| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <memory> |
| #include <signal.h> |
| #include <stdarg.h> |
| |
| #include "webrtc/base/gunit.h" |
| #include "webrtc/base/logging.h" |
| #include "webrtc/base/physicalsocketserver.h" |
| #include "webrtc/base/socket_unittest.h" |
| #include "webrtc/base/testutils.h" |
| #include "webrtc/base/thread.h" |
| |
| namespace rtc { |
| |
| #define MAYBE_SKIP_IPV6 \ |
| if (!HasIPv6Enabled()) { \ |
| LOG(LS_INFO) << "No IPv6... skipping"; \ |
| return; \ |
| } |
| |
| class PhysicalSocketTest; |
| |
| class FakeSocketDispatcher : public SocketDispatcher { |
| public: |
| explicit FakeSocketDispatcher(PhysicalSocketServer* ss) |
| : SocketDispatcher(ss) { |
| } |
| |
| FakeSocketDispatcher(SOCKET s, PhysicalSocketServer* ss) |
| : SocketDispatcher(s, ss) { |
| } |
| |
| protected: |
| SOCKET DoAccept(SOCKET socket, sockaddr* addr, socklen_t* addrlen) override; |
| int DoSend(SOCKET socket, const char* buf, int len, int flags) override; |
| int DoSendTo(SOCKET socket, const char* buf, int len, int flags, |
| const struct sockaddr* dest_addr, socklen_t addrlen) override; |
| }; |
| |
| class FakePhysicalSocketServer : public PhysicalSocketServer { |
| public: |
| explicit FakePhysicalSocketServer(PhysicalSocketTest* test) |
| : test_(test) { |
| } |
| |
| AsyncSocket* CreateAsyncSocket(int type) override { |
| SocketDispatcher* dispatcher = new FakeSocketDispatcher(this); |
| if (!dispatcher->Create(type)) { |
| delete dispatcher; |
| return nullptr; |
| } |
| return dispatcher; |
| } |
| |
| AsyncSocket* CreateAsyncSocket(int family, int type) override { |
| SocketDispatcher* dispatcher = new FakeSocketDispatcher(this); |
| if (!dispatcher->Create(family, type)) { |
| delete dispatcher; |
| return nullptr; |
| } |
| return dispatcher; |
| } |
| |
| AsyncSocket* WrapSocket(SOCKET s) override { |
| SocketDispatcher* dispatcher = new FakeSocketDispatcher(s, this); |
| if (!dispatcher->Initialize()) { |
| delete dispatcher; |
| return nullptr; |
| } |
| return dispatcher; |
| } |
| |
| PhysicalSocketTest* GetTest() const { return test_; } |
| |
| private: |
| PhysicalSocketTest* test_; |
| }; |
| |
| class PhysicalSocketTest : public SocketTest { |
| public: |
| // Set flag to simluate failures when calling "::accept" on a AsyncSocket. |
| void SetFailAccept(bool fail) { fail_accept_ = fail; } |
| bool FailAccept() const { return fail_accept_; } |
| |
| // Maximum size to ::send to a socket. Set to < 0 to disable limiting. |
| void SetMaxSendSize(int max_size) { max_send_size_ = max_size; } |
| int MaxSendSize() const { return max_send_size_; } |
| |
| protected: |
| PhysicalSocketTest() |
| : server_(new FakePhysicalSocketServer(this)), |
| scope_(server_.get()), |
| fail_accept_(false), |
| max_send_size_(-1) { |
| } |
| |
| void ConnectInternalAcceptError(const IPAddress& loopback); |
| void WritableAfterPartialWrite(const IPAddress& loopback); |
| |
| std::unique_ptr<FakePhysicalSocketServer> server_; |
| SocketServerScope scope_; |
| bool fail_accept_; |
| int max_send_size_; |
| }; |
| |
| SOCKET FakeSocketDispatcher::DoAccept(SOCKET socket, |
| sockaddr* addr, |
| socklen_t* addrlen) { |
| FakePhysicalSocketServer* ss = |
| static_cast<FakePhysicalSocketServer*>(socketserver()); |
| if (ss->GetTest()->FailAccept()) { |
| return INVALID_SOCKET; |
| } |
| |
| return SocketDispatcher::DoAccept(socket, addr, addrlen); |
| } |
| |
| int FakeSocketDispatcher::DoSend(SOCKET socket, const char* buf, int len, |
| int flags) { |
| FakePhysicalSocketServer* ss = |
