| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_VIDEO_CODING_TIMING_TIMING_H_ |
| #define MODULES_VIDEO_CODING_TIMING_TIMING_H_ |
| |
| #include <memory> |
| |
| #include "absl/types/optional.h" |
| #include "api/field_trials_view.h" |
| #include "api/units/time_delta.h" |
| #include "api/video/video_frame.h" |
| #include "api/video/video_timing.h" |
| #include "modules/video_coding/timing/decode_time_percentile_filter.h" |
| #include "modules/video_coding/timing/timestamp_extrapolator.h" |
| #include "rtc_base/experiments/field_trial_parser.h" |
| #include "rtc_base/synchronization/mutex.h" |
| #include "rtc_base/thread_annotations.h" |
| #include "system_wrappers/include/clock.h" |
| |
| namespace webrtc { |
| |
| class VCMTiming { |
| public: |
| struct VideoDelayTimings { |
| size_t num_decoded_frames; |
| // Delay added to smooth out frame delay variation ("jitter") caused by |
| // the network. |
| TimeDelta jitter_delay; |
| // Estimated time needed to decode a video frame. Obtained as the 95th |
| // percentile decode time over a recent time window. |
| TimeDelta estimated_max_decode_time; |
| // Estimated time needed to render a frame. Set to a constant. |
| TimeDelta render_delay; |
| // Minimum total delay used when determining render time for a frame. |
| // Obtained from API, `playout-delay` RTP header extension, or A/V sync. |
| TimeDelta min_playout_delay; |
| // Maximum total delay used when determining render time for a frame. |
| // Obtained from `playout-delay` RTP header extension. |
| TimeDelta max_playout_delay; |
| // Target delay. Obtained from all the elements above. |
| TimeDelta target_delay; |
| // Current delay. Obtained by smoothing out the target delay. |
| TimeDelta current_delay; |
| }; |
| |
| static constexpr TimeDelta kDefaultRenderDelay = TimeDelta::Millis(10); |
| static constexpr int kDelayMaxChangeMsPerS = 100; |
| |
| VCMTiming(Clock* clock, const FieldTrialsView& field_trials); |
| virtual ~VCMTiming() = default; |
| |
| // Resets the timing to the initial state. |
| void Reset(); |
| |
| // Set the amount of time needed to render an image. Defaults to 10 ms. |
| void set_render_delay(TimeDelta render_delay); |
| |
| // Set the minimum time the video must be delayed on the receiver to |
| // get the desired jitter buffer level. |
| void SetJitterDelay(TimeDelta required_delay); |
| |
| // Set/get the minimum playout delay from capture to render. |
| TimeDelta min_playout_delay() const; |
| void set_min_playout_delay(TimeDelta min_playout_delay); |
| |
| // Set/get the maximum playout delay from capture to render in ms. |
| void set_max_playout_delay(TimeDelta max_playout_delay); |
| |
| // Increases or decreases the current delay to get closer to the target delay. |
| // Calculates how long it has been since the previous call to this function, |
| // and increases/decreases the delay in proportion to the time difference. |
| void UpdateCurrentDelay(uint32_t frame_timestamp); |
| |
| // Increases or decreases the current delay to get closer to the target delay. |
| // Given the actual decode time in ms and the render time in ms for a frame, |
| // this function calculates how late the frame is and increases the delay |
| // accordingly. |
| void UpdateCurrentDelay(Timestamp render_time, Timestamp actual_decode_time); |
| |
| // Stops the decoder timer, should be called when the decoder returns a frame |
| // or when the decoded frame callback is called. |
| void StopDecodeTimer(TimeDelta decode_time, Timestamp now); |
| |
| // Used to report that a frame is passed to decoding. Updates the timestamp |
| // filter which is used to map between timestamps and receiver system time. |
| virtual void IncomingTimestamp(uint32_t rtp_timestamp, |
| Timestamp last_packet_time); |
| |
