| /* |
| * Copyright 2017 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #import "RTCMTLRenderer+Private.h" |
| |
| #import <Metal/Metal.h> |
| #import <MetalKit/MetalKit.h> |
| |
| #import "base/RTCLogging.h" |
| #import "base/RTCVideoFrame.h" |
| #import "base/RTCVideoFrameBuffer.h" |
| |
| #include "api/video/video_rotation.h" |
| #include "rtc_base/checks.h" |
| |
| // As defined in shaderSource. |
| static NSString *const vertexFunctionName = @"vertexPassthrough"; |
| static NSString *const fragmentFunctionName = @"fragmentColorConversion"; |
| |
| static NSString *const pipelineDescriptorLabel = @"RTCPipeline"; |
| static NSString *const commandBufferLabel = @"RTCCommandBuffer"; |
| static NSString *const renderEncoderLabel = @"RTCEncoder"; |
| static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame"; |
| |
| // Computes the texture coordinates given rotation and cropping. |
| static inline void getCubeVertexData(int cropX, |
| int cropY, |
| int cropWidth, |
| int cropHeight, |
| size_t frameWidth, |
| size_t frameHeight, |
| RTCVideoRotation rotation, |
| float *buffer) { |
| // The computed values are the adjusted texture coordinates, in [0..1]. |
| // For the left and top, 0.0 means no cropping and e.g. 0.2 means we're skipping 20% of the |
| // left/top edge. |
| // For the right and bottom, 1.0 means no cropping and e.g. 0.8 means we're skipping 20% of the |
| // right/bottom edge (i.e. render up to 80% of the width/height). |
| float cropLeft = cropX / (float)frameWidth; |
| float cropRight = (cropX + cropWidth) / (float)frameWidth; |
| float cropTop = cropY / (float)frameHeight; |
| float cropBottom = (cropY + cropHeight) / (float)frameHeight; |
| |
| // These arrays map the view coordinates to texture coordinates, taking cropping and rotation |
| // into account. The first two columns are view coordinates, the last two are texture coordinates. |
| switch (rotation) { |
| case RTCVideoRotation_0: { |
| float values[16] = {-1.0, -1.0, cropLeft, cropBottom, |
| 1.0, -1.0, cropRight, cropBottom, |
| -1.0, 1.0, cropLeft, cropTop, |
| 1.0, 1.0, cropRight, cropTop}; |
| memcpy(buffer, &values, sizeof(values)); |
| } break; |
| case RTCVideoRotation_90: { |
| float values[16] = {-1.0, -1.0, cropRight, cropBottom, |
| 1.0, -1.0, cropRight, cropTop, |
| -1.0, 1.0, cropLeft, cropBottom, |
| 1.0, 1.0, cropLeft, cropTop}; |
| memcpy(buffer, &values, sizeof(values)); |
| } break; |
| case RTCVideoRotation_180: { |
| float values[16] = {-1.0, -1.0, cropRight, cropTop, |
| 1.0, -1.0, cropLeft, cropTop, |
| -1.0, 1.0, cropRight, cropBottom, |
| 1.0, 1.0, cropLeft, cropBottom}; |
| memcpy(buffer, &values, sizeof(values)); |
| } break; |
| case RTCVideoRotation_270: { |
| float values[16] = {-1.0, -1.0, cropLeft, cropTop, |
| 1.0, -1.0, cropLeft, cropBottom, |
| -1.0, 1.0, cropRight, cropTop, |
| 1.0, 1.0, cropRight, cropBottom}; |
| memcpy(buffer, &values, sizeof(values)); |
| } break; |
| } |
| } |
| |
| // The max number of command buffers in flight (submitted to GPU). |
| // For now setting it up to 1. |
| // In future we might use triple buffering method if it improves performance. |
| static const NSInteger kMaxInflightBuffers = 1; |
| |
| @implementation RTCMTLRenderer { |
| __kindof MTKView *_view; |
| |
| // Controller. |
| dispatch_semaphore_t _inflight_semaphore; |
| |
| // Renderer. |
| id<MTLDevice> _device; |
| id<MTLCommandQueue> _commandQueue; |
