage* request) override; |
| void OnSent() override; |
| void OnResponse(StunMessage* response) override; |
| void OnErrorResponse(StunMessage* response) override; |
| void OnTimeout() override; |
| |
| private: |
| // Handles authentication challenge from the server. |
| void OnAuthChallenge(StunMessage* response, int code); |
| void OnTryAlternate(StunMessage* response, int code); |
| void OnUnknownAttribute(StunMessage* response); |
| |
| TurnPort* port_; |
| }; |
| |
| class TurnRefreshRequest : public StunRequest { |
| public: |
| explicit TurnRefreshRequest(TurnPort* port); |
| void Prepare(StunMessage* request) override; |
| void OnSent() override; |
| void OnResponse(StunMessage* response) override; |
| void OnErrorResponse(StunMessage* response) override; |
| void OnTimeout() override; |
| void set_lifetime(int lifetime) { lifetime_ = lifetime; } |
| |
| private: |
| TurnPort* port_; |
| int lifetime_; |
| }; |
| |
| class TurnCreatePermissionRequest : public StunRequest, |
| public sigslot::has_slots<> { |
| public: |
| TurnCreatePermissionRequest(TurnPort* port, TurnEntry* entry, |
| const rtc::SocketAddress& ext_addr); |
| void Prepare(StunMessage* request) override; |
| void OnSent() override; |
| void OnResponse(StunMessage* response) override; |
| void OnErrorResponse(StunMessage* response) override; |
| void OnTimeout() override; |
| |
| private: |
| void OnEntryDestroyed(TurnEntry* entry); |
| |
| TurnPort* port_; |
| TurnEntry* entry_; |
| rtc::SocketAddress ext_addr_; |
| }; |
| |
| class TurnChannelBindRequest : public StunRequest, |
| public sigslot::has_slots<> { |
| public: |
| TurnChannelBindRequest(TurnPort* port, TurnEntry* entry, int channel_id, |
| const rtc::SocketAddress& ext_addr); |
| void Prepare(StunMessage* request) override; |
| void OnSent() override; |
| void OnResponse(StunMessage* response) override; |
| void OnErrorResponse(StunMessage* response) override; |
| void OnTimeout() override; |
| |
| private: |
| void OnEntryDestroyed(TurnEntry* entry); |
| |
| TurnPort* port_; |
| TurnEntry* entry_; |
| int channel_id_; |
| rtc::SocketAddress ext_addr_; |
| }; |
| |
| // Manages a "connection" to a remote destination. We will attempt to bring up |
| // a channel for this remote destination to reduce the overhead of sending data. |
| class TurnEntry : public sigslot::has_slots<> { |
| public: |
| enum BindState { STATE_UNBOUND, STATE_BINDING, STATE_BOUND }; |
| TurnEntry(TurnPort* port, int channel_id, |
| const rtc::SocketAddress& ext_addr); |
| |
| TurnPort* port() { return port_; } |
| |
| int channel_id() const { return channel_id_; } |
| const rtc::SocketAddress& address() const { return ext_addr_; } |
| BindState state() const { return state_; } |
| |
| // Helper methods to send permission and channel bind requests. |
| void SendCreatePermissionRequest(); |
| void SendChannelBindRequest(int delay); |
| // Sends a packet to the given destination address. |
| // This will wrap the packet in STUN if necessary. |
| int Send(const void* data, size_t size, bool payload, |
| const rtc::PacketOptions& options); |
| |
| void OnCreatePermissionSuccess(); |
| void OnCreatePermissionError(StunMessage* response, int code); |
| void OnChannelBindSuccess(); |
| void OnChannelBindError(StunMessage* response, int code); |
| // Signal sent when TurnEntry is destroyed. |
| sigslot::signal1<TurnEntry*> SignalDestroyed; |
| |
| private: |
| TurnPort* port_; |
| int channel_id_; |
| rtc::SocketAddress ext_addr_; |
| BindState state_; |
| }; |
| |
| TurnPort::TurnPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| rtc::AsyncPacketSocket* socket, |
| const std::string& username, |
| const std::string& password, |
| const ProtocolAddress& server_address, |
| const RelayCredentials& credentials, |
| int server_priority, |
| const std::string& origin) |
| : Port(thread, |
| factory, |
| network, |
| socket->GetLocalAddress().ipaddr(), |
| username, |
| password), |
| server_address_(server_address), |
| credentials_(credentials), |
| socket_(socket), |
| resolver_(NULL), |
| error_(0), |
| request_manager_(thread), |
| next_channel_number_(TURN_CHANNEL_NUMBER_START), |
| state_(STATE_CONNECTING), |
| server_priority_(server_priority), |
| allocate_mismatch_retries_(0) { |
| request_manager_.SignalSendPacket.connect(this, &TurnPort::OnSendStunPacket); |
| request_manager_.set_origin(origin); |
| } |
| |
| TurnPort::TurnPort(rtc::Thread* thread, |
| rtc::PacketSocketFactory* factory, |
| rtc::Network* network, |
| const rtc::IPAddress& ip, |
| uint16 min_port, |
| uint16 max_port, |
| const std::string& username, |
| const std::string& password, |
| const ProtocolAddress& server_address, |
| const RelayCredentials& credentials, |
| int server_priority, |
| const std::string& origin) |
| : Port(thread, |
| RELAY_PORT_TYPE, |
| factory, |
| network, |
| ip, |
| min_port, |
| max_port, |
| username, |
| password), |
| server_address_(server_address), |
| credentials_(credentials), |
| socket_(NULL), |
| resolver_(NULL), |
| error_(0), |
| request_manager_(thread), |
| next_channel_number_(TURN_CHANNEL_NUMBER_START), |
| state_(STATE_CONNECTING), |
| server_priority_(server_priority), |
| allocate_mismatch_retries_(0) { |
| request_manager_.SignalSendPacket.connect(this, &TurnPort::OnSendStunPacket); |
| request_manager_.set_origin(origin); |
| } |
| |
| TurnPort::~TurnPort() { |
| // TODO(juberti): Should this even be necessary? |
| |
| // release the allocation by sending a refresh with |
| // lifetime 0. |
| if (ready()) { |
| TurnRefreshRequest bye(this); |
| bye.set_lifetime(0); |
| SendRequest(&bye, 0); |
| } |
| |
| while (!entries_.empty()) { |
