| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef RTC_BASE_THREAD_H_ |
| #define RTC_BASE_THREAD_H_ |
| |
| #include <stdint.h> |
| |
| #include <list> |
| #include <map> |
| #include <memory> |
| #include <queue> |
| #include <set> |
| #include <string> |
| #include <type_traits> |
| #include <vector> |
| |
| #if defined(WEBRTC_POSIX) |
| #include <pthread.h> |
| #endif |
| #include "api/function_view.h" |
| #include "api/task_queue/queued_task.h" |
| #include "api/task_queue/task_queue_base.h" |
| #include "rtc_base/constructor_magic.h" |
| #include "rtc_base/deprecated/recursive_critical_section.h" |
| #include "rtc_base/location.h" |
| #include "rtc_base/message_handler.h" |
| #include "rtc_base/platform_thread_types.h" |
| #include "rtc_base/socket_server.h" |
| #include "rtc_base/system/rtc_export.h" |
| #include "rtc_base/thread_annotations.h" |
| #include "rtc_base/thread_message.h" |
| |
| #if defined(WEBRTC_WIN) |
| #include "rtc_base/win32.h" |
| #endif |
| |
| namespace rtc { |
| |
| class Thread; |
| |
| namespace rtc_thread_internal { |
| |
| class MessageLikeTask : public MessageData { |
| public: |
| virtual void Run() = 0; |
| }; |
| |
| template <class FunctorT> |
| class MessageWithFunctor final : public MessageLikeTask { |
| public: |
| explicit MessageWithFunctor(FunctorT&& functor) |
| : functor_(std::forward<FunctorT>(functor)) {} |
| |
| void Run() override { functor_(); } |
| |
| private: |
| ~MessageWithFunctor() override {} |
| |
| typename std::remove_reference<FunctorT>::type functor_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(MessageWithFunctor); |
| }; |
| |
| } // namespace rtc_thread_internal |
| |
| class RTC_EXPORT ThreadManager { |
| public: |
| static const int kForever = -1; |
| |
| // Singleton, constructor and destructor are private. |
| static ThreadManager* Instance(); |
| |
| static void Add(Thread* message_queue); |
| static void Remove(Thread* message_queue); |
| static void Clear(MessageHandler* handler); |
| |
| // For testing purposes, for use with a simulated clock. |
| // Ensures that all message queues have processed delayed messages |
| // up until the current point in time. |
| static void ProcessAllMessageQueuesForTesting(); |
| |
| Thread* CurrentThread(); |
| void SetCurrentThread(Thread* thread); |
| // Allows changing the current thread, this is intended for tests where we |
| // want to simulate multiple threads running on a single physical thread. |
| void ChangeCurrentThreadForTest(Thread* thread); |
| |
| // Returns a thread object with its thread_ ivar set |
| // to whatever the OS uses to represent the thread. |
| // If there already *is* a Thread object corresponding to this thread, |
| // this method will return that. Otherwise it creates a new Thread |
| // object whose wrapped() method will return true, and whose |
| // handle will, on Win32, be opened with only synchronization privileges - |
| // if you need more privilegs, rather than changing this method, please |
| // write additional code to adjust the privileges, or call a different |
| // factory method of your own devising, because this one gets used in |
| // unexpected contexts (like inside browser plugins) and it would be a |
| // shame to break it. It is also conceivable on Win32 that we won't even |
| // be able to get synchronization privileges, in which case the result |
| // will have a null handle. |
| Thread* WrapCurrentThread(); |
| void UnwrapCurrentThread(); |
| |
| bool IsMainThread(); |
| |
| #if RTC_DCHECK_IS_ON |
| // Registers that a Send operation is to be performed between |source| and |
| // |target|, while checking that this does not cause a send cycle that could |
| // potentially cause a deadlock. |
| void RegisterSendAndCheckForCycles(Thread* source, Thread* target); |
| #endif |
| |
| private: |
| ThreadManager(); |
| ~ThreadManager(); |
| |
| void SetCurrentThreadInternal(Thread* thread); |
| void AddInternal(Thread* message_queue); |
| void RemoveInternal(Thread* message_queue); |
| void ClearInternal(MessageHandler* handler); |