| static_cast<FakePhysicalSocketServer*>(socketserver()); |
| if (ss->GetTest()->MaxSendSize() >= 0) { |
| len = std::min(len, ss->GetTest()->MaxSendSize()); |
| } |
| |
| return SocketDispatcher::DoSend(socket, buf, len, flags); |
| } |
| |
| int FakeSocketDispatcher::DoSendTo(SOCKET socket, const char* buf, int len, |
| int flags, const struct sockaddr* dest_addr, socklen_t addrlen) { |
| FakePhysicalSocketServer* ss = |
| static_cast<FakePhysicalSocketServer*>(socketserver()); |
| if (ss->GetTest()->MaxSendSize() >= 0) { |
| len = std::min(len, ss->GetTest()->MaxSendSize()); |
| } |
| |
| return SocketDispatcher::DoSendTo(socket, buf, len, flags, dest_addr, |
| addrlen); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectIPv4) { |
| SocketTest::TestConnectIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectIPv6) { |
| SocketTest::TestConnectIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithDnsLookupIPv4) { |
| SocketTest::TestConnectWithDnsLookupIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithDnsLookupIPv6) { |
| SocketTest::TestConnectWithDnsLookupIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectFailIPv4) { |
| SocketTest::TestConnectFailIPv4(); |
| } |
| |
| void PhysicalSocketTest::ConnectInternalAcceptError(const IPAddress& loopback) { |
| testing::StreamSink sink; |
| SocketAddress accept_addr; |
| |
| // Create two clients. |
| std::unique_ptr<AsyncSocket> client1( |
| server_->CreateAsyncSocket(loopback.family(), SOCK_STREAM)); |
| sink.Monitor(client1.get()); |
| EXPECT_EQ(AsyncSocket::CS_CLOSED, client1->GetState()); |
| EXPECT_PRED1(IsUnspecOrEmptyIP, client1->GetLocalAddress().ipaddr()); |
| |
| std::unique_ptr<AsyncSocket> client2( |
| server_->CreateAsyncSocket(loopback.family(), SOCK_STREAM)); |
| sink.Monitor(client2.get()); |
| EXPECT_EQ(AsyncSocket::CS_CLOSED, client2->GetState()); |
| EXPECT_PRED1(IsUnspecOrEmptyIP, client2->GetLocalAddress().ipaddr()); |
| |
| // Create server and listen. |
| std::unique_ptr<AsyncSocket> server( |
| server_->CreateAsyncSocket(loopback.family(), SOCK_STREAM)); |
| sink.Monitor(server.get()); |
| EXPECT_EQ(0, server->Bind(SocketAddress(loopback, 0))); |
| EXPECT_EQ(0, server->Listen(5)); |
| EXPECT_EQ(AsyncSocket::CS_CONNECTING, server->GetState()); |
| |
| // Ensure no pending server connections, since we haven't done anything yet. |
| EXPECT_FALSE(sink.Check(server.get(), testing::SSE_READ)); |
| EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); |
| EXPECT_TRUE(accept_addr.IsNil()); |
| |
| // Attempt first connect to listening socket. |
| EXPECT_EQ(0, client1->Connect(server->GetLocalAddress())); |
| EXPECT_FALSE(client1->GetLocalAddress().IsNil()); |
| EXPECT_NE(server->GetLocalAddress(), client1->GetLocalAddress()); |
| |
| // Client is connecting, outcome not yet determined. |
| EXPECT_EQ(AsyncSocket::CS_CONNECTING, client1->GetState()); |
| EXPECT_FALSE(sink.Check(client1.get(), testing::SSE_OPEN)); |
| EXPECT_FALSE(sink.Check(client1.get(), testing::SSE_CLOSE)); |
| |
| // Server has pending connection, try to accept it (will fail). |
| EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout); |
| // Simulate "::accept" returning an error. |
| SetFailAccept(true); |
| std::unique_ptr<AsyncSocket> accepted(server->Accept(&accept_addr)); |
| EXPECT_FALSE(accepted); |
| ASSERT_TRUE(accept_addr.IsNil()); |
| |
| // Ensure no more pending server connections. |
| EXPECT_FALSE(sink.Check(server.get(), testing::SSE_READ)); |
| EXPECT_TRUE(nullptr == server->Accept(&accept_addr)); |
| EXPECT_TRUE(accept_addr.IsNil()); |
| |
