blob: 29a9cea1042e3f9c98bc3789cd4510c15e825143 [file] [log] [blame]
/*
* Copyright 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "test/scenario/scenario.h"
#include <algorithm>
#include <memory>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include "api/audio_codecs/builtin_audio_decoder_factory.h"
#include "api/audio_codecs/builtin_audio_encoder_factory.h"
#include "rtc_base/socket_address.h"
#include "test/logging/file_log_writer.h"
#include "test/network/network_emulation.h"
#include "test/testsupport/file_utils.h"
#include "test/time_controller/real_time_controller.h"
#include "test/time_controller/simulated_time_controller.h"
ABSL_FLAG(bool, scenario_logs, false, "Save logs from scenario framework.");
ABSL_FLAG(std::string,
scenario_logs_root,
"",
"Output root path, based on project root if unset.");
namespace webrtc {
namespace test {
namespace {
const Timestamp kSimulatedStartTime = Timestamp::seconds(100000);
std::unique_ptr<FileLogWriterFactory> GetScenarioLogManager(
std::string file_name) {
if (absl::GetFlag(FLAGS_scenario_logs) && !file_name.empty()) {
std::string output_root = absl::GetFlag(FLAGS_scenario_logs_root);
if (output_root.empty())
output_root = OutputPath() + "output_data/";
auto base_filename = output_root + file_name + ".";
RTC_LOG(LS_INFO) << "Saving scenario logs to: " << base_filename;
return std::make_unique<FileLogWriterFactory>(base_filename);
}
return nullptr;
}
std::unique_ptr<TimeController> CreateTimeController(bool real_time) {
if (real_time) {
return std::make_unique<RealTimeController>();
} else {
return std::make_unique<GlobalSimulatedTimeController>(kSimulatedStartTime);
}
}
} // namespace
Scenario::Scenario()
: Scenario(std::unique_ptr<LogWriterFactoryInterface>(),
/*real_time=*/false) {}
Scenario::Scenario(std::string file_name)
: Scenario(file_name, /*real_time=*/false) {}
Scenario::Scenario(std::string file_name, bool real_time)
: Scenario(GetScenarioLogManager(file_name), real_time) {}
Scenario::Scenario(
std::unique_ptr<LogWriterFactoryInterface> log_writer_factory,
bool real_time)
: log_writer_factory_(std::move(log_writer_factory)),
time_controller_(CreateTimeController(real_time)),
clock_(time_controller_->GetClock()),
audio_decoder_factory_(CreateBuiltinAudioDecoderFactory()),
audio_encoder_factory_(CreateBuiltinAudioEncoderFactory()),
network_manager_(time_controller_.get()),
task_queue_(time_controller_->GetTaskQueueFactory()->CreateTaskQueue(
"Scenario",
TaskQueueFactory::Priority::NORMAL)) {}
Scenario::~Scenario() {
if (start_time_.IsFinite())
Stop();
for (auto& call_client : clients_)
call_client->transport_->Disconnect();
}
ColumnPrinter Scenario::TimePrinter() {
return ColumnPrinter::Lambda(
"time",
[this](rtc::SimpleStringBuilder& sb) {
sb.AppendFormat("%.3lf", Now().seconds<double>());
},
32);
}
StatesPrinter* Scenario::CreatePrinter(std::string name,
TimeDelta interval,
std::vector<ColumnPrinter> printers) {
std::vector<ColumnPrinter> all_printers{TimePrinter()};
for (auto& printer : printers)
all_printers.push_back(printer);
StatesPrinter* printer = new StatesPrinter(GetLogWriter(name), all_printers);
printers_.emplace_back(printer);
printer->PrintHeaders();
if (interval.IsFinite())
Every(interval, [printer] { printer->PrintRow(); });
return printer;
}
CallClient* Scenario::CreateClient(std::string name, CallClientConfig config) {
CallClient* client =
new CallClient(time_controller_.get(), GetLogWriterFactory(name), config);
if (config.transport.state_log_interval.IsFinite()) {
Every(config.transport.state_log_interval, [this, client]() {
client->network_controller_factory_.LogCongestionControllerStats(Now());
});
}
clients_.emplace_back(client);
return client;
}
CallClient* Scenario::CreateClient(
std::string name,
std::function<void(CallClientConfig*)> config_modifier) {
CallClientConfig config;
config_modifier(&config);
return CreateClient(name, config);
}
CallClientPair* Scenario::CreateRoutes(
CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link) {
return CreateRoutes(first, send_link,
DataSize::bytes(PacketOverhead::kDefault), second,
return_link, DataSize::bytes(PacketOverhead::kDefault));
}
CallClientPair* Scenario::CreateRoutes(
CallClient* first,
std::vector<EmulatedNetworkNode*> send_link,
DataSize first_overhead,
CallClient* second,
std::vector<EmulatedNetworkNode*> return_link,
DataSize second_overhead) {
CallClientPair* client_pair = new CallClientPair(first, second);
ChangeRoute(client_pair->forward(), send_link, first_overhead);
ChangeRoute(client_pair->reverse(), return_link, second_overhead);
client_pairs_.emplace_back(client_pair);
return client_pair;
}
void Scenario::ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes) {
ChangeRoute(clients, over_nodes, DataSize::bytes(PacketOverhead::kDefault));
}
void Scenario::ChangeRoute(std::pair<CallClient*, CallClient*> clients,
std::vector<EmulatedNetworkNode*> over_nodes,
DataSize overhead) {
rtc::IPAddress route_ip(next_route_id_++);
clients.second->route_overhead_.insert({route_ip, overhead});