| id<MTLLibrary> _defaultLibrary; |
| id<MTLRenderPipelineState> _pipelineState; |
| |
| // Buffers. |
| id<MTLBuffer> _vertexBuffer; |
| |
| // Values affecting the vertex buffer. Stored for comparison to avoid unnecessary recreation. |
| int _oldFrameWidth; |
| int _oldFrameHeight; |
| int _oldCropWidth; |
| int _oldCropHeight; |
| int _oldCropX; |
| int _oldCropY; |
| RTCVideoRotation _oldRotation; |
| } |
| |
| @synthesize rotationOverride = _rotationOverride; |
| |
| - (instancetype)init { |
| if (self = [super init]) { |
| _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers); |
| } |
| |
| return self; |
| } |
| |
| - (BOOL)addRenderingDestination:(__kindof MTKView *)view { |
| return [self setupWithView:view]; |
| } |
| |
| #pragma mark - Private |
| |
| - (BOOL)setupWithView:(__kindof MTKView *)view { |
| BOOL success = NO; |
| if ([self setupMetal]) { |
| _view = view; |
| view.device = _device; |
| view.preferredFramesPerSecond = 30; |
| view.autoResizeDrawable = NO; |
| |
| [self loadAssets]; |
| |
| float vertexBufferArray[16] = {0}; |
| _vertexBuffer = [_device newBufferWithBytes:vertexBufferArray |
| length:sizeof(vertexBufferArray) |
| options:MTLResourceCPUCacheModeWriteCombined]; |
| success = YES; |
| } |
| return success; |
| } |
| #pragma mark - Inheritance |
| |
| - (id<MTLDevice>)currentMetalDevice { |
| return _device; |
| } |
| |
| - (NSString *)shaderSource { |
| RTC_NOTREACHED() << "Virtual method not implemented in subclass."; |
| return nil; |
| } |
| |
| - (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder { |
| RTC_NOTREACHED() << "Virtual method not implemented in subclass."; |
| } |
| |
| - (void)getWidth:(int *)width |
| height:(int *)height |
| cropWidth:(int *)cropWidth |
| cropHeight:(int *)cropHeight |
| cropX:(int *)cropX |
| cropY:(int *)cropY |
| ofFrame:(nonnull RTCVideoFrame *)frame { |
| RTC_NOTREACHED() << "Virtual method not implemented in subclass."; |
| } |
| |
| - (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame { |
| // Apply rotation override if set. |
| RTCVideoRotation rotation; |
| NSValue *rotationOverride = self.rotationOverride; |
| if (rotationOverride) { |
| #if defined(__IPHONE_11_0) && defined(__IPHONE_OS_VERSION_MAX_ALLOWED) && \ |
| (__IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0) |
| if (@available(iOS 11, *)) { |
| [rotationOverride getValue:&rotation size:sizeof(rotation)]; |
| } else |
| #endif |
| { |
| [rotationOverride getValue:&rotation]; |
| } |
| } else { |
| rotation = frame.rotation; |
| } |
| |
| int frameWidth, frameHeight, cropWidth, cropHeight, cropX, cropY; |
| [self getWidth:&frameWidth |
| height:&frameHeight |
| cropWidth:&cropWidth |
| cropHeight:&cropHeight |
| cropX:&cropX |
| cropY:&cropY |
| ofFrame:frame]; |
| |
| // Recompute the texture cropping and recreate vertexBuffer if necessary. |
| if (cropX != _oldCropX || cropY != _oldCropY || cropWidth != _oldCropWidth || |
| cropHeight != _oldCropHeight || rotation != _oldRotation || frameWidth != _oldFrameWidth || |
| frameHeight != _oldFrameHeight) { |
| getCubeVertexData(cropX, |
| cropY, |
| cropWidth, |
| cropHeight, |
| frameWidth, |
| frameHeight, |
| rotation, |
| (float *)_vertexBuffer.contents); |
| _oldCropX = cropX; |
| _oldCropY = cropY; |
| _oldCropWidth = cropWidth; |
| _oldCropHeight = cropHeight; |
| _oldRotation = rotation; |
| _oldFrameWidth = frameWidth; |