| DestroyEntry(entries_.front()->address()); |
| } |
| if (resolver_) { |
| resolver_->Destroy(false); |
| } |
| if (!SharedSocket()) { |
| delete socket_; |
| } |
| } |
| |
| rtc::SocketAddress TurnPort::GetLocalAddress() const { |
| return socket_ ? socket_->GetLocalAddress() : rtc::SocketAddress(); |
| } |
| |
| void TurnPort::PrepareAddress() { |
| if (credentials_.username.empty() || |
| credentials_.password.empty()) { |
| LOG(LS_ERROR) << "Allocation can't be started without setting the" |
| << " TURN server credentials for the user."; |
| OnAllocateError(); |
| return; |
| } |
| |
| if (!server_address_.address.port()) { |
| // We will set default TURN port, if no port is set in the address. |
| server_address_.address.SetPort(TURN_DEFAULT_PORT); |
| } |
| |
| if (server_address_.address.IsUnresolved()) { |
| ResolveTurnAddress(server_address_.address); |
| } else { |
| // If protocol family of server address doesn't match with local, return. |
| if (!IsCompatibleAddress(server_address_.address)) { |
| LOG(LS_ERROR) << "IP address family does not match: " |
| << "server: " << server_address_.address.family() |
| << "local: " << ip().family(); |
| OnAllocateError(); |
| return; |
| } |
| |
| // Insert the current address to prevent redirection pingpong. |
| attempted_server_addresses_.insert(server_address_.address); |
| |
| LOG_J(LS_INFO, this) << "Trying to connect to TURN server via " |
| << ProtoToString(server_address_.proto) << " @ " |
| << server_address_.address.ToSensitiveString(); |
| if (!CreateTurnClientSocket()) { |
| LOG(LS_ERROR) << "Failed to create TURN client socket"; |
| OnAllocateError(); |
| return; |
| } |
| if (server_address_.proto == PROTO_UDP) { |
| // If its UDP, send AllocateRequest now. |
| // For TCP and TLS AllcateRequest will be sent by OnSocketConnect. |
| SendRequest(new TurnAllocateRequest(this), 0); |
| } |
| } |
| } |
| |
| bool TurnPort::CreateTurnClientSocket() { |
| ASSERT(!socket_ || SharedSocket()); |
| |
| if (server_address_.proto == PROTO_UDP && !SharedSocket()) { |
| socket_ = socket_factory()->CreateUdpSocket( |
| rtc::SocketAddress(ip(), 0), min_port(), max_port()); |
| } else if (server_address_.proto == PROTO_TCP) { |
| ASSERT(!SharedSocket()); |
| int opts = rtc::PacketSocketFactory::OPT_STUN; |
| // If secure bit is enabled in server address, use TLS over TCP. |
| if (server_address_.secure) { |
| opts |= rtc::PacketSocketFactory::OPT_TLS; |
| } |
| socket_ = socket_factory()->CreateClientTcpSocket( |
| rtc::SocketAddress(ip(), 0), server_address_.address, |
| proxy(), user_agent(), opts); |
| } |
| |
| if (!socket_) { |
| error_ = SOCKET_ERROR; |
| return false; |
| } |
| |
| // Apply options if any. |
| for (SocketOptionsMap::iterator iter = socket_options_.begin(); |
| iter != socket_options_.end(); ++iter) { |
| socket_->SetOption(iter->first, iter->second); |
| } |
| |
| if (!SharedSocket()) { |
| // If socket is shared, AllocationSequence will receive the packet. |
| socket_->SignalReadPacket.connect(this, &TurnPort::OnReadPacket); |
| } |
| |
| socket_->SignalReadyToSend.connect(this, &TurnPort::OnReadyToSend); |
| |
| // TCP port is ready to send stun requests after the socket is connected, |
| // while UDP port is ready to do so once the socket is created. |
| if (server_address_.proto == PROTO_TCP) { |
| socket_->SignalConnect.connect(this, &TurnPort::OnSocketConnect); |
| socket_->SignalClose.connect(this, &TurnPort::OnSocketClose); |
| } else { |
| state_ = STATE_CONNECTED; |
| } |
| return true; |
| } |
| |
| void TurnPort::OnSocketConnect(rtc::AsyncPacketSocket* socket) { |
| ASSERT(server_address_.proto == PROTO_TCP); |
| // Do not use this port if the socket bound to a different address than |
| // the one we asked for. This is seen in Chrome, where TCP sockets cannot be |
| // given a binding address, and the platform is expected to pick the |
| // correct local address. |
| |
| // However, there are two situations in which we allow the bound address to |
| // differ from the requested address: 1. The bound address is the loopback |
| // address. This happens when a proxy forces TCP to bind to only the |
| // localhost address (see issue 3927). 2. The bound address is the "any |
| // address". This happens when multiple_routes is disabled (see issue 4780). |
| if (socket->GetLocalAddress().ipaddr() != ip()) { |
| if (socket->GetLocalAddress().IsLoopbackIP()) { |
| LOG(LS_WARNING) << "Socket is bound to a different address:" |
| << socket->GetLocalAddress().ipaddr().ToString() |
| << ", rather then the local port:" << ip().ToString() |
| << ". Still allowing it since it's localhost."; |
| } else if (IPIsAny(ip())) { |
| LOG(LS_WARNING) << "Socket is bound to a different address:" |
| << socket->GetLocalAddress().ipaddr().ToString() |
| << ", rather then the local port:" << ip().ToString() |
| << ". Still allowing it since it's any address" |
| << ", possibly caused by multiple_routes being disabled."; |
| } else { |
| LOG(LS_WARNING) << "Socket is bound to a different address:" |
| << socket->GetLocalAddress().ipaddr().ToString() |
| << ", rather then the local port:" << ip().ToString() |
| << ". Discarding TURN port."; |
| OnAllocateError(); |
| return; |
| } |
| } |
| |
| state_ = STATE_CONNECTED; // It is ready to send stun requests. |
| if (server_address_.address.IsUnresolved()) { |
| server_address_.address = socket_->GetRemoteAddress(); |
| } |
| |
| LOG(LS_INFO) << "TurnPort connected to " << socket->GetRemoteAddress() |
| << " using tcp."; |
| SendRequest(new TurnAllocateRequest(this), 0); |
| } |
| |
| void TurnPort::OnSocketClose(rtc::AsyncPacketSocket* socket, int error) { |