| void ProcessAllMessageQueuesInternal(); |
| #if RTC_DCHECK_IS_ON |
| void RemoveFromSendGraph(Thread* thread) RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_); |
| #endif |
| |
| // This list contains all live Threads. |
| std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_); |
| |
| // Methods that don't modify the list of message queues may be called in a |
| // re-entrant fashion. "processing_" keeps track of the depth of re-entrant |
| // calls. |
| RecursiveCriticalSection crit_; |
| size_t processing_ RTC_GUARDED_BY(crit_) = 0; |
| #if RTC_DCHECK_IS_ON |
| // Represents all thread seand actions by storing all send targets per thread. |
| // This is used by RegisterSendAndCheckForCycles. This graph has no cycles |
| // since we will trigger a CHECK failure if a cycle is introduced. |
| std::map<Thread*, std::set<Thread*>> send_graph_ RTC_GUARDED_BY(crit_); |
| #endif |
| |
| #if defined(WEBRTC_POSIX) |
| pthread_key_t key_; |
| #endif |
| |
| #if defined(WEBRTC_WIN) |
| const DWORD key_; |
| #endif |
| |
| // The thread to potentially autowrap. |
| const PlatformThreadRef main_thread_ref_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager); |
| }; |
| |
| // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). |
| |
| class RTC_LOCKABLE RTC_EXPORT Thread : public webrtc::TaskQueueBase { |
| public: |
| static const int kForever = -1; |
| |
| // Create a new Thread and optionally assign it to the passed |
| // SocketServer. Subclasses that override Clear should pass false for |
| // init_queue and call DoInit() from their constructor to prevent races |
| // with the ThreadManager using the object while the vtable is still |
| // being created. |
| explicit Thread(SocketServer* ss); |
| explicit Thread(std::unique_ptr<SocketServer> ss); |
| |
| // Constructors meant for subclasses; they should call DoInit themselves and |
| // pass false for |do_init|, so that DoInit is called only on the fully |
| // instantiated class, which avoids a vptr data race. |
| Thread(SocketServer* ss, bool do_init); |
| Thread(std::unique_ptr<SocketServer> ss, bool do_init); |
| |
| // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or |
| // guarantee Stop() is explicitly called before the subclass is destroyed). |
| // This is required to avoid a data race between the destructor modifying the |
| // vtable, and the Thread::PreRun calling the virtual method Run(). |
| |
| // NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL |
| // DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race |
| // between the destructor modifying the vtable, and the ThreadManager |
| // calling Clear on the object from a different thread. |
| ~Thread() override; |
| |
| static std::unique_ptr<Thread> CreateWithSocketServer(); |
| static std::unique_ptr<Thread> Create(); |
| static Thread* Current(); |
| |
| // Used to catch performance regressions. Use this to disallow blocking calls |
| // (Invoke) for a given scope. If a synchronous call is made while this is in |
| // effect, an assert will be triggered. |
| // Note that this is a single threaded class. |
| class ScopedDisallowBlockingCalls { |
| public: |
| ScopedDisallowBlockingCalls(); |
| ScopedDisallowBlockingCalls(const ScopedDisallowBlockingCalls&) = delete; |
| ScopedDisallowBlockingCalls& operator=(const ScopedDisallowBlockingCalls&) = |
| delete; |
| ~ScopedDisallowBlockingCalls(); |
| |
| private: |
| Thread* const thread_; |
| const bool previous_state_; |
| }; |
| |
| SocketServer* socketserver(); |
| |
| // Note: The behavior of Thread has changed. When a thread is stopped, |
| // futher Posts and Sends will fail. However, any pending Sends and *ready* |
| // Posts (as opposed to unexpired delayed Posts) will be delivered before |
| // Get (or Peek) returns false. By guaranteeing delivery of those messages, |
| // we eliminate the race condition when an MessageHandler and Thread |
| // may be destroyed independently of each other. |
| virtual void Quit(); |
| virtual bool IsQuitting(); |
| virtual void Restart(); |
