| /* |
| * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| #ifndef NET_DCSCTP_SOCKET_STREAM_RESET_HANDLER_H_ |
| #define NET_DCSCTP_SOCKET_STREAM_RESET_HANDLER_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "absl/functional/bind_front.h" |
| #include "absl/strings/string_view.h" |
| #include "absl/types/optional.h" |
| #include "api/array_view.h" |
| #include "net/dcsctp/common/internal_types.h" |
| #include "net/dcsctp/packet/chunk/reconfig_chunk.h" |
| #include "net/dcsctp/packet/parameter/incoming_ssn_reset_request_parameter.h" |
| #include "net/dcsctp/packet/parameter/outgoing_ssn_reset_request_parameter.h" |
| #include "net/dcsctp/packet/parameter/reconfiguration_response_parameter.h" |
| #include "net/dcsctp/packet/sctp_packet.h" |
| #include "net/dcsctp/public/dcsctp_socket.h" |
| #include "net/dcsctp/rx/data_tracker.h" |
| #include "net/dcsctp/rx/reassembly_queue.h" |
| #include "net/dcsctp/socket/context.h" |
| #include "net/dcsctp/timer/timer.h" |
| #include "net/dcsctp/tx/retransmission_queue.h" |
| #include "rtc_base/containers/flat_set.h" |
| |
| namespace dcsctp { |
| |
| // StreamResetHandler handles sending outgoing stream reset requests (to close |
| // an SCTP stream, which translates to closing a data channel). |
| // |
| // It also handles incoming "outgoing stream reset requests", when the peer |
| // wants to close its data channel. |
| // |
| // Resetting streams is an asynchronous operation where the client will request |
| // a request a stream to be reset, but then it might not be performed exactly at |
| // this point. First, the sender might need to discard all messages that have |
| // been enqueued for this stream, or it may select to wait until all have been |
| // sent. At least, it must wait for the currently sending fragmented message to |
| // be fully sent, because a stream can't be reset while having received half a |
| // message. In the stream reset request, the "sender's last assigned TSN" is |
| // provided, which is simply the TSN for which the receiver should've received |
| // all messages before this value, before the stream can be reset. Since |
| // fragments can get lost or sent out-of-order, the receiver of a request may |
| // not have received all the data just yet, and then it will respond to the |
| // sender: "In progress". In other words, try again. The sender will then need |
| // to start a timer and try the very same request again (but with a new sequence |
| // number) until the receiver successfully performs the operation. |
| // |
| // All this can take some time, and may be driven by timers, so the client will |
| // ultimately be notified using callbacks. |
| // |
| // In this implementation, when a stream is reset, the queued but not-yet-sent |
| // messages will be discarded, but that may change in the future. RFC8831 allows |
| // both behaviors. |
| class StreamResetHandler { |
| public: |
| StreamResetHandler(absl::string_view log_prefix, |
| Context* context, |
| TimerManager* timer_manager, |
| DataTracker* data_tracker, |
| ReassemblyQueue* reassembly_queue, |
| RetransmissionQueue* retransmission_queue, |
| const DcSctpSocketHandoverState* handover_state = nullptr) |
| : log_prefix_(log_prefix), |
| ctx_(context), |
| data_tracker_(data_tracker), |
| reassembly_queue_(reassembly_queue), |
| retransmission_queue_(retransmission_queue), |
| reconfig_timer_(timer_manager->CreateTimer( |
| "re-config", |
| absl::bind_front(&StreamResetHandler::OnReconfigTimerExpiry, this), |
| TimerOptions(DurationMs(0)))), |
| next_outgoing_req_seq_nbr_( |
| handover_state |
| ? ReconfigRequestSN(handover_state->tx.next_reset_req_sn) |
| : ReconfigRequestSN(*ctx_->my_initial_tsn())), |
| last_processed_req_seq_nbr_( |
| incoming_reconfig_request_sn_unwrapper_.Unwrap( |
| handover_state |
| ? ReconfigRequestSN( |
| handover_state->rx.last_completed_reset_req_sn) |
| : ReconfigRequestSN(*ctx_->peer_initial_tsn() - 1))), |
| last_processed_req_result_( |
| ReconfigurationResponseParameter::Result::kSuccessNothingToDo) {} |
| |
| // Initiates reset of the provided streams. While there can only be one |
| // ongoing stream reset request at any time, this method can be called at any |
| // time and also multiple times. It will enqueue requests that can't be |
| // directly fulfilled, and will asynchronously process them when any ongoing |
| // request has completed. |
| void ResetStreams(rtc::ArrayView<const StreamID> outgoing_streams); |
| |
| // Creates a Reset Streams request that must be sent if returned. Will start |
| // the reconfig timer. Will return absl::nullopt if there is no need to |
| // create a request (no streams to reset) or if there already is an ongoing |
| // stream reset request that hasn't completed yet. |
| absl::optional<ReConfigChunk> MakeStreamResetRequest(); |
| |
| // Called when handling and incoming RE-CONFIG chunk. |
| void HandleReConfig(ReConfigChunk chunk); |
| |
| HandoverReadinessStatus GetHandoverReadiness() const; |
| |
| void AddHandoverState(DcSctpSocketHandoverState& state); |
| |
| private: |
| using UnwrappedReconfigRequestSn = UnwrappedSequenceNumber<ReconfigRequestSN>; |
| // Represents a stream request operation. There can only be one ongoing at |
| // any time, and a sent request may either succeed, fail or result in the |