| LOG_J(LS_WARNING, this) << "Connection with server failed, error=" << error; |
| ASSERT(socket == socket_); |
| if (!ready()) { |
| OnAllocateError(); |
| } |
| request_manager_.Clear(); |
| state_ = STATE_DISCONNECTED; |
| } |
| |
| void TurnPort::OnAllocateMismatch() { |
| if (allocate_mismatch_retries_ >= MAX_ALLOCATE_MISMATCH_RETRIES) { |
| LOG_J(LS_WARNING, this) << "Giving up on the port after " |
| << allocate_mismatch_retries_ |
| << " retries for STUN_ERROR_ALLOCATION_MISMATCH"; |
| OnAllocateError(); |
| return; |
| } |
| |
| LOG_J(LS_INFO, this) << "Allocating a new socket after " |
| << "STUN_ERROR_ALLOCATION_MISMATCH, retry = " |
| << allocate_mismatch_retries_ + 1; |
| if (SharedSocket()) { |
| ResetSharedSocket(); |
| } else { |
| delete socket_; |
| } |
| socket_ = NULL; |
| |
| PrepareAddress(); |
| ++allocate_mismatch_retries_; |
| } |
| |
| Connection* TurnPort::CreateConnection(const Candidate& address, |
| CandidateOrigin origin) { |
| // TURN-UDP can only connect to UDP candidates. |
| if (address.protocol() != UDP_PROTOCOL_NAME) { |
| return NULL; |
| } |
| |
| if (!IsCompatibleAddress(address.address())) { |
| return NULL; |
| } |
| |
| if (state_ == STATE_DISCONNECTED) { |
| return NULL; |
| } |
| |
| // Create an entry, if needed, so we can get our permissions set up correctly. |
| CreateEntry(address.address()); |
| |
| // A TURN port will have two candiates, STUN and TURN. STUN may not |
| // present in all cases. If present stun candidate will be added first |
| // and TURN candidate later. |
| for (size_t index = 0; index < Candidates().size(); ++index) { |
| if (Candidates()[index].type() == RELAY_PORT_TYPE) { |
| ProxyConnection* conn = new ProxyConnection(this, index, address); |
| conn->SignalDestroyed.connect(this, &TurnPort::OnConnectionDestroyed); |
| AddConnection(conn); |
| return conn; |
| } |
| } |
| return NULL; |
| } |
| |
| int TurnPort::SetOption(rtc::Socket::Option opt, int value) { |
| if (!socket_) { |
| // If socket is not created yet, these options will be applied during socket |
| // creation. |
| socket_options_[opt] = value; |
| return 0; |
| } |
| return socket_->SetOption(opt, value); |
| } |
| |
| int TurnPort::GetOption(rtc::Socket::Option opt, int* value) { |
| if (!socket_) { |
| SocketOptionsMap::const_iterator it = socket_options_.find(opt); |
| if (it == socket_options_.end()) { |
| return -1; |
| } |
| *value = it->second; |
| return 0; |
| } |
| |
| return socket_->GetOption(opt, value); |
| } |
| |
| int TurnPort::GetError() { |
| return error_; |
| } |
| |
| int TurnPort::SendTo(const void* data, size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, |
| bool payload) { |
| // Try to find an entry for this specific address; we should have one. |
| TurnEntry* entry = FindEntry(addr); |
| if (!entry) { |
| LOG(LS_ERROR) << "Did not find the TurnEntry for address " << addr; |
| return 0; |
| } |
| |
| if (!ready()) { |
| error_ = EWOULDBLOCK; |
| return SOCKET_ERROR; |
| } |
| |
| // Send the actual contents to the server using the usual mechanism. |
| int sent = entry->Send(data, size, payload, options); |
| if (sent <= 0) { |
| return SOCKET_ERROR; |
| } |
| |
| // The caller of the function is expecting the number of user data bytes, |
| // rather than the size of the packet. |
| return static_cast<int>(size); |
| } |
| |
| void TurnPort::OnReadPacket( |
| rtc::AsyncPacketSocket* socket, const char* data, size_t size, |
| const rtc::SocketAddress& remote_addr, |
| const rtc::PacketTime& packet_time) { |
| ASSERT(socket == socket_); |
| |
| // This is to guard against a STUN response from previous server after |
| // alternative server redirection. TODO(guoweis): add a unit test for this |
| // race condition. |
| if (remote_addr != server_address_.address) { |
| LOG_J(LS_WARNING, this) << "Discarding TURN message from unknown address:" |
| << remote_addr.ToString() |
| << ", server_address_:" |
| << server_address_.address.ToString(); |
| return; |
| } |
| |
| // The message must be at least the size of a channel header. |
| if (size < TURN_CHANNEL_HEADER_SIZE) { |
| LOG_J(LS_WARNING, this) << "Received TURN message that was too short"; |
| return; |
| } |
| |
| // Check the message type, to see if is a Channel Data message. |
| // The message will either be channel data, a TURN data indication, or |
| // a response to a previous request. |
| uint16 msg_type = rtc::GetBE16(data); |
| if (IsTurnChannelData(msg_type)) { |
| HandleChannelData(msg_type, data, size, packet_time); |
| } else if (msg_type == TURN_DATA_INDICATION) { |
| HandleDataIndication(data, size, packet_time); |
| } else { |
| if (SharedSocket() && |
| (msg_type == STUN_BINDING_RESPONSE || |
| msg_type == STUN_BINDING_ERROR_RESPONSE)) { |
| LOG_J(LS_VERBOSE, this) << |
| "Ignoring STUN binding response message on shared socket."; |
| return; |
| } |
| |
| // This must be a response for one of our requests. |
| // Check success responses, but not errors, for MESSAGE-INTEGRITY. |
| if (IsStunSuccessResponseType(msg_type) && |
| !StunMessage::ValidateMessageIntegrity(data, size, hash())) { |
| LOG_J(LS_WARNING, this) << "Received TURN message with invalid " |
| << "message integrity, msg_type=" << msg_type; |
| return; |
| } |
| request_manager_.CheckResponse(data, size); |
| } |
| } |
| |
| void TurnPort::OnReadyToSend(rtc::AsyncPacketSocket* socket) { |
| if (ready()) { |
| Port::OnReadyToSend(); |
| } |
| } |
| |
| |
| // Update current server address port with the alternate server address port. |
| bool TurnPort::SetAlternateServer(const rtc::SocketAddress& address) { |
| // Check if we have seen this address before and reject if we did. |
