| /* |
| * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |
| #define WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |
| |
| #include <errno.h> |
| #include <string> |
| #include <vector> |
| |
| namespace cricket { |
| // Some ERRNO values get re-#defined to WSA* equivalents in some talk/ |
| // headers. We save the original ones in an enum. |
| enum PreservedErrno { |
| SCTP_EINPROGRESS = EINPROGRESS, |
| SCTP_EWOULDBLOCK = EWOULDBLOCK |
| }; |
| } // namespace cricket |
| |
| #include "webrtc/base/copyonwritebuffer.h" |
| #include "webrtc/base/gtest_prod_util.h" |
| #include "webrtc/media/base/codec.h" |
| #include "webrtc/media/base/mediachannel.h" |
| #include "webrtc/media/base/mediaengine.h" |
| |
| // Defined by "usrsctplib/usrsctp.h" |
| struct sockaddr_conn; |
| struct sctp_assoc_change; |
| struct sctp_stream_reset_event; |
| // Defined by <sys/socket.h> |
| struct socket; |
| namespace cricket { |
| // The number of outgoing streams that we'll negotiate. Since stream IDs (SIDs) |
| // are 0-based, the highest usable SID is 1023. |
| // |
| // It's recommended to use the maximum of 65535 in: |
| // https://tools.ietf.org/html/draft-ietf-rtcweb-data-channel-13#section-6.2 |
| // However, we use 1024 in order to save memory. usrsctp allocates 104 bytes |
| // for each pair of incoming/outgoing streams (on a 64-bit system), so 65535 |
| // streams would waste ~6MB. |
| // |
| // Note: "max" and "min" here are inclusive. |
| constexpr uint16_t kMaxSctpStreams = 1024; |
| constexpr uint16_t kMaxSctpSid = kMaxSctpStreams - 1; |
| constexpr uint16_t kMinSctpSid = 0; |
| |
| // This is the default SCTP port to use. It is passed along the wire and the |
| // connectee and connector must be using the same port. It is not related to the |
| // ports at the IP level. (Corresponds to: sockaddr_conn.sconn_port in |
| // usrsctp.h) |
| const int kSctpDefaultPort = 5000; |
| |
| class SctpDataMediaChannel; |
| |
| // A DataEngine that interacts with usrsctp. |
| // |
| // From channel calls, data flows like this: |
| // [worker thread (although it can in princple be another thread)] |
| // 1. SctpDataMediaChannel::SendData(data) |
| // 2. usrsctp_sendv(data) |
| // [worker thread returns; sctp thread then calls the following] |
| // 3. OnSctpOutboundPacket(wrapped_data) |
| // [sctp thread returns having posted a message for the worker thread] |
| // 4. SctpDataMediaChannel::OnMessage(wrapped_data) |
| // 5. SctpDataMediaChannel::OnPacketFromSctpToNetwork(wrapped_data) |
| // 6. NetworkInterface::SendPacket(wrapped_data) |
| // 7. ... across network ... a packet is sent back ... |
| // 8. SctpDataMediaChannel::OnPacketReceived(wrapped_data) |
| // 9. usrsctp_conninput(wrapped_data) |
| // [worker thread returns; sctp thread then calls the following] |
| // 10. OnSctpInboundData(data) |
| // [sctp thread returns having posted a message fot the worker thread] |
| // 11. SctpDataMediaChannel::OnMessage(inboundpacket) |
| // 12. SctpDataMediaChannel::OnInboundPacketFromSctpToChannel(inboundpacket) |
| // 13. SctpDataMediaChannel::OnDataFromSctpToChannel(data) |
| // 14. SctpDataMediaChannel::SignalDataReceived(data) |
| // [from the same thread, methods registered/connected to |
| // SctpDataMediaChannel are called with the recieved data] |
| class SctpDataEngine : public DataEngineInterface, public sigslot::has_slots<> { |
| public: |
| SctpDataEngine(); |
| ~SctpDataEngine() override; |
| |
| DataMediaChannel* CreateChannel(DataChannelType data_channel_type) override; |
| const std::vector<DataCodec>& data_codecs() override { return codecs_; } |
| |
| private: |
| const std::vector<DataCodec> codecs_; |
| }; |
| |
| // TODO(ldixon): Make into a special type of TypedMessageData. |
| // Holds data to be passed on to a channel. |
| struct SctpInboundPacket; |
| |
| class SctpDataMediaChannel : public DataMediaChannel, |
| public rtc::MessageHandler { |
| public: |
| // DataMessageType is used for the SCTP "Payload Protocol Identifier", as |
| // defined in http://tools.ietf.org/html/rfc4960#section-14.4 |
| // |
| // For the list of IANA approved values see: |
| // http://www.iana.org/assignments/sctp-parameters/sctp-parameters.xml |
| // The value is not used by SCTP itself. It indicates the protocol running |
| // on top of SCTP. |
| enum PayloadProtocolIdentifier { |
| PPID_NONE = 0, // No protocol is specified. |
| // Matches the PPIDs in mozilla source and |
| // https://datatracker.ietf.org/doc/draft-ietf-rtcweb-data-protocol Sec. 9 |
| // They're not yet assigned by IANA. |
| PPID_CONTROL = 50, |
| PPID_BINARY_PARTIAL = 52, |
| PPID_BINARY_LAST = 53, |
| PPID_TEXT_PARTIAL = 54, |
| PPID_TEXT_LAST = 51 |
| }; |
| |
| typedef std::set<uint32_t> StreamSet; |
| |
| // Given a thread which will be used to post messages (received data) to this |
| // SctpDataMediaChannel instance. |
| explicit SctpDataMediaChannel(rtc::Thread* thread); |
| virtual ~SctpDataMediaChannel(); |
| |
| // When SetSend is set to true, connects. When set to false, disconnects. |
