| /* |
| * Copyright 2009 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "webrtc/base/gunit.h" |
| #include "webrtc/base/thread.h" |
| #include "webrtc/base/maccocoasocketserver.h" |
| |
| namespace rtc { |
| |
| class WakeThread : public Thread { |
| public: |
| WakeThread(SocketServer* ss) : ss_(ss) { |
| } |
| virtual ~WakeThread() { |
| Stop(); |
| } |
| void Run() { |
| ss_->WakeUp(); |
| } |
| private: |
| SocketServer* ss_; |
| }; |
| |
| // Test that MacCocoaSocketServer::Wait works as expected. |
| TEST(MacCocoaSocketServer, TestWait) { |
| MacCocoaSocketServer server; |
| uint32_t start = Time(); |
| server.Wait(1000, true); |
| EXPECT_GE(TimeSince(start), 1000); |
| } |
| |
| // Test that MacCocoaSocketServer::Wakeup works as expected. |
| TEST(MacCocoaSocketServer, TestWakeup) { |
| MacCFSocketServer server; |
| WakeThread thread(&server); |
| uint32_t start = Time(); |
| thread.Start(); |
| server.Wait(10000, true); |
| EXPECT_LT(TimeSince(start), 10000); |
| } |
| |
| } // namespace rtc |