| AttemptedServerSet::iterator iter = attempted_server_addresses_.find(address); |
| if (iter != attempted_server_addresses_.end()) { |
| LOG_J(LS_WARNING, this) << "Redirection to [" |
| << address.ToSensitiveString() |
| << "] ignored, allocation failed."; |
| return false; |
| } |
| |
| // If protocol family of server address doesn't match with local, return. |
| if (!IsCompatibleAddress(address)) { |
| LOG(LS_WARNING) << "Server IP address family does not match with " |
| << "local host address family type"; |
| return false; |
| } |
| |
| LOG_J(LS_INFO, this) << "Redirecting from TURN server [" |
| << server_address_.address.ToSensitiveString() |
| << "] to TURN server [" |
| << address.ToSensitiveString() |
| << "]"; |
| server_address_ = ProtocolAddress(address, server_address_.proto, |
| server_address_.secure); |
| |
| // Insert the current address to prevent redirection pingpong. |
| attempted_server_addresses_.insert(server_address_.address); |
| return true; |
| } |
| |
| void TurnPort::ResolveTurnAddress(const rtc::SocketAddress& address) { |
| if (resolver_) |
| return; |
| |
| resolver_ = socket_factory()->CreateAsyncResolver(); |
| resolver_->SignalDone.connect(this, &TurnPort::OnResolveResult); |
| resolver_->Start(address); |
| } |
| |
| void TurnPort::OnResolveResult(rtc::AsyncResolverInterface* resolver) { |
| ASSERT(resolver == resolver_); |
| // If DNS resolve is failed when trying to connect to the server using TCP, |
| // one of the reason could be due to DNS queries blocked by firewall. |
| // In such cases we will try to connect to the server with hostname, assuming |
| // socket layer will resolve the hostname through a HTTP proxy (if any). |
| if (resolver_->GetError() != 0 && server_address_.proto == PROTO_TCP) { |
| if (!CreateTurnClientSocket()) { |
| OnAllocateError(); |
| } |
| return; |
| } |
| |
| // Copy the original server address in |resolved_address|. For TLS based |
| // sockets we need hostname along with resolved address. |
| rtc::SocketAddress resolved_address = server_address_.address; |
| if (resolver_->GetError() != 0 || |
| !resolver_->GetResolvedAddress(ip().family(), &resolved_address)) { |
| LOG_J(LS_WARNING, this) << "TURN host lookup received error " |
| << resolver_->GetError(); |
| error_ = resolver_->GetError(); |
| OnAllocateError(); |
| return; |
| } |
| // Signal needs both resolved and unresolved address. After signal is sent |
| // we can copy resolved address back into |server_address_|. |
| SignalResolvedServerAddress(this, server_address_.address, |
| resolved_address); |
| server_address_.address = resolved_address; |
| PrepareAddress(); |
| } |
| |
| void TurnPort::OnSendStunPacket(const void* data, size_t size, |
| StunRequest* request) { |
| ASSERT(connected()); |
| rtc::PacketOptions options(DefaultDscpValue()); |
| if (Send(data, size, options) < 0) { |
| LOG_J(LS_ERROR, this) << "Failed to send TURN message, err=" |
| << socket_->GetError(); |
| } |
| } |
| |
| void TurnPort::OnStunAddress(const rtc::SocketAddress& address) { |
| // STUN Port will discover STUN candidate, as it's supplied with first TURN |
| // server address. |
| // Why not using this address? - P2PTransportChannel will start creating |
| // connections after first candidate, which means it could start creating the |
| // connections before TURN candidate added. For that to handle, we need to |
| // supply STUN candidate from this port to UDPPort, and TurnPort should have |
| // handle to UDPPort to pass back the address. |
| } |
| |
| void TurnPort::OnAllocateSuccess(const rtc::SocketAddress& address, |
| const rtc::SocketAddress& stun_address) { |
| state_ = STATE_READY; |
| |
| rtc::SocketAddress related_address = stun_address; |
| if (!(candidate_filter() & CF_REFLEXIVE)) { |
| // If candidate filter only allows relay type of address, empty raddr to |
| // avoid local address leakage. |
| related_address = rtc::EmptySocketAddressWithFamily(stun_address.family()); |
| } |
| |
| // For relayed candidate, Base is the candidate itself. |
| AddAddress(address, // Candidate address. |
| address, // Base address. |
| related_address, // Related address. |
| UDP_PROTOCOL_NAME, |
| ProtoToString(server_address_.proto), // The first hop protocol. |
| "", // TCP canddiate type, empty for turn candidates. |
| RELAY_PORT_TYPE, |
| GetRelayPreference(server_address_.proto, server_address_.secure), |
| server_priority_, true); |
| } |
| |
| void TurnPort::OnAllocateError() { |
| // We will send SignalPortError asynchronously as this can be sent during |
| // port initialization. This way it will not be blocking other port |
| // creation. |
| thread()->Post(this, MSG_ERROR); |
| } |
| |
| void TurnPort::OnMessage(rtc::Message* message) { |
| if (message->message_id == MSG_ERROR) { |
| SignalPortError(this); |
| return; |
| } else if (message->message_id == MSG_ALLOCATE_MISMATCH) { |
| OnAllocateMismatch(); |
| return; |
| } else if (message->message_id == MSG_TRY_ALTERNATE_SERVER) { |
| if (server_address().proto == PROTO_UDP) { |
| // Send another allocate request to alternate server, with the received |
| // realm and nonce values. |
| SendRequest(new TurnAllocateRequest(this), 0); |
| } else { |
| // Since it's TCP, we have to delete the connected socket and reconnect |
| // with the alternate server. PrepareAddress will send stun binding once |
| // the new socket is connected. |
| ASSERT(server_address().proto == PROTO_TCP); |
| ASSERT(!SharedSocket()); |
| delete socket_; |
| socket_ = NULL; |
| PrepareAddress(); |
| } |
| return; |
| } |
| |
| Port::OnMessage(message); |
| } |
| |
