| /* | 
 |  *  Copyright (c) 2023 The WebRTC project authors. All Rights Reserved. | 
 |  * | 
 |  *  Use of this source code is governed by a BSD-style license | 
 |  *  that can be found in the LICENSE file in the root of the source | 
 |  *  tree. An additional intellectual property rights grant can be found | 
 |  *  in the file PATENTS.  All contributing project authors may | 
 |  *  be found in the AUTHORS file in the root of the source tree. | 
 |  */ | 
 |  | 
 | #ifndef MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ | 
 | #define MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ | 
 |  | 
 | #include <cstdint> | 
 | #include <memory> | 
 | #include <vector> | 
 |  | 
 | #include "api/audio/audio_device.h" | 
 | #include "api/audio/audio_device_defines.h" | 
 | #include "api/environment/environment.h" | 
 | #include "api/task_queue/task_queue_base.h" | 
 | #include "modules/audio_device/audio_device_buffer.h" | 
 | #include "modules/audio_device/audio_device_generic.h" | 
 | #include "modules/audio_device/include/test_audio_device.h" | 
 | #include "rtc_base/buffer.h" | 
 | #include "rtc_base/synchronization/mutex.h" | 
 | #include "rtc_base/thread_annotations.h" | 
 |  | 
 | namespace webrtc { | 
 |  | 
 | class TestAudioDevice : public AudioDeviceGeneric { | 
 |  public: | 
 |   // Creates a new TestAudioDevice. When capturing or playing, 10 ms audio | 
 |   // frames will be processed every 10ms / `speed`. | 
 |   // `capturer` is an object that produces audio data. Can be nullptr if this | 
 |   // device is never used for recording. | 
 |   // `renderer` is an object that receives audio data that would have been | 
 |   // played out. Can be nullptr if this device is never used for playing. | 
 |   TestAudioDevice(const Environment& env, | 
 |                   std::unique_ptr<TestAudioDeviceModule::Capturer> capturer, | 
 |                   std::unique_ptr<TestAudioDeviceModule::Renderer> renderer, | 
 |                   float speed = 1); | 
 |   TestAudioDevice(const TestAudioDevice&) = delete; | 
 |   TestAudioDevice& operator=(const TestAudioDevice&) = delete; | 
 |   ~TestAudioDevice() override = default; | 
 |  | 
 |   // Retrieve the currently utilized audio layer | 
 |   int32_t ActiveAudioLayer( | 
 |       AudioDeviceModule::AudioLayer& /* audioLayer */) const override { | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Main initializaton and termination | 
 |   InitStatus Init() override; | 
 |   int32_t Terminate() override { return 0; } | 
 |   bool Initialized() const override { return true; } | 
 |  | 
 |   // Device enumeration | 
 |   int16_t PlayoutDevices() override { return 0; } | 
 |   int16_t RecordingDevices() override { return 0; } | 
 |   int32_t PlayoutDeviceName(uint16_t /* index */, | 
 |                             char /* name */[kAdmMaxDeviceNameSize], | 
 |                             char /* guid */[kAdmMaxGuidSize]) override { | 
 |     return 0; | 
 |   } | 
 |   int32_t RecordingDeviceName(uint16_t /* index */, | 
 |                               char /* name */[kAdmMaxDeviceNameSize], | 
 |                               char /* guid */[kAdmMaxGuidSize]) override { | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Device selection | 
 |   int32_t SetPlayoutDevice(uint16_t /* index */) override { return 0; } | 
 |   int32_t SetPlayoutDevice( | 
 |       AudioDeviceModule::WindowsDeviceType /* device */) override { | 
 |     return 0; | 
 |   } | 
 |   int32_t SetRecordingDevice(uint16_t /* index */) override { return 0; } | 
 |   int32_t SetRecordingDevice( | 
 |       AudioDeviceModule::WindowsDeviceType /* device */) override { | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Audio transport initialization | 
 |   int32_t PlayoutIsAvailable(bool& available) override; | 
 |   int32_t InitPlayout() override; | 
 |   bool PlayoutIsInitialized() const override; | 
 |   int32_t RecordingIsAvailable(bool& available) override; | 
 |   int32_t InitRecording() override; | 
 |   bool RecordingIsInitialized() const override; | 
 |  | 
 |   // Audio transport control | 
 |   int32_t StartPlayout() override; | 
 |   int32_t StopPlayout() override; | 
 |   bool Playing() const override; | 
 |   int32_t StartRecording() override; | 
 |   int32_t StopRecording() override; | 
 |   bool Recording() const override; | 
 |  | 
 |   // Audio mixer initialization | 
 |   int32_t InitSpeaker() override { return 0; } | 
 |   bool SpeakerIsInitialized() const override { return true; } | 
 |   int32_t InitMicrophone() override { return 0; } | 