| // Calling: "SetSend(true); SetSend(false); SetSend(true);" will connect, |
| // disconnect, and reconnect. |
| virtual bool SetSend(bool send); |
| // Unless SetReceive(true) is called, received packets will be discarded. |
| virtual bool SetReceive(bool receive); |
| |
| virtual bool SetSendParameters(const DataSendParameters& params); |
| virtual bool SetRecvParameters(const DataRecvParameters& params); |
| virtual bool AddSendStream(const StreamParams& sp); |
| virtual bool RemoveSendStream(uint32_t ssrc); |
| virtual bool AddRecvStream(const StreamParams& sp); |
| virtual bool RemoveRecvStream(uint32_t ssrc); |
| |
| // Called when Sctp gets data. The data may be a notification or data for |
| // OnSctpInboundData. Called from the worker thread. |
| virtual void OnMessage(rtc::Message* msg); |
| // Send data down this channel (will be wrapped as SCTP packets then given to |
| // sctp that will then post the network interface by OnMessage). |
| // Returns true iff successful data somewhere on the send-queue/network. |
| virtual bool SendData(const SendDataParams& params, |
| const rtc::CopyOnWriteBuffer& payload, |
| SendDataResult* result = NULL); |
| // A packet is received from the network interface. Posted to OnMessage. |
| virtual void OnPacketReceived(rtc::CopyOnWriteBuffer* packet, |
| const rtc::PacketTime& packet_time); |
| |
| // Exposed to allow Post call from c-callbacks. |
| rtc::Thread* worker_thread() const { return worker_thread_; } |
| |
| // Many of these things are unused by SCTP, but are needed to fulfill |
| // the MediaChannel interface. |
| virtual void OnRtcpReceived(rtc::CopyOnWriteBuffer* packet, |
| const rtc::PacketTime& packet_time) {} |
| virtual void OnReadyToSend(bool ready) {} |
| |
| void OnSendThresholdCallback(); |
| // Helper for debugging. |
| void set_debug_name_for_testing(const char* debug_name) { |
| debug_name_ = debug_name; |
| } |
| const struct socket* socket() const { return sock_; } |
| |
| private: |
| FRIEND_TEST_ALL_PREFIXES(SctpDataMediaChannelTest, EngineSignalsRightChannel); |
| static int SendThresholdCallback(struct socket* sock, uint32_t sb_free); |
| static SctpDataMediaChannel* GetChannelFromSocket(struct socket* sock); |
| |
| private: |
| sockaddr_conn GetSctpSockAddr(int port); |
| |
| bool SetSendCodecs(const std::vector<DataCodec>& codecs); |
| bool SetRecvCodecs(const std::vector<DataCodec>& codecs); |
| |
| // Creates the socket and connects. Sets sending_ to true. |
| bool Connect(); |
| // Closes the socket. Sets sending_ to false. |
| void Disconnect(); |
| |
| // Returns false when openning the socket failed; when successfull sets |
| // sending_ to true |
| bool OpenSctpSocket(); |
| // Sets sending_ to false and sock_ to NULL. |
| void CloseSctpSocket(); |
| |
| // Sends a SCTP_RESET_STREAM for all streams in closing_ssids_. |
| bool SendQueuedStreamResets(); |
| |
| // Adds a stream. |
| bool AddStream(const StreamParams &sp); |
| // Queues a stream for reset. |
| bool ResetStream(uint32_t ssrc); |
| |
| // Called by OnMessage to send packet on the network. |
| void OnPacketFromSctpToNetwork(rtc::CopyOnWriteBuffer* buffer); |
| // Called by OnMessage to decide what to do with the packet. |
| void OnInboundPacketFromSctpToChannel(SctpInboundPacket* packet); |
| void OnDataFromSctpToChannel(const ReceiveDataParams& params, |
| const rtc::CopyOnWriteBuffer& buffer); |
| void OnNotificationFromSctp(const rtc::CopyOnWriteBuffer& buffer); |
| void OnNotificationAssocChange(const sctp_assoc_change& change); |
| |
| void OnStreamResetEvent(const struct sctp_stream_reset_event* evt); |
| |
| // Responsible for marshalling incoming data to the channels listeners, and |
| // outgoing data to the network interface. |
| rtc::Thread* worker_thread_; |
| // The local and remote SCTP port to use. These are passed along the wire |
| // and the listener and connector must be using the same port. It is not |
| // related to the ports at the IP level. If set to -1, we default to |
| // kSctpDefaultPort. |
| int local_port_; |
| int remote_port_; |
| struct socket* sock_; // The socket created by usrsctp_socket(...). |
| |
| // sending_ is true iff there is a connected socket. |
| bool sending_; |
| // receiving_ controls whether inbound packets are thrown away. |
| bool receiving_; |
| |
| // When a data channel opens a stream, it goes into open_streams_. When we |
| // want to close it, the stream's ID goes into queued_reset_streams_. When |
| // we actually transmit a RE-CONFIG chunk with that stream ID, the ID goes |
| // into sent_reset_streams_. When we get a response RE-CONFIG chunk back |
| // acknowledging the reset, we remove the stream ID from |
| // sent_reset_streams_. We use sent_reset_streams_ to differentiate |
| // between acknowledgment RE-CONFIG and peer-initiated RE-CONFIGs. |
| StreamSet open_streams_; |
| StreamSet queued_reset_streams_; |
| StreamSet sent_reset_streams_; |
| |
| // A static human-readable name for debugging messages. |
| const char* debug_name_; |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_MEDIA_SCTP_SCTPDATAENGINE_H_ |