| // Returns the receiver system time when the frame with timestamp |
| // `frame_timestamp` should be rendered, assuming that the system time |
| // currently is `now`. |
| virtual Timestamp RenderTime(uint32_t frame_timestamp, Timestamp now) const; |
| |
| // Returns the maximum time in ms that we can wait for a frame to become |
| // complete before we must pass it to the decoder. render_time==0 indicates |
| // that the frames should be processed as quickly as possible, with possibly |
| // only a small delay added to make sure that the decoder is not overloaded. |
| // In this case, the parameter too_many_frames_queued is used to signal that |
| // the decode queue is full and that the frame should be decoded as soon as |
| // possible. |
| virtual TimeDelta MaxWaitingTime(Timestamp render_time, |
| Timestamp now, |
| bool too_many_frames_queued) const; |
| |
| // Returns the current target delay which is required delay + decode time + |
| // render delay. |
| TimeDelta TargetVideoDelay() const; |
| |
| // Return current timing information. |
| VideoDelayTimings GetTimings() const; |
| |
| void SetTimingFrameInfo(const TimingFrameInfo& info); |
| absl::optional<TimingFrameInfo> GetTimingFrameInfo(); |
| |
| void SetMaxCompositionDelayInFrames( |
| absl::optional<int> max_composition_delay_in_frames); |
| |
| VideoFrame::RenderParameters RenderParameters() const; |
| |
| // Updates the last time a frame was scheduled for decoding. |
| void SetLastDecodeScheduledTimestamp(Timestamp last_decode_scheduled); |
| |
| private: |
| TimeDelta EstimatedMaxDecodeTime() const RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); |
| Timestamp RenderTimeInternal(uint32_t frame_timestamp, Timestamp now) const |
| RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); |
| TimeDelta TargetDelayInternal() const RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); |
| bool UseLowLatencyRendering() const RTC_EXCLUSIVE_LOCKS_REQUIRED(mutex_); |
| |
| mutable Mutex mutex_; |
| Clock* const clock_; |
| const std::unique_ptr<TimestampExtrapolator> ts_extrapolator_ |
| RTC_PT_GUARDED_BY(mutex_); |
| std::unique_ptr<DecodeTimePercentileFilter> decode_time_filter_ |
| RTC_GUARDED_BY(mutex_) RTC_PT_GUARDED_BY(mutex_); |
| TimeDelta render_delay_ RTC_GUARDED_BY(mutex_); |
| // Best-effort playout delay range for frames from capture to render. |
| // The receiver tries to keep the delay between `min_playout_delay_ms_` |
| // and `max_playout_delay_ms_` taking the network jitter into account. |
| // A special case is where min_playout_delay_ms_ = max_playout_delay_ms_ = 0, |
| // in which case the receiver tries to play the frames as they arrive. |
| TimeDelta min_playout_delay_ RTC_GUARDED_BY(mutex_); |
| TimeDelta max_playout_delay_ RTC_GUARDED_BY(mutex_); |
| TimeDelta jitter_delay_ RTC_GUARDED_BY(mutex_); |
| TimeDelta current_delay_ RTC_GUARDED_BY(mutex_); |
| uint32_t prev_frame_timestamp_ RTC_GUARDED_BY(mutex_); |
| absl::optional<TimingFrameInfo> timing_frame_info_ RTC_GUARDED_BY(mutex_); |
| size_t num_decoded_frames_ RTC_GUARDED_BY(mutex_); |
| absl::optional<int> max_composition_delay_in_frames_ RTC_GUARDED_BY(mutex_); |
| // Set by the field trial WebRTC-ZeroPlayoutDelay. The parameter min_pacing |
| // determines the minimum delay between frames scheduled for decoding that is |
| // used when min playout delay=0 and max playout delay>=0. |
| FieldTrialParameter<TimeDelta> zero_playout_delay_min_pacing_ |
| RTC_GUARDED_BY(mutex_); |
| // Timestamp at which the last frame was scheduled to be sent to the decoder. |
| // Used only when the RTP header extension playout delay is set to min=0 ms |
| // which is indicated by a render time set to 0. |
| Timestamp last_decode_scheduled_ RTC_GUARDED_BY(mutex_); |
| }; |
| } // namespace webrtc |
| |
| #endif // MODULES_VIDEO_CODING_TIMING_TIMING_H_ |