| /* |
| * Copyright 2004 The WebRTC Project Authors. All rights reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <memory> |
| |
| #include "rtc_base/constructormagic.h" |
| #include "rtc_base/gunit.h" |
| #include "rtc_base/signalthread.h" |
| #include "rtc_base/socketserver.h" |
| #include "rtc_base/thread.h" |
| #include "test/gtest.h" |
| |
| using namespace rtc; |
| |
| // 10 seconds. |
| static const int kTimeout = 10000; |
| |
| class SignalThreadTest : public testing::Test, public sigslot::has_slots<> { |
| public: |
| class SlowSignalThread : public SignalThread { |
| public: |
| SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {} |
| |
| ~SlowSignalThread() override { |
| EXPECT_EQ(harness_->main_thread_, Thread::Current()); |
| ++harness_->thread_deleted_; |
| } |
| |
| const SignalThreadTest* harness() { return harness_; } |
| |
| protected: |
| void OnWorkStart() override { |
| ASSERT_TRUE(harness_ != nullptr); |
| ++harness_->thread_started_; |
| EXPECT_EQ(harness_->main_thread_, Thread::Current()); |
| EXPECT_FALSE(worker()->RunningForTest()); // not started yet |
| } |
| |
| void OnWorkStop() override { |
| ++harness_->thread_stopped_; |
| EXPECT_EQ(harness_->main_thread_, Thread::Current()); |
| EXPECT_TRUE(worker()->RunningForTest()); // not stopped yet |
| } |
| |
| void OnWorkDone() override { |
| ++harness_->thread_done_; |
| EXPECT_EQ(harness_->main_thread_, Thread::Current()); |
| EXPECT_TRUE(worker()->RunningForTest()); // not stopped yet |
| } |
| |
| void DoWork() override { |
| EXPECT_NE(harness_->main_thread_, Thread::Current()); |
| EXPECT_EQ(worker(), Thread::Current()); |
| Thread::Current()->socketserver()->Wait(250, false); |
| } |
| |
| private: |
| SignalThreadTest* harness_; |
| RTC_DISALLOW_COPY_AND_ASSIGN(SlowSignalThread); |
| }; |
| |
| void OnWorkComplete(rtc::SignalThread* thread) { |
| SlowSignalThread* t = static_cast<SlowSignalThread*>(thread); |
| EXPECT_EQ(t->harness(), this); |
| EXPECT_EQ(main_thread_, Thread::Current()); |
| |
| ++thread_completed_; |
| if (!called_release_) { |
| thread->Release(); |
| } |
| } |
| |
| void SetUp() override { |
| main_thread_ = Thread::Current(); |
| thread_ = new SlowSignalThread(this); |
| thread_->SignalWorkDone.connect(this, &SignalThreadTest::OnWorkComplete); |
| called_release_ = false; |
| thread_started_ = 0; |
| thread_done_ = 0; |
| thread_completed_ = 0; |
| thread_stopped_ = 0; |
| thread_deleted_ = 0; |
| } |
| |
| void ExpectState(int started, |
| int done, |
| int completed, |
| int stopped, |
| int deleted) { |
| EXPECT_EQ(started, thread_started_); |
| EXPECT_EQ(done, thread_done_); |
| EXPECT_EQ(completed, thread_completed_); |
| EXPECT_EQ(stopped, thread_stopped_); |
| EXPECT_EQ(deleted, thread_deleted_); |
| } |
| |
| void ExpectStateWait(int started, |
| int done, |
| int completed, |
| int stopped, |
| int deleted, |
| int timeout) { |
| EXPECT_EQ_WAIT(started, thread_started_, timeout); |
| EXPECT_EQ_WAIT(done, thread_done_, timeout); |
| EXPECT_EQ_WAIT(completed, thread_completed_, timeout); |
| EXPECT_EQ_WAIT(stopped, thread_stopped_, timeout); |
| EXPECT_EQ_WAIT(deleted, thread_deleted_, timeout); |
| } |
| |
| Thread* main_thread_; |
| SlowSignalThread* thread_; |
| bool called_release_; |
| |
| int thread_started_; |
| int thread_done_; |
| int thread_completed_; |
| int thread_stopped_; |
| int thread_deleted_; |
| }; |
| |
| class OwnerThread : public Thread, public sigslot::has_slots<> { |
| public: |
| explicit OwnerThread(SignalThreadTest* harness) |
| : harness_(harness), has_run_(false) {} |
| |
| ~OwnerThread() override { Stop(); } |
| |
| void Run() override { |
| SignalThreadTest::SlowSignalThread* signal_thread = |
| new SignalThreadTest::SlowSignalThread(harness_); |
| signal_thread->SignalWorkDone.connect(this, &OwnerThread::OnWorkDone); |
| signal_thread->Start(); |
| Thread::Current()->socketserver()->Wait(100, false); |
| signal_thread->Release(); |
| // Delete |signal_thread|. |
| signal_thread->Destroy(true); |
| has_run_ = true; |
| } |
| |
| bool has_run() { return has_run_; } |
| void OnWorkDone(SignalThread* signal_thread) { |
| FAIL() << " This shouldn't get called."; |
| } |
| |
| private: |
| SignalThreadTest* harness_; |
| bool has_run_; |
| RTC_DISALLOW_COPY_AND_ASSIGN(OwnerThread); |
| }; |
| |
| // Test for when the main thread goes away while the |
| // signal thread is still working. This may happen |
| // when shutting down the process. |
| TEST_F(SignalThreadTest, OwnerThreadGoesAway) { |
| // We don't use |thread_| for this test, so destroy it. |
| thread_->Destroy(true); |
| |
| { |
| std::unique_ptr<OwnerThread> owner(new OwnerThread(this)); |
| main_thread_ = owner.get(); |
| owner->Start(); |
| while (!owner->has_run()) { |
| Thread::Current()->socketserver()->Wait(10, false); |
| } |
| } |
| // At this point the main thread has gone away. |
| // Give the SignalThread a little time to do its callback, |
| // which will crash if the signal thread doesn't handle |
| // this situation well. |
| Thread::Current()->socketserver()->Wait(500, false); |
| } |
| |
| TEST_F(SignalThreadTest, ThreadFinishes) { |
| thread_->Start(); |
| ExpectState(1, 0, 0, 0, 0); |
| ExpectStateWait(1, 1, 1, 0, 1, kTimeout); |
| } |
| |
| TEST_F(SignalThreadTest, ReleasedThreadFinishes) { |
| thread_->Start(); |
| ExpectState(1, 0, 0, 0, 0); |
| thread_->Release(); |
| called_release_ = true; |
| ExpectState(1, 0, 0, 0, 0); |
| ExpectStateWait(1, 1, 1, 0, 1, kTimeout); |
| } |
| |
| TEST_F(SignalThreadTest, DestroyedThreadCleansUp) { |
| thread_->Start(); |
| ExpectState(1, 0, 0, 0, 0); |
| thread_->Destroy(true); |
| ExpectState(1, 0, 0, 1, 1); |
| Thread::Current()->ProcessMessages(0); |
| ExpectState(1, 0, 0, 1, 1); |
| } |
| |
| TEST_F(SignalThreadTest, DeferredDestroyedThreadCleansUp) { |
| thread_->Start(); |
| ExpectState(1, 0, 0, 0, 0); |
| thread_->Destroy(false); |
| ExpectState(1, 0, 0, 1, 0); |
| ExpectStateWait(1, 1, 0, 1, 1, kTimeout); |
| } |