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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_NETEQ_NETEQ_CONTROLLER_H_
#define API_NETEQ_NETEQ_CONTROLLER_H_
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include "absl/types/optional.h"
#include "api/neteq/neteq.h"
#include "api/neteq/tick_timer.h"
namespace webrtc {
// Decides the actions that NetEq should take. This affects the behavior of the
// jitter buffer, and how it reacts to network conditions.
// This class will undergo substantial refactoring in the near future, and the
// API is expected to undergo significant changes. A target API is given below:
//
// class NetEqController {
// public:
// // Resets object to a clean state.
// void Reset();
// // Given NetEq status, make a decision.
// Operation GetDecision(NetEqStatus neteq_status);
// // Register every packet received.
// void RegisterPacket(PacketInfo packet_info);
// // Register empty packet.
// void RegisterEmptyPacket();
// // Register a codec switching.
// void CodecSwithed();
// // Sets the sample rate.
// void SetSampleRate(int fs_hz);
// // Sets the packet length in samples.
// void SetPacketLengthSamples();
// // Sets maximum delay.
// void SetMaximumDelay(int delay_ms);
// // Sets mininum delay.
// void SetMinimumDelay(int delay_ms);
// // Sets base mininum delay.
// void SetBaseMinimumDelay(int delay_ms);
// // Gets target buffer level.
// int GetTargetBufferLevelMs() const;
// // Gets filtered buffer level.
// int GetFilteredBufferLevel() const;
// // Gets base minimum delay.
// int GetBaseMinimumDelay() const;
// }
class NetEqController {
public:
// This struct is used to create a NetEqController.
struct Config {
bool allow_time_stretching;
bool enable_rtx_handling;
int max_packets_in_buffer;
int base_min_delay_ms;
TickTimer* tick_timer;
};
struct PacketInfo {
uint32_t timestamp;
bool is_dtx;
bool is_cng;
};
struct PacketBufferInfo {
bool dtx_or_cng;
size_t num_samples;
size_t span_samples;
size_t span_samples_no_dtx;
size_t num_packets;
};
struct NetEqStatus {
uint32_t target_timestamp;
int16_t expand_mutefactor;
size_t last_packet_samples;
absl::optional<PacketInfo> next_packet;
NetEq::Mode last_mode;
bool play_dtmf;
size_t generated_noise_samples;
PacketBufferInfo packet_buffer_info;
};
virtual ~NetEqController() = default;
// Resets object to a clean state.
virtual void Reset() = 0;
// Resets parts of the state. Typically done when switching codecs.
virtual void SoftReset() = 0;
// Given info about the latest received packet, and current jitter buffer
// status, returns the operation. |target_timestamp| and |expand_mutefactor|
// are provided for reference. |last_packet_samples| is the number of samples
// obtained from the last decoded frame. If there is a packet available, it
// should be supplied in |packet|. The mode resulting from the last call to
// NetEqImpl::GetAudio is supplied in |last_mode|. If there is a DTMF event to
// play, |play_dtmf| should be set to true. The output variable
// |reset_decoder| will be set to true if a reset is required; otherwise it is
// left unchanged (i.e., it can remain true if it was true before the call).
virtual NetEq::Operation GetDecision(const NetEqStatus& status,
bool* reset_decoder) = 0;
// Inform NetEqController that an empty packet has arrived.
virtual void RegisterEmptyPacket() = 0;
// Sets the sample rate and the output block size.
virtual void SetSampleRate(int fs_hz, size_t output_size_samples) = 0;
// Sets a minimum or maximum delay in millisecond.
// Returns true if the delay bound is successfully applied, otherwise false.
virtual bool SetMaximumDelay(int delay_ms) = 0;
virtual bool SetMinimumDelay(int delay_ms) = 0;
// Sets a base minimum delay in milliseconds for packet buffer. The effective
// minimum delay can't be lower than base minimum delay, even if a lower value
// is set using SetMinimumDelay.
// Returns true if the base minimum is successfully applied, otherwise false.
virtual bool SetBaseMinimumDelay(int delay_ms) = 0;
virtual int GetBaseMinimumDelay() const = 0;
// These methods test the |cng_state_| for different conditions.
virtual bool CngRfc3389On() const = 0;
virtual bool CngOff() const = 0;
// Resets the |cng_state_| to kCngOff.
virtual void SetCngOff() = 0;
// Reports back to DecisionLogic whether the decision to do expand remains or
// not. Note that this is necessary, since an expand decision can be changed
// to kNormal in NetEqImpl::GetDecision if there is still enough data in the
// sync buffer.
virtual void ExpandDecision(NetEq::Operation operation) = 0;
// Adds |value| to |sample_memory_|.
virtual void AddSampleMemory(int32_t value) = 0;
// Returns the target buffer level in ms.
virtual int TargetLevelMs() = 0;
// Notify the NetEqController that a packet has arrived. Returns the relative
// arrival delay, if it can be computed.
virtual absl::optional<int> PacketArrived(bool last_cng_or_dtmf,
size_t packet_length_samples,
bool should_update_stats,
uint16_t main_sequence_number,
uint32_t main_timestamp,
int fs_hz) = 0;
// Returns true if a peak was found.
virtual bool PeakFound() const = 0;
// Get the filtered buffer level in samples.
virtual int GetFilteredBufferLevel() const = 0;
// Accessors and mutators.
virtual void set_sample_memory(int32_t value) = 0;
virtual size_t noise_fast_forward() const = 0;
virtual size_t packet_length_samples() const = 0;
virtual void set_packet_length_samples(size_t value) = 0;
virtual void set_prev_time_scale(bool value) = 0;
};
} // namespace webrtc
#endif // API_NETEQ_NETEQ_CONTROLLER_H_