| void TurnPort::OnAllocateRequestTimeout() { |
| OnAllocateError(); |
| } |
| |
| void TurnPort::HandleDataIndication(const char* data, size_t size, |
| const rtc::PacketTime& packet_time) { |
| // Read in the message, and process according to RFC5766, Section 10.4. |
| rtc::ByteBuffer buf(data, size); |
| TurnMessage msg; |
| if (!msg.Read(&buf)) { |
| LOG_J(LS_WARNING, this) << "Received invalid TURN data indication"; |
| return; |
| } |
| |
| // Check mandatory attributes. |
| const StunAddressAttribute* addr_attr = |
| msg.GetAddress(STUN_ATTR_XOR_PEER_ADDRESS); |
| if (!addr_attr) { |
| LOG_J(LS_WARNING, this) << "Missing STUN_ATTR_XOR_PEER_ADDRESS attribute " |
| << "in data indication."; |
| return; |
| } |
| |
| const StunByteStringAttribute* data_attr = |
| msg.GetByteString(STUN_ATTR_DATA); |
| if (!data_attr) { |
| LOG_J(LS_WARNING, this) << "Missing STUN_ATTR_DATA attribute in " |
| << "data indication."; |
| return; |
| } |
| |
| // Verify that the data came from somewhere we think we have a permission for. |
| rtc::SocketAddress ext_addr(addr_attr->GetAddress()); |
| if (!HasPermission(ext_addr.ipaddr())) { |
| LOG_J(LS_WARNING, this) << "Received TURN data indication with invalid " |
| << "peer address, addr=" |
| << ext_addr.ToSensitiveString(); |
| return; |
| } |
| |
| DispatchPacket(data_attr->bytes(), data_attr->length(), ext_addr, |
| PROTO_UDP, packet_time); |
| } |
| |
| void TurnPort::HandleChannelData(int channel_id, const char* data, |
| size_t size, |
| const rtc::PacketTime& packet_time) { |
| // Read the message, and process according to RFC5766, Section 11.6. |
| // 0 1 2 3 |
| // 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 |
| // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |
| // | Channel Number | Length | |
| // +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |
| // | | |
| // / Application Data / |
| // / / |
| // | | |
| // | +-------------------------------+ |
| // | | |
| // +-------------------------------+ |
| |
| // Extract header fields from the message. |
| uint16 len = rtc::GetBE16(data + 2); |
| if (len > size - TURN_CHANNEL_HEADER_SIZE) { |
| LOG_J(LS_WARNING, this) << "Received TURN channel data message with " |
| << "incorrect length, len=" << len; |
| return; |
| } |
| // Allowing messages larger than |len|, as ChannelData can be padded. |
| |
| TurnEntry* entry = FindEntry(channel_id); |
| if (!entry) { |
| LOG_J(LS_WARNING, this) << "Received TURN channel data message for invalid " |
| << "channel, channel_id=" << channel_id; |
| return; |
| } |
| |
| DispatchPacket(data + TURN_CHANNEL_HEADER_SIZE, len, entry->address(), |
| PROTO_UDP, packet_time); |
| } |
| |
| void TurnPort::DispatchPacket(const char* data, size_t size, |
| const rtc::SocketAddress& remote_addr, |
| ProtocolType proto, const rtc::PacketTime& packet_time) { |
| if (Connection* conn = GetConnection(remote_addr)) { |
| conn->OnReadPacket(data, size, packet_time); |
| } else { |
| Port::OnReadPacket(data, size, remote_addr, proto); |
| } |
| } |
| |
| bool TurnPort::ScheduleRefresh(int lifetime) { |
| // Lifetime is in seconds; we schedule a refresh for one minute less. |
| if (lifetime < 2 * 60) { |
| LOG_J(LS_WARNING, this) << "Received response with lifetime that was " |
| << "too short, lifetime=" << lifetime; |
| return false; |
| } |
| |
| int delay = (lifetime - 60) * 1000; |
| SendRequest(new TurnRefreshRequest(this), delay); |
| LOG_J(LS_INFO, this) << "Scheduled refresh in " << delay << "ms."; |
| return true; |
| } |
| |
| void TurnPort::SendRequest(StunRequest* req, int delay) { |
| request_manager_.SendDelayed(req, delay); |
| } |
| |
| void TurnPort::AddRequestAuthInfo(StunMessage* msg) { |
| // If we've gotten the necessary data from the server, add it to our request. |
| VERIFY(!hash_.empty()); |
| VERIFY(msg->AddAttribute(new StunByteStringAttribute( |
| STUN_ATTR_USERNAME, credentials_.username))); |
| VERIFY(msg->AddAttribute(new StunByteStringAttribute( |
| STUN_ATTR_REALM, realm_))); |
| VERIFY(msg->AddAttribute(new StunByteStringAttribute( |
| STUN_ATTR_NONCE, nonce_))); |
| VERIFY(msg->AddMessageIntegrity(hash())); |
| } |
| |
| int TurnPort::Send(const void* data, size_t len, |
| const rtc::PacketOptions& options) { |
| return socket_->SendTo(data, len, server_address_.address, options); |
| } |
| |
| void TurnPort::UpdateHash() { |
| VERIFY(ComputeStunCredentialHash(credentials_.username, realm_, |
| credentials_.password, &hash_)); |
| } |
| |
| bool TurnPort::UpdateNonce(StunMessage* response) { |
| // When stale nonce error received, we should update |
| // hash and store realm and nonce. |
| // Check the mandatory attributes. |
| const StunByteStringAttribute* realm_attr = |
| response->GetByteString(STUN_ATTR_REALM); |
| if (!realm_attr) { |
| LOG(LS_ERROR) << "Missing STUN_ATTR_REALM attribute in " |
| << "stale nonce error response."; |
| return false; |
| } |
| set_realm(realm_attr->GetString()); |
| |
| const StunByteStringAttribute* nonce_attr = |
| response->GetByteString(STUN_ATTR_NONCE); |
| if (!nonce_attr) { |
| LOG(LS_ERROR) << "Missing STUN_ATTR_NONCE attribute in " |
| << "stale nonce error response."; |
| return false; |
| } |
| set_nonce(nonce_attr->GetString()); |
| return true; |
| } |
| |
| static bool MatchesIP(TurnEntry* e, rtc::IPAddress ipaddr) { |
| return e->address().ipaddr() == ipaddr; |
| } |
| bool TurnPort::HasPermission(const rtc::IPAddress& ipaddr) const { |
| return (std::find_if(entries_.begin(), entries_.end(), |
| std::bind2nd(std::ptr_fun(MatchesIP), ipaddr)) != entries_.end()); |
| } |
| |
| static bool MatchesAddress(TurnEntry* e, rtc::SocketAddress addr) { |