| // Not all message queues actually process messages (such as SignalThread). |
| // In those cases, it's important to know, before posting, that it won't be |
| // Processed. Normally, this would be true until IsQuitting() is true. |
| virtual bool IsProcessingMessagesForTesting(); |
| |
| // Get() will process I/O until: |
| // 1) A message is available (returns true) |
| // 2) cmsWait seconds have elapsed (returns false) |
| // 3) Stop() is called (returns false) |
| virtual bool Get(Message* pmsg, |
| int cmsWait = kForever, |
| bool process_io = true); |
| virtual bool Peek(Message* pmsg, int cmsWait = 0); |
| // |time_sensitive| is deprecated and should always be false. |
| virtual void Post(const Location& posted_from, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr, |
| bool time_sensitive = false); |
| virtual void PostDelayed(const Location& posted_from, |
| int delay_ms, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| virtual void PostAt(const Location& posted_from, |
| int64_t run_at_ms, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| virtual void Clear(MessageHandler* phandler, |
| uint32_t id = MQID_ANY, |
| MessageList* removed = nullptr); |
| virtual void Dispatch(Message* pmsg); |
| |
| // Amount of time until the next message can be retrieved |
| virtual int GetDelay(); |
| |
| bool empty() const { return size() == 0u; } |
| size_t size() const { |
| CritScope cs(&crit_); |
| return messages_.size() + delayed_messages_.size() + (fPeekKeep_ ? 1u : 0u); |
| } |
| |
| // Internally posts a message which causes the doomed object to be deleted |
| template <class T> |
| void Dispose(T* doomed) { |
| if (doomed) { |
| Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed)); |
| } |
| } |
| |
| // When this signal is sent out, any references to this queue should |
| // no longer be used. |
| sigslot::signal0<> SignalQueueDestroyed; |
| |
| bool IsCurrent() const; |
| |
| // Sleeps the calling thread for the specified number of milliseconds, during |
| // which time no processing is performed. Returns false if sleeping was |
| // interrupted by a signal (POSIX only). |
| static bool SleepMs(int millis); |
| |
| // Sets the thread's name, for debugging. Must be called before Start(). |
| // If |obj| is non-null, its value is appended to |name|. |
| const std::string& name() const { return name_; } |
| bool SetName(const std::string& name, const void* obj); |
| |
| // Starts the execution of the thread. |
| bool Start(); |
| |
| // Tells the thread to stop and waits until it is joined. |
| // Never call Stop on the current thread. Instead use the inherited Quit |
| // function which will exit the base Thread without terminating the |
| // underlying OS thread. |
| virtual void Stop(); |
| |
| // By default, Thread::Run() calls ProcessMessages(kForever). To do other |
| // work, override Run(). To receive and dispatch messages, call |
| // ProcessMessages occasionally. |
| virtual void Run(); |
| |
| virtual void Send(const Location& posted_from, |
| MessageHandler* phandler, |
| uint32_t id = 0, |
| MessageData* pdata = nullptr); |
| |
| // Convenience method to invoke a functor on another thread. Caller must |
| // provide the |ReturnT| template argument, which cannot (easily) be deduced. |
| // Uses Send() internally, which blocks the current thread until execution |
| // is complete. |
| // Ex: bool result = thread.Invoke<bool>(RTC_FROM_HERE, |
| // &MyFunctionReturningBool); |
| // NOTE: This function can only be called when synchronous calls are allowed. |
| // See ScopedDisallowBlockingCalls for details. |
| // NOTE: Blocking invokes are DISCOURAGED, consider if what you're doing can |
| // be achieved with PostTask() and callbacks instead. |
| template < |
| class ReturnT, |
| typename = typename std::enable_if<!std::is_void<ReturnT>::value>::type> |
| ReturnT Invoke(const Location& posted_from, FunctionView<ReturnT()> functor) { |
| ReturnT result; |
| InvokeInternal(posted_from, [functor, &result] { result = functor(); }); |
| return result; |
| } |
| |
| template < |
| class ReturnT, |
