| /* |
| * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include "modules/audio_device/fine_audio_buffer.h" |
| |
| #include <memory.h> |
| #include <stdio.h> |
| #include <algorithm> |
| |
| #include "modules/audio_device/audio_device_buffer.h" |
| #include "rtc_base/checks.h" |
| #include "rtc_base/logging.h" |
| |
| namespace webrtc { |
| |
| FineAudioBuffer::FineAudioBuffer(AudioDeviceBuffer* device_buffer, |
| int sample_rate, |
| size_t capacity) |
| : device_buffer_(device_buffer), |
| sample_rate_(sample_rate), |
| samples_per_10_ms_(static_cast<size_t>(sample_rate_ * 10 / 1000)), |
| bytes_per_10_ms_(samples_per_10_ms_ * sizeof(int16_t)), |
| playout_buffer_(0, capacity), |
| record_buffer_(0, capacity) { |
| LOG(INFO) << "samples_per_10_ms_:" << samples_per_10_ms_; |
| } |
| |
| FineAudioBuffer::~FineAudioBuffer() {} |
| |
| void FineAudioBuffer::ResetPlayout() { |
| playout_buffer_.Clear(); |
| } |
| |
| void FineAudioBuffer::ResetRecord() { |
| record_buffer_.Clear(); |
| } |
| |
| void FineAudioBuffer::GetPlayoutData(rtc::ArrayView<int8_t> audio_buffer) { |
| // Ask WebRTC for new data in chunks of 10ms until we have enough to |
| // fulfill the request. It is possible that the buffer already contains |
| // enough samples from the last round. |
| const size_t num_bytes = audio_buffer.size(); |
| while (playout_buffer_.size() < num_bytes) { |
| // Get 10ms decoded audio from WebRTC. |
| device_buffer_->RequestPlayoutData(samples_per_10_ms_); |
| // Append |bytes_per_10_ms_| elements to the end of the buffer. |
| const size_t bytes_written = playout_buffer_.AppendData( |
| bytes_per_10_ms_, [&](rtc::ArrayView<int8_t> buf) { |
| const size_t samples_per_channel = |
| device_buffer_->GetPlayoutData(buf.data()); |
| // TODO(henrika): this class is only used on mobile devices and is |
| // currently limited to mono. Modifications are needed for stereo. |
| return sizeof(int16_t) * samples_per_channel; |
| }); |
| RTC_DCHECK_EQ(bytes_per_10_ms_, bytes_written); |
| } |
| // Provide the requested number of bytes to the consumer. |
| memcpy(audio_buffer.data(), playout_buffer_.data(), num_bytes); |
| // Move remaining samples to start of buffer to prepare for next round. |
| memmove(playout_buffer_.data(), playout_buffer_.data() + num_bytes, |
| playout_buffer_.size() - num_bytes); |
| playout_buffer_.SetSize(playout_buffer_.size() - num_bytes); |
| } |
| |
| void FineAudioBuffer::DeliverRecordedData( |
| rtc::ArrayView<const int8_t> audio_buffer, |
| int playout_delay_ms, |
| int record_delay_ms) { |
| // Always append new data and grow the buffer if needed. |
| record_buffer_.AppendData(audio_buffer.data(), audio_buffer.size()); |
| // Consume samples from buffer in chunks of 10ms until there is not |
| // enough data left. The number of remaining bytes in the cache is given by |
| // the new size of the buffer. |
| while (record_buffer_.size() >= bytes_per_10_ms_) { |
| device_buffer_->SetRecordedBuffer(record_buffer_.data(), |
| samples_per_10_ms_); |
| device_buffer_->SetVQEData(playout_delay_ms, record_delay_ms, 0); |
| device_buffer_->DeliverRecordedData(); |
| memmove(record_buffer_.data(), record_buffer_.data() + bytes_per_10_ms_, |
| record_buffer_.size() - bytes_per_10_ms_); |
| record_buffer_.SetSize(record_buffer_.size() - bytes_per_10_ms_); |
| } |
| } |
| |
| } // namespace webrtc |