| // Attempt second connect to listening socket. |
| EXPECT_EQ(0, client2->Connect(server->GetLocalAddress())); |
| EXPECT_FALSE(client2->GetLocalAddress().IsNil()); |
| EXPECT_NE(server->GetLocalAddress(), client2->GetLocalAddress()); |
| |
| // Client is connecting, outcome not yet determined. |
| EXPECT_EQ(AsyncSocket::CS_CONNECTING, client2->GetState()); |
| EXPECT_FALSE(sink.Check(client2.get(), testing::SSE_OPEN)); |
| EXPECT_FALSE(sink.Check(client2.get(), testing::SSE_CLOSE)); |
| |
| // Server has pending connection, try to accept it (will succeed). |
| EXPECT_TRUE_WAIT((sink.Check(server.get(), testing::SSE_READ)), kTimeout); |
| SetFailAccept(false); |
| std::unique_ptr<AsyncSocket> accepted2(server->Accept(&accept_addr)); |
| ASSERT_TRUE(accepted2); |
| EXPECT_FALSE(accept_addr.IsNil()); |
| EXPECT_EQ(accepted2->GetRemoteAddress(), accept_addr); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectAcceptErrorIPv4) { |
| ConnectInternalAcceptError(kIPv4Loopback); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectAcceptErrorIPv6) { |
| MAYBE_SKIP_IPV6; |
| ConnectInternalAcceptError(kIPv6Loopback); |
| } |
| |
| void PhysicalSocketTest::WritableAfterPartialWrite(const IPAddress& loopback) { |
| // Simulate a really small maximum send size. |
| const int kMaxSendSize = 128; |
| SetMaxSendSize(kMaxSendSize); |
| |
| // Run the default send/receive socket tests with a smaller amount of data |
| // to avoid long running times due to the small maximum send size. |
| const size_t kDataSize = 128 * 1024; |
| TcpInternal(loopback, kDataSize, kMaxSendSize); |
| } |
| |
| // https://bugs.chromium.org/p/webrtc/issues/detail?id=6167 |
| #if defined(WEBRTC_WIN) |
| #define MAYBE_TestWritableAfterPartialWriteIPv4 DISABLED_TestWritableAfterPartialWriteIPv4 |
| #else |
| #define MAYBE_TestWritableAfterPartialWriteIPv4 TestWritableAfterPartialWriteIPv4 |
| #endif |
| TEST_F(PhysicalSocketTest, MAYBE_TestWritableAfterPartialWriteIPv4) { |
| WritableAfterPartialWrite(kIPv4Loopback); |
| } |
| |
| // https://bugs.chromium.org/p/webrtc/issues/detail?id=6167 |
| #if defined(WEBRTC_WIN) |
| #define MAYBE_TestWritableAfterPartialWriteIPv6 DISABLED_TestWritableAfterPartialWriteIPv6 |
| #else |
| #define MAYBE_TestWritableAfterPartialWriteIPv6 TestWritableAfterPartialWriteIPv6 |
| #endif |
| TEST_F(PhysicalSocketTest, MAYBE_TestWritableAfterPartialWriteIPv6) { |
| MAYBE_SKIP_IPV6; |
| WritableAfterPartialWrite(kIPv6Loopback); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectFailIPv6) { |
| SocketTest::TestConnectFailIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithDnsLookupFailIPv4) { |
| SocketTest::TestConnectWithDnsLookupFailIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithDnsLookupFailIPv6) { |
| SocketTest::TestConnectWithDnsLookupFailIPv6(); |
| } |
| |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithClosedSocketIPv4) { |
| SocketTest::TestConnectWithClosedSocketIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWithClosedSocketIPv6) { |
| SocketTest::TestConnectWithClosedSocketIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWhileNotClosedIPv4) { |
| SocketTest::TestConnectWhileNotClosedIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestConnectWhileNotClosedIPv6) { |
| SocketTest::TestConnectWhileNotClosedIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestServerCloseDuringConnectIPv4) { |
| SocketTest::TestServerCloseDuringConnectIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestServerCloseDuringConnectIPv6) { |
| SocketTest::TestServerCloseDuringConnectIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestClientCloseDuringConnectIPv4) { |
| SocketTest::TestClientCloseDuringConnectIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestClientCloseDuringConnectIPv6) { |
| SocketTest::TestClientCloseDuringConnectIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestServerCloseIPv4) { |
| SocketTest::TestServerCloseIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestServerCloseIPv6) { |
| SocketTest::TestServerCloseIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestCloseInClosedCallbackIPv4) { |
| SocketTest::TestCloseInClosedCallbackIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestCloseInClosedCallbackIPv6) { |
| SocketTest::TestCloseInClosedCallbackIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestSocketServerWaitIPv4) { |
| SocketTest::TestSocketServerWaitIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestSocketServerWaitIPv6) { |
| SocketTest::TestSocketServerWaitIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestTcpIPv4) { |
| SocketTest::TestTcpIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestTcpIPv6) { |
| SocketTest::TestTcpIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestUdpIPv4) { |
| SocketTest::TestUdpIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestUdpIPv6) { |
| SocketTest::TestUdpIPv6(); |
| } |
| |
| // Disable for TSan v2, see |
| // https://code.google.com/p/webrtc/issues/detail?id=3498 for details. |
| // Also disable for MSan, see: |
| // https://code.google.com/p/webrtc/issues/detail?id=4958 |
| // TODO(deadbeef): Enable again once test is reimplemented to be unflaky. |
| // Also disable for ASan. |
| // Disabled on Android: https://code.google.com/p/webrtc/issues/detail?id=4364 |
| // Disabled on Linux: https://bugs.chromium.org/p/webrtc/issues/detail?id=5233 |
| #if defined(THREAD_SANITIZER) || defined(MEMORY_SANITIZER) || \ |
| defined(ADDRESS_SANITIZER) || defined(WEBRTC_ANDROID) || \ |
| defined(WEBRTC_LINUX) |
| #define MAYBE_TestUdpReadyToSendIPv4 DISABLED_TestUdpReadyToSendIPv4 |
| #else |
| #define MAYBE_TestUdpReadyToSendIPv4 TestUdpReadyToSendIPv4 |
| #endif |
| TEST_F(PhysicalSocketTest, MAYBE_TestUdpReadyToSendIPv4) { |
| SocketTest::TestUdpReadyToSendIPv4(); |
| } |
| |
| // https://bugs.chromium.org/p/webrtc/issues/detail?id=6167 |
| #if defined(WEBRTC_WIN) |
| #define MAYBE_TestUdpReadyToSendIPv6 DISABLED_TestUdpReadyToSendIPv6 |
| #else |
| #define MAYBE_TestUdpReadyToSendIPv6 TestUdpReadyToSendIPv6 |
| #endif |
| TEST_F(PhysicalSocketTest, MAYBE_TestUdpReadyToSendIPv6) { |
| SocketTest::TestUdpReadyToSendIPv6(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestGetSetOptionsIPv4) { |
| SocketTest::TestGetSetOptionsIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestGetSetOptionsIPv6) { |
| SocketTest::TestGetSetOptionsIPv6(); |
| } |
| |
| #if defined(WEBRTC_POSIX) |
| |
| // We don't get recv timestamps on Mac. |
| #if !defined(WEBRTC_MAC) |
| TEST_F(PhysicalSocketTest, TestSocketRecvTimestampIPv4) { |
| SocketTest::TestSocketRecvTimestampIPv4(); |
| } |
| |
| TEST_F(PhysicalSocketTest, TestSocketRecvTimestampIPv6) { |
| SocketTest::TestSocketRecvTimestampIPv6(); |
| } |
| #endif |
| |
| class PosixSignalDeliveryTest : public testing::Test { |
| public: |
| static void RecordSignal(int signum) { |
| signals_received_.push_back(signum); |
| signaled_thread_ = Thread::Current(); |
| } |
| |
| protected: |
| void SetUp() { |
| ss_.reset(new PhysicalSocketServer()); |
| } |
| |
| void TearDown() { |
| ss_.reset(NULL); |
| signals_received_.clear(); |
| signaled_thread_ = NULL; |
| } |
| |
