| /* |
| * Copyright 2012 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef WEBRTC_P2P_BASE_PORTINTERFACE_H_ |
| #define WEBRTC_P2P_BASE_PORTINTERFACE_H_ |
| |
| #include <string> |
| |
| #include "webrtc/p2p/base/transport.h" |
| #include "webrtc/base/socketaddress.h" |
| |
| namespace rtc { |
| class Network; |
| struct PacketOptions; |
| } |
| |
| namespace cricket { |
| class Connection; |
| class IceMessage; |
| class StunMessage; |
| |
| enum ProtocolType { |
| PROTO_UDP, |
| PROTO_TCP, |
| PROTO_SSLTCP, |
| PROTO_LAST = PROTO_SSLTCP |
| }; |
| |
| // Defines the interface for a port, which represents a local communication |
| // mechanism that can be used to create connections to similar mechanisms of |
| // the other client. Various types of ports will implement this interface. |
| class PortInterface { |
| public: |
| virtual ~PortInterface() {} |
| |
| virtual const std::string& Type() const = 0; |
| virtual rtc::Network* Network() const = 0; |
| |
| // Methods to set/get ICE role and tiebreaker values. |
| virtual void SetIceRole(IceRole role) = 0; |
| virtual IceRole GetIceRole() const = 0; |
| |
| virtual void SetIceTiebreaker(uint64_t tiebreaker) = 0; |
| virtual uint64_t IceTiebreaker() const = 0; |
| |
| virtual bool SharedSocket() const = 0; |
| |
| // PrepareAddress will attempt to get an address for this port that other |
| // clients can send to. It may take some time before the address is ready. |
| // Once it is ready, we will send SignalAddressReady. If errors are |
| // preventing the port from getting an address, it may send |
| // SignalAddressError. |
| virtual void PrepareAddress() = 0; |
| |
| // Returns the connection to the given address or NULL if none exists. |
| virtual Connection* GetConnection( |
| const rtc::SocketAddress& remote_addr) = 0; |
| |
| // Creates a new connection to the given address. |
| enum CandidateOrigin { ORIGIN_THIS_PORT, ORIGIN_OTHER_PORT, ORIGIN_MESSAGE }; |
| virtual Connection* CreateConnection( |
| const Candidate& remote_candidate, CandidateOrigin origin) = 0; |
| |
| // Functions on the underlying socket(s). |
| virtual int SetOption(rtc::Socket::Option opt, int value) = 0; |
| virtual int GetOption(rtc::Socket::Option opt, int* value) = 0; |
| virtual int GetError() = 0; |
| |
| virtual const std::vector<Candidate>& Candidates() const = 0; |
| |
| // Sends the given packet to the given address, provided that the address is |
| // that of a connection or an address that has sent to us already. |
| virtual int SendTo(const void* data, size_t size, |
| const rtc::SocketAddress& addr, |
| const rtc::PacketOptions& options, bool payload) = 0; |
| |
| // Indicates that we received a successful STUN binding request from an |
| // address that doesn't correspond to any current connection. To turn this |
| // into a real connection, call CreateConnection. |
| sigslot::signal6<PortInterface*, const rtc::SocketAddress&, |
| ProtocolType, IceMessage*, const std::string&, |
| bool> SignalUnknownAddress; |
| |
| // Sends a response message (normal or error) to the given request. One of |
| // these methods should be called as a response to SignalUnknownAddress. |
| // NOTE: You MUST call CreateConnection BEFORE SendBindingResponse. |
| virtual void SendBindingResponse(StunMessage* request, |
| const rtc::SocketAddress& addr) = 0; |
| virtual void SendBindingErrorResponse( |
| StunMessage* request, const rtc::SocketAddress& addr, |
| int error_code, const std::string& reason) = 0; |
| |
| // Signaled when this port decides to delete itself because it no longer has |
| // any usefulness. |
| sigslot::signal1<PortInterface*> SignalDestroyed; |
| |
| // Signaled when Port discovers ice role conflict with the peer. |
| sigslot::signal1<PortInterface*> SignalRoleConflict; |
| |
| // Normally, packets arrive through a connection (or they result signaling of |
| // unknown address). Calling this method turns off delivery of packets |
| // through their respective connection and instead delivers every packet |
| // through this port. |
| virtual void EnablePortPackets() = 0; |
| sigslot::signal4<PortInterface*, const char*, size_t, |
| const rtc::SocketAddress&> SignalReadPacket; |
| |
| virtual std::string ToString() const = 0; |
| |
| protected: |
| PortInterface() {} |
| }; |
| |
| } // namespace cricket |
| |
| #endif // WEBRTC_P2P_BASE_PORTINTERFACE_H_ |