blob: c7484fa54148e7aad249f75ddd3d070b26ecd0d4 [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/testclient.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/timeutils.h"
namespace rtc {
// DESIGN: Each packet received is put it into a list of packets.
// Callers can retrieve received packets from any thread by calling
// NextPacket.
TestClient::TestClient(AsyncPacketSocket* socket)
: socket_(socket), ready_to_send_(false) {
packets_ = new std::vector<Packet*>();
socket_->SignalReadPacket.connect(this, &TestClient::OnPacket);
socket_->SignalReadyToSend.connect(this, &TestClient::OnReadyToSend);
}
TestClient::~TestClient() {
delete socket_;
for (unsigned i = 0; i < packets_->size(); i++)
delete (*packets_)[i];
delete packets_;
}
bool TestClient::CheckConnState(AsyncPacketSocket::State state) {
// Wait for our timeout value until the socket reaches the desired state.
uint32_t end = TimeAfter(kTimeoutMs);
while (socket_->GetState() != state && TimeUntil(end) > 0)
Thread::Current()->ProcessMessages(1);
return (socket_->GetState() == state);
}
int TestClient::Send(const char* buf, size_t size) {
rtc::PacketOptions options;
return socket_->Send(buf, size, options);
}
int TestClient::SendTo(const char* buf, size_t size,
const SocketAddress& dest) {
rtc::PacketOptions options;
return socket_->SendTo(buf, size, dest, options);
}
TestClient::Packet* TestClient::NextPacket(int timeout_ms) {
// If no packets are currently available, we go into a get/dispatch loop for
// at most timeout_ms. If, during the loop, a packet arrives, then we can
// stop early and return it.
// Note that the case where no packet arrives is important. We often want to
// test that a packet does not arrive.
// Note also that we only try to pump our current thread's message queue.
// Pumping another thread's queue could lead to messages being dispatched from
// the wrong thread to non-thread-safe objects.
uint32_t end = TimeAfter(timeout_ms);
while (TimeUntil(end) > 0) {
{
CritScope cs(&crit_);
if (packets_->size() != 0) {
break;
}
}
Thread::Current()->ProcessMessages(1);
}
// Return the first packet placed in the queue.
Packet* packet = NULL;
CritScope cs(&crit_);
if (packets_->size() > 0) {
packet = packets_->front();
packets_->erase(packets_->begin());
}
return packet;
}
bool TestClient::CheckNextPacket(const char* buf, size_t size,
SocketAddress* addr) {
bool res = false;
Packet* packet = NextPacket(kTimeoutMs);
if (packet) {
res = (packet->size == size && memcmp(packet->buf, buf, size) == 0);
if (addr)
*addr = packet->addr;
delete packet;
}
return res;
}
bool TestClient::CheckNoPacket() {
bool res;
Packet* packet = NextPacket(kNoPacketTimeoutMs);
res = (packet == NULL);
delete packet;
return res;
}
int TestClient::GetError() {
return socket_->GetError();
}
int TestClient::SetOption(Socket::Option opt, int value) {
return socket_->SetOption(opt, value);
}
bool TestClient::ready_to_send() const {
return ready_to_send_;
}
void TestClient::OnPacket(AsyncPacketSocket* socket, const char* buf,
size_t size, const SocketAddress& remote_addr,
const PacketTime& packet_time) {
CritScope cs(&crit_);
packets_->push_back(new Packet(remote_addr, buf, size));
}
void TestClient::OnReadyToSend(AsyncPacketSocket* socket) {
ready_to_send_ = true;
}
TestClient::Packet::Packet(const SocketAddress& a, const char* b, size_t s)
: addr(a), buf(0), size(s) {
buf = new char[size];
memcpy(buf, b, size);
}
TestClient::Packet::Packet(const Packet& p)
: addr(p.addr), buf(0), size(p.size) {
buf = new char[size];
memcpy(buf, p.buf, size);
}
TestClient::Packet::~Packet() {
delete[] buf;
}
} // namespace rtc