| bool ExpectSignal(int signum) { |
| if (signals_received_.empty()) { |
| LOG(LS_ERROR) << "ExpectSignal(): No signal received"; |
| return false; |
| } |
| if (signals_received_[0] != signum) { |
| LOG(LS_ERROR) << "ExpectSignal(): Received signal " << |
| signals_received_[0] << ", expected " << signum; |
| return false; |
| } |
| signals_received_.erase(signals_received_.begin()); |
| return true; |
| } |
| |
| bool ExpectNone() { |
| bool ret = signals_received_.empty(); |
| if (!ret) { |
| LOG(LS_ERROR) << "ExpectNone(): Received signal " << signals_received_[0] |
| << ", expected none"; |
| } |
| return ret; |
| } |
| |
| static std::vector<int> signals_received_; |
| static Thread *signaled_thread_; |
| |
| std::unique_ptr<PhysicalSocketServer> ss_; |
| }; |
| |
| std::vector<int> PosixSignalDeliveryTest::signals_received_; |
| Thread *PosixSignalDeliveryTest::signaled_thread_ = NULL; |
| |
| // Test receiving a synchronous signal while not in Wait() and then entering |
| // Wait() afterwards. |
| TEST_F(PosixSignalDeliveryTest, RaiseThenWait) { |
| ASSERT_TRUE(ss_->SetPosixSignalHandler(SIGTERM, &RecordSignal)); |
| raise(SIGTERM); |
| EXPECT_TRUE(ss_->Wait(0, true)); |
| EXPECT_TRUE(ExpectSignal(SIGTERM)); |
| EXPECT_TRUE(ExpectNone()); |
| } |
| |
| // Test that we can handle getting tons of repeated signals and that we see all |
| // the different ones. |
| TEST_F(PosixSignalDeliveryTest, InsanelyManySignals) { |
| ss_->SetPosixSignalHandler(SIGTERM, &RecordSignal); |
| ss_->SetPosixSignalHandler(SIGINT, &RecordSignal); |
| for (int i = 0; i < 10000; ++i) { |
| raise(SIGTERM); |
| } |
| raise(SIGINT); |
| EXPECT_TRUE(ss_->Wait(0, true)); |
| // Order will be lowest signal numbers first. |
| EXPECT_TRUE(ExpectSignal(SIGINT)); |
| EXPECT_TRUE(ExpectSignal(SIGTERM)); |
| EXPECT_TRUE(ExpectNone()); |
| } |
| |
| // Test that a signal during a Wait() call is detected. |
| TEST_F(PosixSignalDeliveryTest, SignalDuringWait) { |
| ss_->SetPosixSignalHandler(SIGALRM, &RecordSignal); |
| alarm(1); |
| EXPECT_TRUE(ss_->Wait(1500, true)); |
| EXPECT_TRUE(ExpectSignal(SIGALRM)); |
| EXPECT_TRUE(ExpectNone()); |
| } |
| |
| class RaiseSigTermRunnable : public Runnable { |
| void Run(Thread *thread) { |
| thread->socketserver()->Wait(1000, false); |
| |
| // Allow SIGTERM. This will be the only thread with it not masked so it will |
| // be delivered to us. |
| sigset_t mask; |
| sigemptyset(&mask); |
| pthread_sigmask(SIG_SETMASK, &mask, NULL); |
| |
| // Raise it. |
| raise(SIGTERM); |
| } |
| }; |
| |
| // Test that it works no matter what thread the kernel chooses to give the |
| // signal to (since it's not guaranteed to be the one that Wait() runs on). |
| TEST_F(PosixSignalDeliveryTest, SignalOnDifferentThread) { |
| ss_->SetPosixSignalHandler(SIGTERM, &RecordSignal); |
| // Mask out SIGTERM so that it can't be delivered to this thread. |
| sigset_t mask; |
| sigemptyset(&mask); |
| sigaddset(&mask, SIGTERM); |
| EXPECT_EQ(0, pthread_sigmask(SIG_SETMASK, &mask, NULL)); |
| // Start a new thread that raises it. It will have to be delivered to that |
| // thread. Our implementation should safely handle it and dispatch |
| // RecordSignal() on this thread. |
| std::unique_ptr<Thread> thread(new Thread()); |
| std::unique_ptr<RaiseSigTermRunnable> runnable(new RaiseSigTermRunnable()); |
| thread->Start(runnable.get()); |
| EXPECT_TRUE(ss_->Wait(1500, true)); |
| EXPECT_TRUE(ExpectSignal(SIGTERM)); |
| EXPECT_EQ(Thread::Current(), signaled_thread_); |
| EXPECT_TRUE(ExpectNone()); |
| } |
| |
| #endif |
| |
| } // namespace rtc |