| return e->address() == addr; |
| } |
| TurnEntry* TurnPort::FindEntry(const rtc::SocketAddress& addr) const { |
| EntryList::const_iterator it = std::find_if(entries_.begin(), entries_.end(), |
| std::bind2nd(std::ptr_fun(MatchesAddress), addr)); |
| return (it != entries_.end()) ? *it : NULL; |
| } |
| |
| static bool MatchesChannelId(TurnEntry* e, int id) { |
| return e->channel_id() == id; |
| } |
| TurnEntry* TurnPort::FindEntry(int channel_id) const { |
| EntryList::const_iterator it = std::find_if(entries_.begin(), entries_.end(), |
| std::bind2nd(std::ptr_fun(MatchesChannelId), channel_id)); |
| return (it != entries_.end()) ? *it : NULL; |
| } |
| |
| TurnEntry* TurnPort::CreateEntry(const rtc::SocketAddress& addr) { |
| ASSERT(FindEntry(addr) == NULL); |
| TurnEntry* entry = new TurnEntry(this, next_channel_number_++, addr); |
| entries_.push_back(entry); |
| return entry; |
| } |
| |
| void TurnPort::DestroyEntry(const rtc::SocketAddress& addr) { |
| TurnEntry* entry = FindEntry(addr); |
| ASSERT(entry != NULL); |
| entry->SignalDestroyed(entry); |
| entries_.remove(entry); |
| delete entry; |
| } |
| |
| void TurnPort::OnConnectionDestroyed(Connection* conn) { |
| // Destroying TurnEntry for the connection, which is already destroyed. |
| DestroyEntry(conn->remote_candidate().address()); |
| } |
| |
| TurnAllocateRequest::TurnAllocateRequest(TurnPort* port) |
| : StunRequest(new TurnMessage()), |
| port_(port) { |
| } |
| |
| void TurnAllocateRequest::Prepare(StunMessage* request) { |
| // Create the request as indicated in RFC 5766, Section 6.1. |
| request->SetType(TURN_ALLOCATE_REQUEST); |
| StunUInt32Attribute* transport_attr = StunAttribute::CreateUInt32( |
| STUN_ATTR_REQUESTED_TRANSPORT); |
| transport_attr->SetValue(IPPROTO_UDP << 24); |
| VERIFY(request->AddAttribute(transport_attr)); |
| if (!port_->hash().empty()) { |
| port_->AddRequestAuthInfo(request); |
| } |
| } |
| |
| void TurnAllocateRequest::OnSent() { |
| LOG_J(LS_INFO, port_) << "TURN allocate request sent" |
| << ", id=" << rtc::hex_encode(id()); |
| StunRequest::OnSent(); |
| } |
| |
| void TurnAllocateRequest::OnResponse(StunMessage* response) { |
| LOG_J(LS_INFO, port_) << "TURN allocate requested successfully" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=0" // Makes logging easier to parse. |
| << ", rtt=" << Elapsed(); |
| |
| // Check mandatory attributes as indicated in RFC5766, Section 6.3. |
| const StunAddressAttribute* mapped_attr = |
| response->GetAddress(STUN_ATTR_XOR_MAPPED_ADDRESS); |
| if (!mapped_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_XOR_MAPPED_ADDRESS " |
| << "attribute in allocate success response"; |
| return; |
| } |
| // Using XOR-Mapped-Address for stun. |
| port_->OnStunAddress(mapped_attr->GetAddress()); |
| |
| const StunAddressAttribute* relayed_attr = |
| response->GetAddress(STUN_ATTR_XOR_RELAYED_ADDRESS); |
| if (!relayed_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_XOR_RELAYED_ADDRESS " |
| << "attribute in allocate success response"; |
| return; |
| } |
| |
| const StunUInt32Attribute* lifetime_attr = |
| response->GetUInt32(STUN_ATTR_TURN_LIFETIME); |
| if (!lifetime_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_TURN_LIFETIME attribute in " |
| << "allocate success response"; |
| return; |
| } |
| // Notify the port the allocate succeeded, and schedule a refresh request. |
| port_->OnAllocateSuccess(relayed_attr->GetAddress(), |
| mapped_attr->GetAddress()); |
| port_->ScheduleRefresh(lifetime_attr->value()); |
| } |
| |
| void TurnAllocateRequest::OnErrorResponse(StunMessage* response) { |
| // Process error response according to RFC5766, Section 6.4. |
| const StunErrorCodeAttribute* error_code = response->GetErrorCode(); |
| |
| LOG_J(LS_INFO, port_) << "Received TURN allocate error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| |
| switch (error_code->code()) { |
| case STUN_ERROR_UNAUTHORIZED: // Unauthrorized. |
| OnAuthChallenge(response, error_code->code()); |
| break; |
| case STUN_ERROR_TRY_ALTERNATE: |
| OnTryAlternate(response, error_code->code()); |
| break; |
| case STUN_ERROR_ALLOCATION_MISMATCH: |
| // We must handle this error async because trying to delete the socket in |
| // OnErrorResponse will cause a deadlock on the socket. |
| port_->thread()->Post(port_, TurnPort::MSG_ALLOCATE_MISMATCH); |
| break; |
| default: |
| LOG_J(LS_WARNING, port_) << "Received TURN allocate error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| port_->OnAllocateError(); |
| } |
| } |
| |
| void TurnAllocateRequest::OnTimeout() { |
| LOG_J(LS_WARNING, port_) << "TURN allocate request " |
| << rtc::hex_encode(id()) << " timout"; |
| port_->OnAllocateRequestTimeout(); |
| } |
| |
| void TurnAllocateRequest::OnAuthChallenge(StunMessage* response, int code) { |
| // If we failed to authenticate even after we sent our credentials, fail hard. |
| if (code == STUN_ERROR_UNAUTHORIZED && !port_->hash().empty()) { |
| LOG_J(LS_WARNING, port_) << "Failed to authenticate with the server " |
| << "after challenge."; |
| port_->OnAllocateError(); |
| return; |
| } |
| |
| // Check the mandatory attributes. |
| const StunByteStringAttribute* realm_attr = |
| response->GetByteString(STUN_ATTR_REALM); |
| if (!realm_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_REALM attribute in " |
| << "allocate unauthorized response."; |
| return; |
| } |
| port_->set_realm(realm_attr->GetString()); |
| |
| const StunByteStringAttribute* nonce_attr = |
| response->GetByteString(STUN_ATTR_NONCE); |
| if (!nonce_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_NONCE attribute in " |
| << "allocate unauthorized response."; |
