blob: b763e813b037d94909d8263d01049b4dcd5e0008 [file] [log] [blame]
/*
* Copyright 2007 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/macsocketserver.h"
#include "webrtc/base/common.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/macasyncsocket.h"
#include "webrtc/base/macutils.h"
#include "webrtc/base/thread.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// MacBaseSocketServer
///////////////////////////////////////////////////////////////////////////////
MacBaseSocketServer::MacBaseSocketServer() {
}
MacBaseSocketServer::~MacBaseSocketServer() {
}
Socket* MacBaseSocketServer::CreateSocket(int type) {
return NULL;
}
Socket* MacBaseSocketServer::CreateSocket(int family, int type) {
return NULL;
}
AsyncSocket* MacBaseSocketServer::CreateAsyncSocket(int type) {
return CreateAsyncSocket(AF_INET, type);
}
AsyncSocket* MacBaseSocketServer::CreateAsyncSocket(int family, int type) {
if (SOCK_STREAM != type)
return NULL;
MacAsyncSocket* socket = new MacAsyncSocket(this, family);
if (!socket->valid()) {
delete socket;
return NULL;
}
return socket;
}
void MacBaseSocketServer::RegisterSocket(MacAsyncSocket* s) {
sockets_.insert(s);
}
void MacBaseSocketServer::UnregisterSocket(MacAsyncSocket* s) {
VERIFY(1 == sockets_.erase(s)); // found 1
}
bool MacBaseSocketServer::SetPosixSignalHandler(int signum,
void (*handler)(int)) {
Dispatcher* dispatcher = signal_dispatcher();
if (!PhysicalSocketServer::SetPosixSignalHandler(signum, handler)) {
return false;
}
// Only register the FD once, when the first custom handler is installed.
if (!dispatcher && (dispatcher = signal_dispatcher())) {
CFFileDescriptorContext ctx = { 0 };
ctx.info = this;
CFFileDescriptorRef desc = CFFileDescriptorCreate(
kCFAllocatorDefault,
dispatcher->GetDescriptor(),
false,
&MacBaseSocketServer::FileDescriptorCallback,
&ctx);
if (!desc) {
return false;
}
CFFileDescriptorEnableCallBacks(desc, kCFFileDescriptorReadCallBack);
CFRunLoopSourceRef ref =
CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, desc, 0);
if (!ref) {
CFRelease(desc);
return false;
}
CFRunLoopAddSource(CFRunLoopGetCurrent(), ref, kCFRunLoopCommonModes);
CFRelease(desc);
CFRelease(ref);
}
return true;
}
// Used to disable socket events from waking our message queue when
// process_io is false. Does not disable signal event handling though.
void MacBaseSocketServer::EnableSocketCallbacks(bool enable) {
for (std::set<MacAsyncSocket*>::iterator it = sockets().begin();
it != sockets().end(); ++it) {
if (enable) {
(*it)->EnableCallbacks();
} else {
(*it)->DisableCallbacks();
}
}
}
void MacBaseSocketServer::FileDescriptorCallback(CFFileDescriptorRef fd,
CFOptionFlags flags,
void* context) {
MacBaseSocketServer* this_ss =
reinterpret_cast<MacBaseSocketServer*>(context);
ASSERT(this_ss);
Dispatcher* signal_dispatcher = this_ss->signal_dispatcher();
ASSERT(signal_dispatcher);
signal_dispatcher->OnPreEvent(DE_READ);
signal_dispatcher->OnEvent(DE_READ, 0);
CFFileDescriptorEnableCallBacks(fd, kCFFileDescriptorReadCallBack);
}
///////////////////////////////////////////////////////////////////////////////
// MacCFSocketServer
///////////////////////////////////////////////////////////////////////////////
void WakeUpCallback(void* info) {
MacCFSocketServer* server = static_cast<MacCFSocketServer*>(info);
ASSERT(NULL != server);
server->OnWakeUpCallback();
}
MacCFSocketServer::MacCFSocketServer()
: run_loop_(CFRunLoopGetCurrent()),
wake_up_(NULL) {
CFRunLoopSourceContext ctx;
memset(&ctx, 0, sizeof(ctx));
ctx.info = this;
ctx.perform = &WakeUpCallback;
wake_up_ = CFRunLoopSourceCreate(NULL, 0, &ctx);
ASSERT(NULL != wake_up_);
if (wake_up_) {
CFRunLoopAddSource(run_loop_, wake_up_, kCFRunLoopCommonModes);
}
}
MacCFSocketServer::~MacCFSocketServer() {
if (wake_up_) {
CFRunLoopSourceInvalidate(wake_up_);
CFRelease(wake_up_);
}
}
bool MacCFSocketServer::Wait(int cms, bool process_io) {
ASSERT(CFRunLoopGetCurrent() == run_loop_);
if (!process_io && cms == 0) {
// No op.
return true;
}
if (!process_io) {
// No way to listen to common modes and not get socket events, unless
// we disable each one's callbacks.
EnableSocketCallbacks(false);
}
SInt32 result;
if (kForever == cms) {
do {
// Would prefer to run in a custom mode that only listens to wake_up,
// but we have qtkit sending work to the main thread which is effectively
// blocked here, causing deadlock. Thus listen to the common modes.
// TODO: If QTKit becomes thread safe, do the above.
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 10000000, false);
} while (result != kCFRunLoopRunFinished && result != kCFRunLoopRunStopped);
} else {
// TODO: In the case of 0ms wait, this will only process one event, so we
// may want to loop until it returns TimedOut.
CFTimeInterval seconds = cms / 1000.0;
result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, false);
}
if (!process_io) {
// Reenable them. Hopefully this won't cause spurious callbacks or
// missing ones while they were disabled.
EnableSocketCallbacks(true);
}
if (kCFRunLoopRunFinished == result) {
return false;
}
return true;
}
void MacCFSocketServer::WakeUp() {
if (wake_up_) {
CFRunLoopSourceSignal(wake_up_);
CFRunLoopWakeUp(run_loop_);
}
}
void MacCFSocketServer::OnWakeUpCallback() {
ASSERT(run_loop_ == CFRunLoopGetCurrent());
CFRunLoopStop(run_loop_);
}
} // namespace rtc