Remove unused method in VCMInterFrameDelay.

Bug: none
Change-Id: I88f0f4011643736267f0dfa254cd65a936330253
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/130475
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Commit-Queue: Åsa Persson <asapersson@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27430}
diff --git a/modules/video_coding/inter_frame_delay.cc b/modules/video_coding/inter_frame_delay.cc
index b34f9f5..d0c21aa 100644
--- a/modules/video_coding/inter_frame_delay.cc
+++ b/modules/video_coding/inter_frame_delay.cc
@@ -16,7 +16,7 @@
   Reset(currentWallClock);
 }
 
-// Resets the delay estimate
+// Resets the delay estimate.
 void VCMInterFrameDelay::Reset(int64_t currentWallClock) {
   _zeroWallClock = currentWallClock;
   _wrapArounds = 0;
@@ -31,7 +31,7 @@
                                         int64_t* delay,
                                         int64_t currentWallClock) {
   if (_prevWallClock == 0) {
-    // First set of data, initialization, wait for next frame
+    // First set of data, initialization, wait for next frame.
     _prevWallClock = currentWallClock;
     _prevTimestamp = timestamp;
     *delay = 0;
@@ -41,30 +41,29 @@
   int32_t prevWrapArounds = _wrapArounds;
   CheckForWrapArounds(timestamp);
 
-  // This will be -1 for backward wrap arounds and +1 for forward wrap arounds
+  // This will be -1 for backward wrap arounds and +1 for forward wrap arounds.
   int32_t wrapAroundsSincePrev = _wrapArounds - prevWrapArounds;
 
   // Account for reordering in jitter variance estimate in the future?
-  // Note that this also captures incomplete frames which are grabbed
-  // for decoding after a later frame has been complete, i.e. real
-  // packet losses.
+  // Note that this also captures incomplete frames which are grabbed for
+  // decoding after a later frame has been complete, i.e. real packet losses.
   if ((wrapAroundsSincePrev == 0 && timestamp < _prevTimestamp) ||
       wrapAroundsSincePrev < 0) {
     *delay = 0;
     return false;
   }
 
-  // Compute the compensated timestamp difference and convert it to ms and
-  // round it to closest integer.
+  // Compute the compensated timestamp difference and convert it to ms and round
+  // it to closest integer.
   _dTS = static_cast<int64_t>(
       (timestamp + wrapAroundsSincePrev * (static_cast<int64_t>(1) << 32) -
        _prevTimestamp) /
           90.0 +
       0.5);
 
-  // frameDelay is the difference of dT and dTS -- i.e. the difference of
-  // the wall clock time difference and the timestamp difference between
-  // two following frames.
+  // frameDelay is the difference of dT and dTS -- i.e. the difference of the
+  // wall clock time difference and the timestamp difference between two
+  // following frames.
   *delay = static_cast<int64_t>(currentWallClock - _prevWallClock - _dTS);
 
   _prevTimestamp = timestamp;
@@ -73,34 +72,22 @@
   return true;
 }
 
-// Returns the current difference between incoming timestamps
-uint32_t VCMInterFrameDelay::CurrentTimeStampDiffMs() const {
-  if (_dTS < 0) {
-    return 0;
-  }
-  return static_cast<uint32_t>(_dTS);
-}
-
 // Investigates if the timestamp clock has overflowed since the last timestamp
-// and
-// keeps track of the number of wrap arounds since reset.
+// and keeps track of the number of wrap arounds since reset.
 void VCMInterFrameDelay::CheckForWrapArounds(uint32_t timestamp) {
   if (timestamp < _prevTimestamp) {
     // This difference will probably be less than -2^31 if we have had a wrap
-    // around
-    // (e.g. timestamp = 1, _previousTimestamp = 2^32 - 1). Since it is cast to
-    // a Word32,
-    // it should be positive.
+    // around (e.g. timestamp = 1, _prevTimestamp = 2^32 - 1). Since it is cast
+    // to a int32_t, it should be positive.
     if (static_cast<int32_t>(timestamp - _prevTimestamp) > 0) {
-      // Forward wrap around
+      // Forward wrap around.
       _wrapArounds++;
     }
     // This difference will probably be less than -2^31 if we have had a
-    // backward
-    // wrap around.
-    // Since it is cast to a Word32, it should be positive.
+    // backward wrap around. Since it is cast to a int32_t, it should be
+    // positive.
   } else if (static_cast<int32_t>(_prevTimestamp - timestamp) > 0) {
-    // Backward wrap around
+    // Backward wrap around.
     _wrapArounds--;
   }
 }
diff --git a/modules/video_coding/inter_frame_delay.h b/modules/video_coding/inter_frame_delay.h
index c66b1c5..f121c61 100644
--- a/modules/video_coding/inter_frame_delay.h
+++ b/modules/video_coding/inter_frame_delay.h
@@ -26,30 +26,23 @@
   // This method is called when the frame is complete.
   //
   // Input:
-  //          - timestamp         : RTP timestamp of a received frame
+  //          - timestamp         : RTP timestamp of a received frame.
   //          - *delay            : Pointer to memory where the result should be
-  //          stored
+  //                                stored.
   //          - currentWallClock  : The current time in milliseconds.
   //                                Should be -1 for normal operation, only used
   //                                for testing.
-  // Return value                 : true if OK, false when reordered timestamps
+  // Return value                 : true if OK, false when reordered timestamps.
   bool CalculateDelay(uint32_t timestamp,
                       int64_t* delay,
                       int64_t currentWallClock);
 
-  // Returns the current difference between incoming timestamps
-  //
-  // Return value                 : Wrap-around compensated difference between
-  // incoming
-  //                                timestamps.
-  uint32_t CurrentTimeStampDiffMs() const;
-
  private:
-  // Controls if the RTP timestamp counter has had a wrap around
-  // between the current and the previously received frame.
+  // Controls if the RTP timestamp counter has had a wrap around between the
+  // current and the previously received frame.
   //
   // Input:
-  //          - timestmap         : RTP timestamp of the current frame.
+  //          - timestamp         : RTP timestamp of the current frame.
   void CheckForWrapArounds(uint32_t timestamp);
 
   int64_t _zeroWallClock;  // Local timestamp of the first video packet received