| _oldFrameHeight = frameHeight; |
| } |
| |
| return YES; |
| } |
| |
| #pragma mark - GPU methods |
| |
| - (BOOL)setupMetal { |
| // Set the view to use the default device. |
| _device = MTLCreateSystemDefaultDevice(); |
| if (!_device) { |
| return NO; |
| } |
| |
| // Create a new command queue. |
| _commandQueue = [_device newCommandQueue]; |
| |
| // Load metal library from source. |
| NSError *libraryError = nil; |
| NSString *shaderSource = [self shaderSource]; |
| |
| id<MTLLibrary> sourceLibrary = |
| [_device newLibraryWithSource:shaderSource options:NULL error:&libraryError]; |
| |
| if (libraryError) { |
| RTCLogError(@"Metal: Library with source failed\n%@", libraryError); |
| return NO; |
| } |
| |
| if (!sourceLibrary) { |
| RTCLogError(@"Metal: Failed to load library. %@", libraryError); |
| return NO; |
| } |
| _defaultLibrary = sourceLibrary; |
| |
| return YES; |
| } |
| |
| - (void)loadAssets { |
| id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFunctionName]; |
| id<MTLFunction> fragmentFunction = [_defaultLibrary newFunctionWithName:fragmentFunctionName]; |
| |
| MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescriptor alloc] init]; |
| pipelineDescriptor.label = pipelineDescriptorLabel; |
| pipelineDescriptor.vertexFunction = vertexFunction; |
| pipelineDescriptor.fragmentFunction = fragmentFunction; |
| pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat; |
| pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid; |
| NSError *error = nil; |
| _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescriptor error:&error]; |
| |
| if (!_pipelineState) { |
| RTCLogError(@"Metal: Failed to create pipeline state. %@", error); |
| } |
| } |
| |
| - (void)render { |
| id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer]; |
| commandBuffer.label = commandBufferLabel; |
| |
| __block dispatch_semaphore_t block_semaphore = _inflight_semaphore; |
| [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) { |
| // GPU work completed. |
| dispatch_semaphore_signal(block_semaphore); |
| }]; |
| |
| MTLRenderPassDescriptor *renderPassDescriptor = _view.currentRenderPassDescriptor; |
| if (renderPassDescriptor) { // Valid drawable. |
| id<MTLRenderCommandEncoder> renderEncoder = |
| [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor]; |
| renderEncoder.label = renderEncoderLabel; |
| |
| // Set context state. |
| [renderEncoder pushDebugGroup:renderEncoderDebugGroup]; |
| [renderEncoder setRenderPipelineState:_pipelineState]; |
| [renderEncoder setVertexBuffer:_vertexBuffer offset:0 atIndex:0]; |
| [self uploadTexturesToRenderEncoder:renderEncoder]; |
| |
| [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip |
| vertexStart:0 |
| vertexCount:4 |
| instanceCount:1]; |
| [renderEncoder popDebugGroup]; |
| [renderEncoder endEncoding]; |
| |
| [commandBuffer presentDrawable:_view.currentDrawable]; |
| } |
| |
| // CPU work is completed, GPU work can be started. |
| [commandBuffer commit]; |
| } |
| |
| #pragma mark - RTCMTLRenderer |
| |
| - (void)drawFrame:(RTCVideoFrame *)frame { |
| @autoreleasepool { |
| // Wait until the inflight (curently sent to GPU) command buffer |
| // has completed the GPU work. |
| dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER); |
| |
| if ([self setupTexturesForFrame:frame]) { |
| [self render]; |
| } else { |
| dispatch_semaphore_signal(_inflight_semaphore); |
| } |
| } |
| } |
| |
| @end |