| typename = typename std::enable_if<std::is_void<ReturnT>::value>::type> |
| void Invoke(const Location& posted_from, FunctionView<void()> functor) { |
| InvokeInternal(posted_from, functor); |
| } |
| |
| // Allows invoke to specified |thread|. Thread never will be dereferenced and |
| // will be used only for reference-based comparison, so instance can be safely |
| // deleted. If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing. |
| void AllowInvokesToThread(Thread* thread); |
| |
| // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined do nothing. |
| void DisallowAllInvokes(); |
| // Returns true if |target| was allowed by AllowInvokesToThread() or if no |
| // calls were made to AllowInvokesToThread and DisallowAllInvokes. Otherwise |
| // returns false. |
| // If NDEBUG is defined and DCHECK_ALWAYS_ON is undefined always returns true. |
| bool IsInvokeToThreadAllowed(rtc::Thread* target); |
| |
| // Posts a task to invoke the functor on |this| thread asynchronously, i.e. |
| // without blocking the thread that invoked PostTask(). Ownership of |functor| |
| // is passed and (usually, see below) destroyed on |this| thread after it is |
| // invoked. |
| // Requirements of FunctorT: |
| // - FunctorT is movable. |
| // - FunctorT implements "T operator()()" or "T operator()() const" for some T |
| // (if T is not void, the return value is discarded on |this| thread). |
| // - FunctorT has a public destructor that can be invoked from |this| thread |
| // after operation() has been invoked. |
| // - The functor must not cause the thread to quit before PostTask() is done. |
| // |
| // Destruction of the functor/task mimics what TaskQueue::PostTask does: If |
| // the task is run, it will be destroyed on |this| thread. However, if there |
| // are pending tasks by the time the Thread is destroyed, or a task is posted |
| // to a thread that is quitting, the task is destroyed immediately, on the |
| // calling thread. Destroying the Thread only blocks for any currently running |
| // task to complete. Note that TQ abstraction is even vaguer on how |
| // destruction happens in these cases, allowing destruction to happen |
| // asynchronously at a later time and on some arbitrary thread. So to ease |
| // migration, don't depend on Thread::PostTask destroying un-run tasks |
| // immediately. |
| // |
| // Example - Calling a class method: |
| // class Foo { |
| // public: |
| // void DoTheThing(); |
| // }; |
| // Foo foo; |
| // thread->PostTask(RTC_FROM_HERE, Bind(&Foo::DoTheThing, &foo)); |
| // |
| // Example - Calling a lambda function: |
| // thread->PostTask(RTC_FROM_HERE, |
| // [&x, &y] { x.TrackComputations(y.Compute()); }); |
| template <class FunctorT> |
| void PostTask(const Location& posted_from, FunctorT&& functor) { |
| Post(posted_from, GetPostTaskMessageHandler(), /*id=*/0, |
| new rtc_thread_internal::MessageWithFunctor<FunctorT>( |
| std::forward<FunctorT>(functor))); |
| } |
| template <class FunctorT> |
| void PostDelayedTask(const Location& posted_from, |
| FunctorT&& functor, |
| uint32_t milliseconds) { |
| PostDelayed(posted_from, milliseconds, GetPostTaskMessageHandler(), |
| /*id=*/0, |
| new rtc_thread_internal::MessageWithFunctor<FunctorT>( |
| std::forward<FunctorT>(functor))); |
| } |
| |
| // From TaskQueueBase |
| void PostTask(std::unique_ptr<webrtc::QueuedTask> task) override; |
| void PostDelayedTask(std::unique_ptr<webrtc::QueuedTask> task, |
| uint32_t milliseconds) override; |
| void Delete() override; |
| |
| // ProcessMessages will process I/O and dispatch messages until: |
| // 1) cms milliseconds have elapsed (returns true) |
| // 2) Stop() is called (returns false) |
| bool ProcessMessages(int cms); |
| |
| // Returns true if this is a thread that we created using the standard |
| // constructor, false if it was created by a call to |
| // ThreadManager::WrapCurrentThread(). The main thread of an application |
| // is generally not owned, since the OS representation of the thread |
| // obviously exists before we can get to it. |