EmulatedNetworkNode::CreateRoute(route_ip, over_nodes, clients.second);
clients.first->transport_->Connect(over_nodes.front(), route_ip, overhead);
}
EmulatedNetworkNode* Scenario::CreateSimulationNode(
std::function<void(NetworkSimulationConfig*)> config_modifier) {
NetworkSimulationConfig config;
config_modifier(&config);
return CreateSimulationNode(config);
}
EmulatedNetworkNode* Scenario::CreateSimulationNode(
NetworkSimulationConfig config) {
return network_manager_.CreateEmulatedNode(
SimulationNode::CreateBehavior(config));
}
SimulationNode* Scenario::CreateMutableSimulationNode(
std::function<void(NetworkSimulationConfig*)> config_modifier) {
NetworkSimulationConfig config;
config_modifier(&config);
return CreateMutableSimulationNode(config);
}
SimulationNode* Scenario::CreateMutableSimulationNode(
NetworkSimulationConfig config) {
std::unique_ptr<SimulatedNetwork> behavior =
SimulationNode::CreateBehavior(config);
SimulatedNetwork* behavior_ptr = behavior.get();
auto* emulated_node =
network_manager_.CreateEmulatedNode(std::move(behavior));
simulation_nodes_.emplace_back(
new SimulationNode(config, behavior_ptr, emulated_node));
return simulation_nodes_.back().get();
}
void Scenario::TriggerPacketBurst(std::vector<EmulatedNetworkNode*> over_nodes,
size_t num_packets,
size_t packet_size) {
network_manager_.CreateTrafficRoute(over_nodes)
->TriggerPacketBurst(num_packets, packet_size);
}
void Scenario::NetworkDelayedAction(
std::vector<EmulatedNetworkNode*> over_nodes,
size_t packet_size,
std::function<void()> action) {
network_manager_.CreateTrafficRoute(over_nodes)
->NetworkDelayedAction(packet_size, action);
}
VideoStreamPair* Scenario::CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(VideoStreamConfig*)> config_modifier) {
VideoStreamConfig config;
config_modifier(&config);
return CreateVideoStream(clients, config);
}
VideoStreamPair* Scenario::CreateVideoStream(
std::pair<CallClient*, CallClient*> clients,
VideoStreamConfig config) {
video_streams_.emplace_back(
new VideoStreamPair(clients.first, clients.second, config));
return video_streams_.back().get();
}
AudioStreamPair* Scenario::CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
std::function<void(AudioStreamConfig*)> config_modifier) {
AudioStreamConfig config;
config_modifier(&config);
return CreateAudioStream(clients, config);
}
AudioStreamPair* Scenario::CreateAudioStream(
std::pair<CallClient*, CallClient*> clients,
AudioStreamConfig config) {
audio_streams_.emplace_back(
new AudioStreamPair(clients.first, audio_encoder_factory_, clients.second,
audio_decoder_factory_, config));
return audio_streams_.back().get();
}
void Scenario::Every(TimeDelta interval,
std::function<void(TimeDelta)> function) {
RepeatingTaskHandle::DelayedStart(task_queue_.Get(), interval,
[interval, function] {
function(interval);
return interval;
});
}
void Scenario::Every(TimeDelta interval, std::function<void()> function) {
RepeatingTaskHandle::DelayedStart(task_queue_.Get(), interval,
[interval, function] {
function();
return interval;
});
}
void Scenario::At(TimeDelta offset, std::function<void()> function) {
RTC_DCHECK_GT(offset, TimeSinceStart());
task_queue_.PostDelayedTask(function, TimeUntilTarget(offset).ms());
}
void Scenario::RunFor(TimeDelta duration) {
if (start_time_.IsInfinite())
Start();
time_controller_->AdvanceTime(duration);
}
void Scenario::RunUntil(TimeDelta target_time_since_start) {
RunFor(TimeUntilTarget(target_time_since_start));
}
void Scenario::RunUntil(TimeDelta target_time_since_start,
TimeDelta check_interval,
std::function<bool()> exit_function) {
if (start_time_.IsInfinite())
Start();
while (check_interval >= TimeUntilTarget(target_time_since_start)) {
time_controller_->AdvanceTime(check_interval);
if (exit_function())
return;
}
time_controller_->AdvanceTime(TimeUntilTarget(target_time_since_start));
}
void Scenario::Start() {
start_time_ = clock_->CurrentTime();
for (auto& stream_pair : video_streams_)
stream_pair->receive()->Start();
for (auto& stream_pair : audio_streams_)
stream_pair->receive()->Start();
for (auto& stream_pair : video_streams_) {
if (stream_pair->config_.autostart) {
stream_pair->send()->Start();
}
}
for (auto& stream_pair : audio_streams_) {
if (stream_pair->config_.autostart) {
stream_pair->send()->Start();
}
}
}
void Scenario::Stop() {
RTC_DCHECK(start_time_.IsFinite());
for (auto& stream_pair : video_streams_) {
stream_pair->send()->Stop();
}
for (auto& stream_pair : audio_streams_)
stream_pair->send()->Stop();
for (auto& stream_pair : video_streams_)
stream_pair->receive()->Stop();
for (auto& stream_pair : audio_streams_)
stream_pair->receive()->Stop();
start_time_ = Timestamp::PlusInfinity();
}
Timestamp Scenario::Now() {
return clock_->CurrentTime();
}
TimeDelta Scenario::TimeSinceStart() {
if (start_time_.IsInfinite())
return TimeDelta::Zero();
return Now() - start_time_;
}
TimeDelta Scenario::TimeUntilTarget(TimeDelta target_time_offset) {
return target_time_offset - TimeSinceStart();
}
} // namespace test
} // namespace webrtc