| // receiver signaling that it can't process it right now, and then it will be |
| // retried. |
| class CurrentRequest { |
| public: |
| CurrentRequest(TSN sender_last_assigned_tsn, std::vector<StreamID> streams) |
| : req_seq_nbr_(absl::nullopt), |
| sender_last_assigned_tsn_(sender_last_assigned_tsn), |
| streams_(std::move(streams)) {} |
| |
| // Returns the current request sequence number, if this request has been |
| // sent (check `has_been_sent` first). Will return 0 if the request is just |
| // prepared (or scheduled for retransmission) but not yet sent. |
| ReconfigRequestSN req_seq_nbr() const { |
| return req_seq_nbr_.value_or(ReconfigRequestSN(0)); |
| } |
| |
| // The sender's last assigned TSN, from the retransmission queue. The |
| // receiver uses this to know when all data up to this TSN has been |
| // received, to know when to safely reset the stream. |
| TSN sender_last_assigned_tsn() const { return sender_last_assigned_tsn_; } |
| |
| // The streams that are to be reset. |
| const std::vector<StreamID>& streams() const { return streams_; } |
| |
| // If this request has been sent yet. If not, then it's either because it |
| // has only been prepared and not yet sent, or because the received couldn't |
| // apply the request, and then the exact same request will be retried, but |
| // with a new sequence number. |
| bool has_been_sent() const { return req_seq_nbr_.has_value(); } |
| |
| // If the receiver can't apply the request yet (and answered "In Progress"), |
| // this will be called to prepare the request to be retransmitted at a later |
| // time. |
| void PrepareRetransmission() { req_seq_nbr_ = absl::nullopt; } |
| |
| // If the request hasn't been sent yet, this assigns it a request number. |
| void PrepareToSend(ReconfigRequestSN new_req_seq_nbr) { |
| req_seq_nbr_ = new_req_seq_nbr; |
| } |
| |
| private: |
| // If this is set, this request has been sent. If it's not set, the request |
| // has been prepared, but has not yet been sent. This is typically used when |
| // the peer responded "in progress" and the same request (but a different |
| // request number) must be sent again. |
| absl::optional<ReconfigRequestSN> req_seq_nbr_; |
| // The sender's (that's us) last assigned TSN, from the retransmission |
| // queue. |
| TSN sender_last_assigned_tsn_; |
| // The streams that are to be reset in this request. |
| const std::vector<StreamID> streams_; |
| }; |
| |
| // Called to validate an incoming RE-CONFIG chunk. |
| bool Validate(const ReConfigChunk& chunk); |
| |
| // Processes a stream stream reconfiguration chunk and may either return |
| // absl::nullopt (on protocol errors), or a list of responses - either 0, 1 |
| // or 2. |
| absl::optional<std::vector<ReconfigurationResponseParameter>> Process( |
| const ReConfigChunk& chunk); |
| |
| // Creates the actual RE-CONFIG chunk. A request (which set `current_request`) |
| // must have been created prior. |
| ReConfigChunk MakeReconfigChunk(); |
| |
| // Called to validate the `req_seq_nbr`, that it's the next in sequence. If it |
| // fails to validate, and returns false, it will also add a response to |
| // `responses`. |
| bool ValidateReqSeqNbr( |
| UnwrappedReconfigRequestSn req_seq_nbr, |
| std::vector<ReconfigurationResponseParameter>& responses); |
| |
| // Called when this socket receives an outgoing stream reset request. It might |
| // either be performed straight away, or have to be deferred, and the result |
| // of that will be put in `responses`. |
| void HandleResetOutgoing( |
| const ParameterDescriptor& descriptor, |
| std::vector<ReconfigurationResponseParameter>& responses); |
| |
| // Called when this socket receives an incoming stream reset request. This |
| // isn't really supported, but a successful response is put in `responses`. |
| void HandleResetIncoming( |
| const ParameterDescriptor& descriptor, |
| std::vector<ReconfigurationResponseParameter>& responses); |
| |
| // Called when receiving a response to an outgoing stream reset request. It |
| // will either commit the stream resetting, if the operation was successful, |
| // or will schedule a retry if it was deferred. And if it failed, the |
| // operation will be rolled back. |
| void HandleResponse(const ParameterDescriptor& descriptor); |
| |
| // Expiration handler for the Reconfig timer. |
| absl::optional<DurationMs> OnReconfigTimerExpiry(); |
| |
| const absl::string_view log_prefix_; |
| Context* ctx_; |
| DataTracker* data_tracker_; |
| ReassemblyQueue* reassembly_queue_; |
| RetransmissionQueue* retransmission_queue_; |
| UnwrappedReconfigRequestSn::Unwrapper incoming_reconfig_request_sn_unwrapper_; |
| const std::unique_ptr<Timer> reconfig_timer_; |
| |
| // The next sequence number for outgoing stream requests. |
| ReconfigRequestSN next_outgoing_req_seq_nbr_; |
| |
| // The current stream request operation. |
| absl::optional<CurrentRequest> current_request_; |
| |
| // For incoming requests - last processed request sequence number. |
| UnwrappedReconfigRequestSn last_processed_req_seq_nbr_; |
| // The result from last processed incoming request |
| ReconfigurationResponseParameter::Result last_processed_req_result_; |
| }; |
| } // namespace dcsctp |
| |
| #endif // NET_DCSCTP_SOCKET_STREAM_RESET_HANDLER_H_ |