blob: dcf56abd797d8f400aeb95d41eb3e15a506a6fde [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_SOCKETADAPTERS_H_
#define WEBRTC_BASE_SOCKETADAPTERS_H_
#include <map>
#include <string>
#include "webrtc/base/asyncsocket.h"
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/logging.h"
namespace rtc {
class ByteBufferReader;
class ByteBufferWriter;
///////////////////////////////////////////////////////////////////////////////
// Implements a socket adapter that can buffer and process data internally,
// as in the case of connecting to a proxy, where you must speak the proxy
// protocol before commencing normal socket behavior.
class BufferedReadAdapter : public AsyncSocketAdapter {
public:
BufferedReadAdapter(AsyncSocket* socket, size_t buffer_size);
~BufferedReadAdapter() override;
int Send(const void* pv, size_t cb) override;
int Recv(void* pv, size_t cb, int64_t* timestamp) override;
protected:
int DirectSend(const void* pv, size_t cb) {
return AsyncSocketAdapter::Send(pv, cb);
}
void BufferInput(bool on = true);
virtual void ProcessInput(char* data, size_t* len) = 0;
void OnReadEvent(AsyncSocket* socket) override;
private:
char * buffer_;
size_t buffer_size_, data_len_;
bool buffering_;
RTC_DISALLOW_COPY_AND_ASSIGN(BufferedReadAdapter);
};
///////////////////////////////////////////////////////////////////////////////
// Interface for implementing proxy server sockets.
class AsyncProxyServerSocket : public BufferedReadAdapter {
public:
AsyncProxyServerSocket(AsyncSocket* socket, size_t buffer_size);
~AsyncProxyServerSocket() override;
sigslot::signal2<AsyncProxyServerSocket*,
const SocketAddress&> SignalConnectRequest;
virtual void SendConnectResult(int err, const SocketAddress& addr) = 0;
};
///////////////////////////////////////////////////////////////////////////////
// Implements a socket adapter that performs the client side of a
// fake SSL handshake. Used for "ssltcp" P2P functionality.
class AsyncSSLSocket : public BufferedReadAdapter {
public:
explicit AsyncSSLSocket(AsyncSocket* socket);
int Connect(const SocketAddress& addr) override;
protected:
void OnConnectEvent(AsyncSocket* socket) override;
void ProcessInput(char* data, size_t* len) override;
RTC_DISALLOW_COPY_AND_ASSIGN(AsyncSSLSocket);
};
// Implements a socket adapter that performs the server side of a
// fake SSL handshake. Used when implementing a relay server that does "ssltcp".
class AsyncSSLServerSocket : public BufferedReadAdapter {
public:
explicit AsyncSSLServerSocket(AsyncSocket* socket);
protected:
void ProcessInput(char* data, size_t* len) override;
RTC_DISALLOW_COPY_AND_ASSIGN(AsyncSSLServerSocket);
};
} // namespace rtc
#endif // WEBRTC_BASE_SOCKETADAPTERS_H_