| // You cannot call Start on non-owned threads. |
| bool IsOwned(); |
| |
| // Expose private method IsRunning() for tests. |
| // |
| // DANGER: this is a terrible public API. Most callers that might want to |
| // call this likely do not have enough control/knowledge of the Thread in |
| // question to guarantee that the returned value remains true for the duration |
| // of whatever code is conditionally executing because of the return value! |
| bool RunningForTest() { return IsRunning(); } |
| |
| // These functions are public to avoid injecting test hooks. Don't call them |
| // outside of tests. |
| // This method should be called when thread is created using non standard |
| // method, like derived implementation of rtc::Thread and it can not be |
| // started by calling Start(). This will set started flag to true and |
| // owned to false. This must be called from the current thread. |
| bool WrapCurrent(); |
| void UnwrapCurrent(); |
| |
| // Sets the per-thread allow-blocking-calls flag to false; this is |
| // irrevocable. Must be called on this thread. |
| void DisallowBlockingCalls() { SetAllowBlockingCalls(false); } |
| |
| protected: |
| class CurrentThreadSetter : CurrentTaskQueueSetter { |
| public: |
| explicit CurrentThreadSetter(Thread* thread) |
| : CurrentTaskQueueSetter(thread), |
| manager_(rtc::ThreadManager::Instance()), |
| previous_(manager_->CurrentThread()) { |
| manager_->ChangeCurrentThreadForTest(thread); |
| } |
| ~CurrentThreadSetter() { manager_->ChangeCurrentThreadForTest(previous_); } |
| |
| private: |
| rtc::ThreadManager* const manager_; |
| rtc::Thread* const previous_; |
| }; |
| |
| // DelayedMessage goes into a priority queue, sorted by trigger time. Messages |
| // with the same trigger time are processed in num_ (FIFO) order. |
| class DelayedMessage { |
| public: |
| DelayedMessage(int64_t delay, |
| int64_t run_time_ms, |
| uint32_t num, |
| const Message& msg) |
| : delay_ms_(delay), |
| run_time_ms_(run_time_ms), |
| message_number_(num), |
| msg_(msg) {} |
| |
| bool operator<(const DelayedMessage& dmsg) const { |
| return (dmsg.run_time_ms_ < run_time_ms_) || |
| ((dmsg.run_time_ms_ == run_time_ms_) && |
| (dmsg.message_number_ < message_number_)); |
| } |
| |
| int64_t delay_ms_; // for debugging |
| int64_t run_time_ms_; |
| // Monotonicaly incrementing number used for ordering of messages |
| // targeted to execute at the same time. |
| uint32_t message_number_; |
| Message msg_; |
| }; |
| |
| class PriorityQueue : public std::priority_queue<DelayedMessage> { |
| public: |
| container_type& container() { return c; } |
| void reheap() { make_heap(c.begin(), c.end(), comp); } |
| }; |
| |
| void DoDelayPost(const Location& posted_from, |
| int64_t cmsDelay, |
| int64_t tstamp, |
| MessageHandler* phandler, |
| uint32_t id, |
| MessageData* pdata); |
| |
| // Perform initialization, subclasses must call this from their constructor |
| // if false was passed as init_queue to the Thread constructor. |
| void DoInit(); |
| |
| // Does not take any lock. Must be called either while holding crit_, or by |
| // the destructor (by definition, the latter has exclusive access). |
| void ClearInternal(MessageHandler* phandler, |
| uint32_t id, |
| MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); |
| |
| // Perform cleanup; subclasses must call this from the destructor, |
| // and are not expected to actually hold the lock. |
| void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_); |
| |
| void WakeUpSocketServer(); |
| |
| // Same as WrapCurrent except that it never fails as it does not try to |
| // acquire the synchronization access of the thread. The caller should never |
| // call Stop() or Join() on this thread. |
| void SafeWrapCurrent(); |
| |
| // Blocks the calling thread until this thread has terminated. |
| void Join(); |
| |
| static void AssertBlockingIsAllowedOnCurrentThread(); |
| |
| friend class ScopedDisallowBlockingCalls; |
| |
| RecursiveCriticalSection* CritForTest() { return &crit_; } |
| |
| private: |
| class QueuedTaskHandler final : public MessageHandler { |
