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/*
* Copyright 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef API_TEST_TIME_CONTROLLER_H_
#define API_TEST_TIME_CONTROLLER_H_
#include <functional>
#include <memory>
#include "api/task_queue/task_queue_factory.h"
#include "api/units/time_delta.h"
#include "api/units/timestamp.h"
#include "modules/utility/include/process_thread.h"
#include "rtc_base/synchronization/yield_policy.h"
#include "system_wrappers/include/clock.h"
namespace webrtc {
// Interface for controlling time progress. This allows us to execute test code
// in either real time or simulated time by using different implementation of
// this interface.
class TimeController {
public:
virtual ~TimeController() = default;
// Provides a clock instance that follows implementation defined time
// progress.
virtual Clock* GetClock() = 0;
// The returned factory will created task queues that runs in implementation
// defined time domain.
virtual TaskQueueFactory* GetTaskQueueFactory() = 0;
// Creates a process thread.
virtual std::unique_ptr<ProcessThread> CreateProcessThread(
const char* thread_name) = 0;
// Allow task queues and process threads created by this instance to execute
// for the given |duration|.
virtual void AdvanceTime(TimeDelta duration) = 0;
// Execute closure in an implementation defined scope where rtc::Event::Wait
// might yield to execute other tasks. This allows doing blocking waits on
// tasks on other task queues froma a task queue without deadlocking.
virtual void InvokeWithControlledYield(std::function<void()> closure) = 0;
// Returns a YieldInterface which can be installed as a ScopedYieldPolicy.
virtual rtc::YieldInterface* YieldInterface() = 0;
};
// Interface for telling time, scheduling an event to fire at a particular time,
// and waiting for time to pass.
class ControlledAlarmClock {
public:
virtual ~ControlledAlarmClock() = default;
// Gets a clock that tells the alarm clock's notion of time.
virtual Clock* GetClock() = 0;
// Schedules the alarm to fire at |deadline|.
// An alarm clock only supports one deadline. Calls to |ScheduleAlarmAt| with
// an earlier deadline will reset the alarm to fire earlier.Calls to
// |ScheduleAlarmAt| with a later deadline are ignored. Returns true if the
// deadline changed, false otherwise.
virtual bool ScheduleAlarmAt(Timestamp deadline) = 0;
// Sets the callback that should be run when the alarm fires.
virtual void SetCallback(std::function<void()> callback) = 0;
// Waits for |duration| to pass, according to the alarm clock.
virtual void Sleep(TimeDelta duration) = 0;
};
} // namespace webrtc
#endif // API_TEST_TIME_CONTROLLER_H_