| return; |
| } |
| port_->set_nonce(nonce_attr->GetString()); |
| |
| // Send another allocate request, with the received realm and nonce values. |
| port_->SendRequest(new TurnAllocateRequest(port_), 0); |
| } |
| |
| void TurnAllocateRequest::OnTryAlternate(StunMessage* response, int code) { |
| |
| // According to RFC 5389 section 11, there are use cases where |
| // authentication of response is not possible, we're not validating |
| // message integrity. |
| |
| // Get the alternate server address attribute value. |
| const StunAddressAttribute* alternate_server_attr = |
| response->GetAddress(STUN_ATTR_ALTERNATE_SERVER); |
| if (!alternate_server_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_ALTERNATE_SERVER " |
| << "attribute in try alternate error response"; |
| port_->OnAllocateError(); |
| return; |
| } |
| if (!port_->SetAlternateServer(alternate_server_attr->GetAddress())) { |
| port_->OnAllocateError(); |
| return; |
| } |
| |
| // Check the attributes. |
| const StunByteStringAttribute* realm_attr = |
| response->GetByteString(STUN_ATTR_REALM); |
| if (realm_attr) { |
| LOG_J(LS_INFO, port_) << "Applying STUN_ATTR_REALM attribute in " |
| << "try alternate error response."; |
| port_->set_realm(realm_attr->GetString()); |
| } |
| |
| const StunByteStringAttribute* nonce_attr = |
| response->GetByteString(STUN_ATTR_NONCE); |
| if (nonce_attr) { |
| LOG_J(LS_INFO, port_) << "Applying STUN_ATTR_NONCE attribute in " |
| << "try alternate error response."; |
| port_->set_nonce(nonce_attr->GetString()); |
| } |
| |
| // For TCP, we can't close the original Tcp socket during handling a 300 as |
| // we're still inside that socket's event handler. Doing so will cause |
| // deadlock. |
| port_->thread()->Post(port_, TurnPort::MSG_TRY_ALTERNATE_SERVER); |
| } |
| |
| TurnRefreshRequest::TurnRefreshRequest(TurnPort* port) |
| : StunRequest(new TurnMessage()), |
| port_(port), |
| lifetime_(-1) { |
| } |
| |
| void TurnRefreshRequest::Prepare(StunMessage* request) { |
| // Create the request as indicated in RFC 5766, Section 7.1. |
| // No attributes need to be included. |
| request->SetType(TURN_REFRESH_REQUEST); |
| if (lifetime_ > -1) { |
| VERIFY(request->AddAttribute(new StunUInt32Attribute( |
| STUN_ATTR_LIFETIME, lifetime_))); |
| } |
| |
| port_->AddRequestAuthInfo(request); |
| } |
| |
| void TurnRefreshRequest::OnSent() { |
| LOG_J(LS_INFO, port_) << "TURN refresh request sent" |
| << ", id=" << rtc::hex_encode(id()); |
| StunRequest::OnSent(); |
| } |
| |
| void TurnRefreshRequest::OnResponse(StunMessage* response) { |
| LOG_J(LS_INFO, port_) << "TURN refresh requested successfully" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=0" // Makes logging easier to parse. |
| << ", rtt=" << Elapsed(); |
| |
| // Check mandatory attributes as indicated in RFC5766, Section 7.3. |
| const StunUInt32Attribute* lifetime_attr = |
| response->GetUInt32(STUN_ATTR_TURN_LIFETIME); |
| if (!lifetime_attr) { |
| LOG_J(LS_WARNING, port_) << "Missing STUN_ATTR_TURN_LIFETIME attribute in " |
| << "refresh success response."; |
| return; |
| } |
| |
| // Schedule a refresh based on the returned lifetime value. |
| port_->ScheduleRefresh(lifetime_attr->value()); |
| } |
| |
| void TurnRefreshRequest::OnErrorResponse(StunMessage* response) { |
| const StunErrorCodeAttribute* error_code = response->GetErrorCode(); |
| |
| LOG_J(LS_INFO, port_) << "Received TURN refresh error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| |
| if (error_code->code() == STUN_ERROR_STALE_NONCE) { |
| if (port_->UpdateNonce(response)) { |
| // Send RefreshRequest immediately. |
| port_->SendRequest(new TurnRefreshRequest(port_), 0); |
| } |
| } else { |
| LOG_J(LS_WARNING, port_) << "Received TURN refresh error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| } |
| } |
| |
| void TurnRefreshRequest::OnTimeout() { |
| LOG_J(LS_WARNING, port_) << "TURN refresh timeout " << rtc::hex_encode(id()); |
| } |
| |
| TurnCreatePermissionRequest::TurnCreatePermissionRequest( |
| TurnPort* port, TurnEntry* entry, |
| const rtc::SocketAddress& ext_addr) |
| : StunRequest(new TurnMessage()), |
| port_(port), |
| entry_(entry), |
| ext_addr_(ext_addr) { |
| entry_->SignalDestroyed.connect( |
| this, &TurnCreatePermissionRequest::OnEntryDestroyed); |
| } |
| |
| void TurnCreatePermissionRequest::Prepare(StunMessage* request) { |
| // Create the request as indicated in RFC5766, Section 9.1. |
| request->SetType(TURN_CREATE_PERMISSION_REQUEST); |
| VERIFY(request->AddAttribute(new StunXorAddressAttribute( |
| STUN_ATTR_XOR_PEER_ADDRESS, ext_addr_))); |
| port_->AddRequestAuthInfo(request); |
| } |
| |
| void TurnCreatePermissionRequest::OnSent() { |
| LOG_J(LS_INFO, port_) << "TURN create permission request sent" |
| << ", id=" << rtc::hex_encode(id()); |
| StunRequest::OnSent(); |
| } |
| |
| void TurnCreatePermissionRequest::OnResponse(StunMessage* response) { |
| LOG_J(LS_INFO, port_) << "TURN permission requested successfully" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=0" // Makes logging easier to parse. |
| << ", rtt=" << Elapsed(); |
| |
| if (entry_) { |
| entry_->OnCreatePermissionSuccess(); |
| } |
| } |
| |
| void TurnCreatePermissionRequest::OnErrorResponse(StunMessage* response) { |
| const StunErrorCodeAttribute* error_code = response->GetErrorCode(); |
| LOG_J(LS_WARNING, port_) << "Received TURN create permission error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| if (entry_) { |
| entry_->OnCreatePermissionError(response, error_code->code()); |
| } |
| } |
| |
| void TurnCreatePermissionRequest::OnTimeout() { |
