| /* |
| * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef MODULES_VIDEO_CODING_DECODING_STATE_H_ |
| #define MODULES_VIDEO_CODING_DECODING_STATE_H_ |
| |
| #include <cstdint> |
| #include <map> |
| #include <set> |
| #include <vector> |
| |
| namespace webrtc { |
| |
| // Forward declarations |
| struct NaluInfo; |
| class VCMFrameBuffer; |
| class VCMPacket; |
| |
| class VCMDecodingState { |
| public: |
| // The max number of bits used to reference back |
| // to a previous frame when using flexible mode. |
| static const uint16_t kNumRefBits = 7; |
| static const uint16_t kFrameDecodedLength = 1 << kNumRefBits; |
| |
| VCMDecodingState(); |
| ~VCMDecodingState(); |
| // Check for old frame |
| bool IsOldFrame(const VCMFrameBuffer* frame) const; |
| // Check for old packet |
| bool IsOldPacket(const VCMPacket* packet) const; |
| // Check for frame continuity based on current decoded state. Use best method |
| // possible, i.e. temporal info, picture ID or sequence number. |
| bool ContinuousFrame(const VCMFrameBuffer* frame) const; |
| void SetState(const VCMFrameBuffer* frame); |
| void CopyFrom(const VCMDecodingState& state); |
| bool UpdateEmptyFrame(const VCMFrameBuffer* frame); |
| // Update the sequence number if the timestamp matches current state and the |
| // sequence number is higher than the current one. This accounts for packets |
| // arriving late. |
| void UpdateOldPacket(const VCMPacket* packet); |
| void SetSeqNum(uint16_t new_seq_num); |
| void Reset(); |
| uint32_t time_stamp() const; |
| uint16_t sequence_num() const; |
| // Return true if at initial state. |
| bool in_initial_state() const; |
| // Return true when sync is on - decode all layers. |
| bool full_sync() const; |
| |
| private: |
| void UpdateSyncState(const VCMFrameBuffer* frame); |
| // Designated continuity functions |
| bool ContinuousPictureId(int picture_id) const; |
| bool ContinuousSeqNum(uint16_t seq_num) const; |
| bool ContinuousLayer(int temporal_id, int tl0_pic_id) const; |
| bool ContinuousFrameRefs(const VCMFrameBuffer* frame) const; |
| bool UsingPictureId(const VCMFrameBuffer* frame) const; |
| bool UsingFlexibleMode(const VCMFrameBuffer* frame) const; |
| bool AheadOfFramesDecodedClearedTo(uint16_t index) const; |
| bool HaveSpsAndPps(const std::vector<NaluInfo>& nalus) const; |
| |
| // Keep state of last decoded frame. |
| // TODO(mikhal/stefan): create designated classes to handle these types. |
| uint16_t sequence_num_; |
| uint32_t time_stamp_; |
| int picture_id_; |
| int temporal_id_; |
| int tl0_pic_id_; |
| bool full_sync_; // Sync flag when temporal layers are used. |
| bool in_initial_state_; |
| |
| // Used to check references in flexible mode. |
| bool frame_decoded_[kFrameDecodedLength]; |
| uint16_t frame_decoded_cleared_to_; |
| std::set<int> received_sps_; |
| std::map<int, int> received_pps_; |
| }; |
| |
| } // namespace webrtc |
| |
| #endif // MODULES_VIDEO_CODING_DECODING_STATE_H_ |