| public: |
| QueuedTaskHandler() {} |
| void OnMessage(Message* msg) override; |
| }; |
| |
| // Sets the per-thread allow-blocking-calls flag and returns the previous |
| // value. Must be called on this thread. |
| bool SetAllowBlockingCalls(bool allow); |
| |
| #if defined(WEBRTC_WIN) |
| static DWORD WINAPI PreRun(LPVOID context); |
| #else |
| static void* PreRun(void* pv); |
| #endif |
| |
| // ThreadManager calls this instead WrapCurrent() because |
| // ThreadManager::Instance() cannot be used while ThreadManager is |
| // being created. |
| // The method tries to get synchronization rights of the thread on Windows if |
| // |need_synchronize_access| is true. |
| bool WrapCurrentWithThreadManager(ThreadManager* thread_manager, |
| bool need_synchronize_access); |
| |
| // Return true if the thread is currently running. |
| bool IsRunning(); |
| |
| void InvokeInternal(const Location& posted_from, |
| rtc::FunctionView<void()> functor); |
| |
| // Called by the ThreadManager when being set as the current thread. |
| void EnsureIsCurrentTaskQueue(); |
| |
| // Called by the ThreadManager when being unset as the current thread. |
| void ClearCurrentTaskQueue(); |
| |
| // Returns a static-lifetime MessageHandler which runs message with |
| // MessageLikeTask payload data. |
| static MessageHandler* GetPostTaskMessageHandler(); |
| |
| bool fPeekKeep_; |
| Message msgPeek_; |
| MessageList messages_ RTC_GUARDED_BY(crit_); |
| PriorityQueue delayed_messages_ RTC_GUARDED_BY(crit_); |
| uint32_t delayed_next_num_ RTC_GUARDED_BY(crit_); |
| #if (!defined(NDEBUG) || defined(DCHECK_ALWAYS_ON)) |
| std::vector<Thread*> allowed_threads_ RTC_GUARDED_BY(this); |
| bool invoke_policy_enabled_ RTC_GUARDED_BY(this) = false; |
| #endif |
| RecursiveCriticalSection crit_; |
| bool fInitialized_; |
| bool fDestroyed_; |
| |
| volatile int stop_; |
| |
| // The SocketServer might not be owned by Thread. |
| SocketServer* const ss_; |
| // Used if SocketServer ownership lies with |this|. |
| std::unique_ptr<SocketServer> own_ss_; |
| |
| std::string name_; |
| |
| // TODO(tommi): Add thread checks for proper use of control methods. |
| // Ideally we should be able to just use PlatformThread. |
| |
| #if defined(WEBRTC_POSIX) |
| pthread_t thread_ = 0; |
| #endif |
| |
| #if defined(WEBRTC_WIN) |
| HANDLE thread_ = nullptr; |
| DWORD thread_id_ = 0; |
| #endif |
| |
| // Indicates whether or not ownership of the worker thread lies with |
| // this instance or not. (i.e. owned_ == !wrapped). |
| // Must only be modified when the worker thread is not running. |
| bool owned_ = true; |
| |
| // Only touched from the worker thread itself. |
| bool blocking_calls_allowed_ = true; |
| |
| // Runs webrtc::QueuedTask posted to the Thread. |
| QueuedTaskHandler queued_task_handler_; |
| std::unique_ptr<TaskQueueBase::CurrentTaskQueueSetter> |
| task_queue_registration_; |
| |
| friend class ThreadManager; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(Thread); |
| }; |
| |
| // AutoThread automatically installs itself at construction |
| // uninstalls at destruction, if a Thread object is |
| // _not already_ associated with the current OS thread. |
| // |
| // NOTE: *** This class should only be used by tests *** |
| // |
| class AutoThread : public Thread { |
| public: |
| AutoThread(); |
| ~AutoThread() override; |
| |
| private: |
| RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread); |
| }; |
| |
| // AutoSocketServerThread automatically installs itself at |
| // construction and uninstalls at destruction. If a Thread object is |
| // already associated with the current OS thread, it is temporarily |
| // disassociated and restored by the destructor. |
| |
| class AutoSocketServerThread : public Thread { |
| public: |
| explicit AutoSocketServerThread(SocketServer* ss); |
| ~AutoSocketServerThread() override; |
| |
| private: |
| rtc::Thread* old_thread_; |
| |
| RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread); |
| }; |
| } // namespace rtc |
| |
| #endif // RTC_BASE_THREAD_H_ |