| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_BASE_HTTPSERVER_H__ |
| #define WEBRTC_BASE_HTTPSERVER_H__ |
| |
| #include <map> |
| #include <memory> |
| |
| #include "webrtc/base/httpbase.h" |
| |
| namespace rtc { |
| |
| class AsyncSocket; |
| class HttpServer; |
| class SocketAddress; |
| |
| ////////////////////////////////////////////////////////////////////// |
| // HttpServer |
| ////////////////////////////////////////////////////////////////////// |
| |
| const int HTTP_INVALID_CONNECTION_ID = 0; |
| |
| struct HttpServerTransaction : public HttpTransaction { |
| public: |
| HttpServerTransaction(int id) : connection_id_(id) { } |
| int connection_id() const { return connection_id_; } |
| |
| private: |
| int connection_id_; |
| }; |
| |
| class HttpServer { |
| public: |
| HttpServer(); |
| virtual ~HttpServer(); |
| |
| int HandleConnection(StreamInterface* stream); |
| // Due to sigslot issues, we can't destroy some streams at an arbitrary time. |
| sigslot::signal3<HttpServer*, int, StreamInterface*> SignalConnectionClosed; |
| |
| // This signal occurs when the HTTP request headers have been received, but |
| // before the request body is written to the request document. By default, |
| // the request document is a MemoryStream. By handling this signal, the |
| // document can be overridden, in which case the third signal argument should |
| // be set to true. In the case where the request body should be ignored, |
| // the document can be set to NULL. Note that the transaction object is still |
| // owened by the HttpServer at this point. |
| sigslot::signal3<HttpServer*, HttpServerTransaction*, bool*> |
| SignalHttpRequestHeader; |
| |
| // An HTTP request has been made, and is available in the transaction object. |
| // Populate the transaction's response, and then return the object via the |
| // Respond method. Note that during this time, ownership of the transaction |
| // object is transferred, so it may be passed between threads, although |
| // respond must be called on the server's active thread. |
| sigslot::signal2<HttpServer*, HttpServerTransaction*> SignalHttpRequest; |
| void Respond(HttpServerTransaction* transaction); |
| |
| // If you want to know when a request completes, listen to this event. |
| sigslot::signal3<HttpServer*, HttpServerTransaction*, int> |
| SignalHttpRequestComplete; |
| |
| // Stop processing the connection indicated by connection_id. |
| // Unless force is true, the server will complete sending a response that is |
| // in progress. |
| void Close(int connection_id, bool force); |
| void CloseAll(bool force); |
| |
| // After calling CloseAll, this event is signalled to indicate that all |
| // outstanding connections have closed. |
| sigslot::signal1<HttpServer*> SignalCloseAllComplete; |
| |
| private: |
| class Connection : private IHttpNotify { |
| public: |
| Connection(int connection_id, HttpServer* server); |
| ~Connection() override; |
| |
| void BeginProcess(StreamInterface* stream); |
| StreamInterface* EndProcess(); |
| |
| void Respond(HttpServerTransaction* transaction); |
| void InitiateClose(bool force); |
| |
| // IHttpNotify Interface |
| HttpError onHttpHeaderComplete(bool chunked, size_t& data_size) override; |
| void onHttpComplete(HttpMode mode, HttpError err) override; |
| void onHttpClosed(HttpError err) override; |
| |
| int connection_id_; |
| HttpServer* server_; |
| HttpBase base_; |
| HttpServerTransaction* current_; |
| bool signalling_, close_; |
| }; |
| |
| Connection* Find(int connection_id); |
| void Remove(int connection_id); |
| |
| friend class Connection; |
| typedef std::map<int,Connection*> ConnectionMap; |
| |
| ConnectionMap connections_; |
| int next_connection_id_; |
| bool closing_; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////// |
| |
| class HttpListenServer : public HttpServer, public sigslot::has_slots<> { |
| public: |
| HttpListenServer(); |
| ~HttpListenServer() override; |
| |
| int Listen(const SocketAddress& address); |
| bool GetAddress(SocketAddress* address) const; |
| void StopListening(); |
| |
| private: |
| void OnReadEvent(AsyncSocket* socket); |
| void OnConnectionClosed(HttpServer* server, int connection_id, |
| StreamInterface* stream); |
| |
| std::unique_ptr<AsyncSocket> listener_; |
| }; |
| |
| ////////////////////////////////////////////////////////////////////// |
| |
| } // namespace rtc |
| |
| #endif // WEBRTC_BASE_HTTPSERVER_H__ |