 |   bool MicrophoneIsInitialized() const override { return true; } | 
 |  | 
 |   // Speaker volume controls | 
 |   int32_t SpeakerVolumeIsAvailable(bool& /* available */) override { return 0; } | 
 |   int32_t SetSpeakerVolume(uint32_t /* volume */) override { return 0; } | 
 |   int32_t SpeakerVolume(uint32_t& /* volume */) const override { return 0; } | 
 |   int32_t MaxSpeakerVolume(uint32_t& /* maxVolume */) const override { | 
 |     return 0; | 
 |   } | 
 |   int32_t MinSpeakerVolume(uint32_t& /* minVolume */) const override { | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Microphone volume controls | 
 |   int32_t MicrophoneVolumeIsAvailable(bool& /* available */) override { | 
 |     return 0; | 
 |   } | 
 |   int32_t SetMicrophoneVolume(uint32_t /* volume */) override { return 0; } | 
 |   int32_t MicrophoneVolume(uint32_t& /* volume */) const override { return 0; } | 
 |   int32_t MaxMicrophoneVolume(uint32_t& /* maxVolume */) const override { | 
 |     return 0; | 
 |   } | 
 |   int32_t MinMicrophoneVolume(uint32_t& /* minVolume */) const override { | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Speaker mute control | 
 |   int32_t SpeakerMuteIsAvailable(bool& /* available */) override { return 0; } | 
 |   int32_t SetSpeakerMute(bool /* enable */) override { return 0; } | 
 |   int32_t SpeakerMute(bool& /* enabled */) const override { return 0; } | 
 |  | 
 |   // Microphone mute control | 
 |   int32_t MicrophoneMuteIsAvailable(bool& /* available */) override { | 
 |     return 0; | 
 |   } | 
 |   int32_t SetMicrophoneMute(bool /* enable */) override { return 0; } | 
 |   int32_t MicrophoneMute(bool& /* enabled */) const override { return 0; } | 
 |  | 
 |   // Stereo support | 
 |   int32_t StereoPlayoutIsAvailable(bool& available) override { | 
 |     available = false; | 
 |     return 0; | 
 |   } | 
 |   int32_t SetStereoPlayout(bool /* enable */) override { return 0; } | 
 |   int32_t StereoPlayout(bool& /* enabled */) const override { return 0; } | 
 |   int32_t StereoRecordingIsAvailable(bool& available) override { | 
 |     available = false; | 
 |     return 0; | 
 |   } | 
 |   int32_t SetStereoRecording(bool /* enable */) override { return 0; } | 
 |   int32_t StereoRecording(bool& /* enabled */) const override { return 0; } | 
 |  | 
 |   // Delay information and control | 
 |   int32_t PlayoutDelay(uint16_t& delayMS) const override { | 
 |     delayMS = 0; | 
 |     return 0; | 
 |   } | 
 |  | 
 |   // Android only | 
 |   bool BuiltInAECIsAvailable() const override { return false; } | 
 |   bool BuiltInAGCIsAvailable() const override { return false; } | 
 |   bool BuiltInNSIsAvailable() const override { return false; } | 
 |  | 
 |   // Windows Core Audio and Android only. | 
 |   int32_t EnableBuiltInAEC(bool /* enable */) override { return -1; } | 
 |   int32_t EnableBuiltInAGC(bool /* enable */) override { return -1; } | 
 |   int32_t EnableBuiltInNS(bool /* enable */) override { return -1; } | 
 |  | 
 |   // Play underrun count. | 
 |   int32_t GetPlayoutUnderrunCount() const override { return -1; } | 
 |  | 
 | // iOS only. | 
 | // TODO(henrika): add Android support. | 
 | #if defined(WEBRTC_IOS) | 
 |   int GetPlayoutAudioParameters(AudioParameters* params) const override { | 
 |     return -1; | 
 |   } | 
 |   int GetRecordAudioParameters(AudioParameters* params) const override { | 
 |     return -1; | 
 |   } | 
 | #endif  // WEBRTC_IOS | 
 |  | 
 |   void AttachAudioBuffer(AudioDeviceBuffer* audio_buffer) override; | 
 |  | 
 |  private: | 
 |   void ProcessAudio(); | 
 |  | 
 |   const Environment env_; | 
 |   const std::unique_ptr<TestAudioDeviceModule::Capturer> capturer_ | 
 |       RTC_GUARDED_BY(lock_); | 
 |   const std::unique_ptr<TestAudioDeviceModule::Renderer> renderer_ | 
 |       RTC_GUARDED_BY(lock_); | 
 |   const int64_t process_interval_us_; | 
 |  | 
 |   mutable Mutex lock_; | 
 |   AudioDeviceBuffer* audio_buffer_ RTC_GUARDED_BY(lock_) = nullptr; | 
 |   bool rendering_ RTC_GUARDED_BY(lock_) = false; | 
 |   bool capturing_ RTC_GUARDED_BY(lock_) = false; | 
 |   bool rendering_initialized_ RTC_GUARDED_BY(lock_) = false; | 
 |   bool capturing_initialized_ RTC_GUARDED_BY(lock_) = false; | 
 |  | 
 |   std::vector<int16_t> playout_buffer_ RTC_GUARDED_BY(lock_); | 
 |   BufferT<int16_t> recording_buffer_ RTC_GUARDED_BY(lock_); | 
 |   std::unique_ptr<TaskQueueBase, TaskQueueDeleter> task_queue_; | 
 | }; | 
 |  | 
 | }  // namespace webrtc | 
 |  | 
 | #endif  // MODULES_AUDIO_DEVICE_TEST_AUDIO_DEVICE_IMPL_H_ |