| LOG_J(LS_WARNING, port_) << "TURN create permission timeout " |
| << rtc::hex_encode(id()); |
| } |
| |
| void TurnCreatePermissionRequest::OnEntryDestroyed(TurnEntry* entry) { |
| ASSERT(entry_ == entry); |
| entry_ = NULL; |
| } |
| |
| TurnChannelBindRequest::TurnChannelBindRequest( |
| TurnPort* port, TurnEntry* entry, |
| int channel_id, const rtc::SocketAddress& ext_addr) |
| : StunRequest(new TurnMessage()), |
| port_(port), |
| entry_(entry), |
| channel_id_(channel_id), |
| ext_addr_(ext_addr) { |
| entry_->SignalDestroyed.connect( |
| this, &TurnChannelBindRequest::OnEntryDestroyed); |
| } |
| |
| void TurnChannelBindRequest::Prepare(StunMessage* request) { |
| // Create the request as indicated in RFC5766, Section 11.1. |
| request->SetType(TURN_CHANNEL_BIND_REQUEST); |
| VERIFY(request->AddAttribute(new StunUInt32Attribute( |
| STUN_ATTR_CHANNEL_NUMBER, channel_id_ << 16))); |
| VERIFY(request->AddAttribute(new StunXorAddressAttribute( |
| STUN_ATTR_XOR_PEER_ADDRESS, ext_addr_))); |
| port_->AddRequestAuthInfo(request); |
| } |
| |
| void TurnChannelBindRequest::OnSent() { |
| LOG_J(LS_INFO, port_) << "TURN channel bind request sent" |
| << ", id=" << rtc::hex_encode(id()); |
| StunRequest::OnSent(); |
| } |
| |
| void TurnChannelBindRequest::OnResponse(StunMessage* response) { |
| LOG_J(LS_INFO, port_) << "TURN channel bind requested successfully" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=0" // Makes logging easier to parse. |
| << ", rtt=" << Elapsed(); |
| |
| if (entry_) { |
| entry_->OnChannelBindSuccess(); |
| // Refresh the channel binding just under the permission timeout |
| // threshold. The channel binding has a longer lifetime, but |
| // this is the easiest way to keep both the channel and the |
| // permission from expiring. |
| int delay = TURN_PERMISSION_TIMEOUT - 60000; |
| entry_->SendChannelBindRequest(delay); |
| LOG_J(LS_INFO, port_) << "Scheduled channel bind in " << delay << "ms."; |
| } |
| } |
| |
| void TurnChannelBindRequest::OnErrorResponse(StunMessage* response) { |
| const StunErrorCodeAttribute* error_code = response->GetErrorCode(); |
| LOG_J(LS_WARNING, port_) << "Received TURN channel bind error response" |
| << ", id=" << rtc::hex_encode(id()) |
| << ", code=" << error_code->code() |
| << ", rtt=" << Elapsed(); |
| if (entry_) { |
| entry_->OnChannelBindError(response, error_code->code()); |
| } |
| } |
| |
| void TurnChannelBindRequest::OnTimeout() { |
| LOG_J(LS_WARNING, port_) << "TURN channel bind timeout " |
| << rtc::hex_encode(id()); |
| } |
| |
| void TurnChannelBindRequest::OnEntryDestroyed(TurnEntry* entry) { |
| ASSERT(entry_ == entry); |
| entry_ = NULL; |
| } |
| |
| TurnEntry::TurnEntry(TurnPort* port, int channel_id, |
| const rtc::SocketAddress& ext_addr) |
| : port_(port), |
| channel_id_(channel_id), |
| ext_addr_(ext_addr), |
| state_(STATE_UNBOUND) { |
| // Creating permission for |ext_addr_|. |
| SendCreatePermissionRequest(); |
| } |
| |
| void TurnEntry::SendCreatePermissionRequest() { |
| port_->SendRequest(new TurnCreatePermissionRequest( |
| port_, this, ext_addr_), 0); |
| } |
| |
| void TurnEntry::SendChannelBindRequest(int delay) { |
| port_->SendRequest(new TurnChannelBindRequest( |
| port_, this, channel_id_, ext_addr_), delay); |
| } |
| |
| int TurnEntry::Send(const void* data, size_t size, bool payload, |
| const rtc::PacketOptions& options) { |
| rtc::ByteBuffer buf; |
| if (state_ != STATE_BOUND) { |
| // If we haven't bound the channel yet, we have to use a Send Indication. |
| TurnMessage msg; |
| msg.SetType(TURN_SEND_INDICATION); |
| msg.SetTransactionID( |
| rtc::CreateRandomString(kStunTransactionIdLength)); |
| VERIFY(msg.AddAttribute(new StunXorAddressAttribute( |
| STUN_ATTR_XOR_PEER_ADDRESS, ext_addr_))); |
| VERIFY(msg.AddAttribute(new StunByteStringAttribute( |
| STUN_ATTR_DATA, data, size))); |
| VERIFY(msg.Write(&buf)); |
| |
| // If we're sending real data, request a channel bind that we can use later. |
| if (state_ == STATE_UNBOUND && payload) { |
| SendChannelBindRequest(0); |
| state_ = STATE_BINDING; |
| } |
| } else { |
| // If the channel is bound, we can send the data as a Channel Message. |
| buf.WriteUInt16(channel_id_); |
| buf.WriteUInt16(static_cast<uint16>(size)); |
| buf.WriteBytes(reinterpret_cast<const char*>(data), size); |
| } |
| return port_->Send(buf.Data(), buf.Length(), options); |
| } |
| |
| void TurnEntry::OnCreatePermissionSuccess() { |
| LOG_J(LS_INFO, port_) << "Create permission for " |
| << ext_addr_.ToSensitiveString() |
| << " succeeded"; |
| // For success result code will be 0. |
| port_->SignalCreatePermissionResult(port_, ext_addr_, 0); |
| } |
| |
| void TurnEntry::OnCreatePermissionError(StunMessage* response, int code) { |
| if (code == STUN_ERROR_STALE_NONCE) { |
| if (port_->UpdateNonce(response)) { |
| SendCreatePermissionRequest(); |
| } |
| } else { |
| // Send signal with error code. |
| port_->SignalCreatePermissionResult(port_, ext_addr_, code); |
| } |
| } |
| |
| void TurnEntry::OnChannelBindSuccess() { |
| LOG_J(LS_INFO, port_) << "Channel bind for " << ext_addr_.ToSensitiveString() |
| << " succeeded"; |
| ASSERT(state_ == STATE_BINDING || state_ == STATE_BOUND); |
| state_ = STATE_BOUND; |
| } |
| |
| void TurnEntry::OnChannelBindError(StunMessage* response, int code) { |
| // TODO(mallinath) - Implement handling of error response for channel |
| // bind request as per http://tools.ietf.org/html/rfc5766#section-11.3 |
| if (code == STUN_ERROR_STALE_NONCE) { |
| if (port_->UpdateNonce(response)) { |
| // Send channel bind request with fresh nonce. |
| SendChannelBindRequest(0); |
| } |
| } |
| } |
| |
| } // namespace cricket |